Search results

  1. Destil

    Racial flex stats are up!

    Yes! YES! Exactly what both they and the game needed.
  2. Destil

    Grabbing an immobilized character

    An immobilization effect that also hindered defenses would either be immobilized and dazed or restrained. Most conditions in 4E are very granular like this. Likewise crushing roots that deal damage as they hold you down would be restrained and ongoing X.
  3. Destil

    D&D 4E How easy is GMing 4ed without Monster Builder?

    Building monsters in 4E is dead simple and a total joy. You don't even need a program, a simple spreadsheet of monster attack/defenses/damage gets the math out of your way (ultimate DM chart on the left).
  4. Destil

    What's the Best Controller|Controller Hybrid at 11th level?

    Eh, I'd have to disagree. Controllers have the weakest class features, to the point that they're almost entirely defined by powers. Doubling your options is a nice bonus. A human Psion/Wizard (Human): Three at wills + Augmentations + Excellent daily power access. Stats line up just fine to...
  5. Destil

    An Essentialized Bard

    The 2nd part is potentially obscenely overpowered at high levels. And it would be pretty easy to stick an immobilize or something with it, so moving away wouldn't really be an answer. How about: Enemies that end their turn in the aura take a -2 penalty to saving throws and take damage equal to...
  6. Destil

    Optimize or Thematics?

    With that background I'd ask the DM if you could fineness your way into any cool ancient languages with linguist. Or something like skill focus: dungoneering or skill power for a dungoneering skill, which also both fit pretty well.
  7. Destil

    Returning to the game

    The lack of a controller shouldn't be a big deal, between the rogue (debuffs), monk (area attacks) and artificer (both) they have that covered pretty well. With no defender the monsters will be able to run around largely at their leisure. If the artificer is a purely ranged build he could have...
  8. Destil

    Help Me With My Laser Cleric

    If you're below epic level and you want to make use of a bow there's the Silvery Arrow power from dragon 386. It doesn't correctly scale to 2[W] at 21st, which is why I included the 'below epic level' bit. Between that and sacred flame you'd have the basics all covered and a far better range...
  9. Destil

    Was I being a dick to do this.

    Personally, I think metagame problems like that are generally best dealt with via metagame solutions. I would and have generally explained to my group that they won't necessarily always find monsters that they can kill through combat or the exact treasure expected per level. However, all in all...
  10. Destil

    Please explain lowering HP's and amping damage

    The +2 to hit for brutes is part of the new monster math. Am I reading this right that one's an elite and one's a standard? Elite monsters take up double the DM's XP budget for an encounter, so they need to be twice as bad-ass as a normal monster. Generally that means they've got double the HP...
  11. Destil

    Which feats are "feat tax"?

    I print all of my monsters via the monster builder, so I drop their defenses and I've banned standard expertiese. For the new expertiese feats I simply deny the feat bonus to attack if the player takes it. Still not sure what to do about PC NADs, though... I was leaning towards making any +3 or...
  12. Destil

    Clockwork Cowl

    The current definition of an 'attack' from the comprehendium:
  13. Destil

    What changes/additions to multiclassing would you like to see?

    Every class should have one or more paragon paths that require 'Multiclass X'. They would give balanced class feature like abilities from the class. So if you want to be an X/Fighter you get some limited marking and punishment at 11th and 16th, fighter power access (maybe even at-will trading)...
  14. Destil

    Question about MM3 fire elemental

    Yep. Only thing to add is that free actions are reactions unless they need to be interrupts to work per the latest errata.
  15. Destil

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Has a a map of Kivia ever been posted? It turns out I had the place largely mirrored in my head aside from Surgoil.
  16. Destil

    Monsters tossing PCs

    Just make it a power. Forward Pass (Encounter, Recharge 4 5 6, minor) Target: One Grabbed Creature Effect: The Arborean Terror slides the target 5 squares, it can enter the spaces of the Arborean Terror's allies during this movement. If the target ends within reach of another Arborean Terror...
  17. Destil

    D&D 4E PHB1 4e Human Cleric questions

    I would direct your DM to this thread. 4eNub's DM: Level 1. If you want things simple, start there. There is no better advice I can give. [Also, I'd suggest using the default array for stats, but that's not nearly as big a deal]
  18. Destil

    Speeding up combat: Ditching the Damage rolls.

    Seems to me the goals are at odds here. Are you trying to speed up combat, or are you trying to make near hits/misses more indicative of damage? Especially with all the fiddly +1s and +2s to hit, I can see this not helping combat speed.
  19. Destil

    Another solid article - Strongholds

    You also get enough GP to buy 2 items of each level (the GP for level 4, for example, is enough to buy two level four items), or another 30 items. Even after some consumables, buying one improvement a level would be doable.
Top