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  1. Q

    Is RAISE DEAD (etc.) too readily available in most D&D campaigns?

    Actually, I was thinking of AD&D1 monster frequency :-) If I remember correctly, that puts it at about a 15% chance of encountering a death when in the appropriate environment (like a serious battle). Using the D&D minis analogy, uncommon means that death would come up, what, 2-3 times per...
  2. Q

    Is RAISE DEAD (etc.) too readily available in most D&D campaigns?

    I wonder: Those who want coming back from the dead to be rare/extremely difficult -- is character death equally rare? Is this because your Players are especially good at staying alive, very lucky, or does the DM "cheat" either by fudging directly or by giving the PCs some kind of "get out of...
  3. Q

    Cleric in Shackled City

    Why do you want to shoot for a prestige class? I can understand someone seeing a particular prestige class and thinking, "Yeah, I want to play that." But it seems odd that someone just wants to take "some" prestige class. What's wrong with just continuing as a straight cleric? Quasqueton
  4. Q

    D&D 4E What would you like 4E to look like.

    I really don't understand the desire for the next edition of D&D (2nd, 4th, or 6th edition) to be a previous/earlier edition of D&D. I mean, if you want the earlier edition of the game, you've got it already -- If you want AD&D1, you've got AD&D1. If you want B/XD&D, you've got B/XD&D. Why the...
  5. Q

    D&D 4E What would you like 4E to look like.

    Classes and levels -- at least a holyman/priest type, fighter/warrior type, skills expert type, magic spell user type, up to at least 20th level. Some other classes for variety. Multiple races -- at least human, dwarf, elf, gnome, halfling. Six ability scores -- Charisma, Constitution...
  6. Q

    No Second Edition Love?

    Oops. Wrong thread.
  7. Q

    As the party travels through the wilderness...

    Skipping travel time makes baby Farlanghn cry. I have a wilderness random encounter chart for most wilderness environments. A group can get lost -- survival skill is useful. My standard wilderness random encounter chart is something like this: Roll 1d6 morning, noonish, evening. 1 =...
  8. Q

    [RHOD Spoilers] In which a strong party speedily...

    In my experience (noted information from my game’s battles), those fights would have lasted: [Based on ~19 seconds per round per combatant (the average for my group).] * 10 Stirges (4 rounds) – 19 minutes * 1 Chuul (1 round) – 1.9 minutes * 6 Lizardfolk - xx * 1 Greenspawn Razorfiend (2...
  9. Q

    [RHOD Spoilers] In which a strong party speedily...

    I guess your group doesn't know that such speedy combats are not possible in D&D3. Quasqueton
  10. Q

    Do you prefer D20 or To Hit and Save Tables

    I'm just not seeing how tables "preserve the mystery"? Or even why mystery over a core/basic game mechanic is considered a good thing. For saving throws, the table left no mystery -- the D&D3 mechanics leave the Players in mystery over what they need to roll to save. Quasqueton
  11. Q

    Do you prefer D20 or To Hit and Save Tables

    AD&D1 combat seemed/s quicker to run than D&D3 because most people house ruled out most of the complications. Surprise Initiative Tracking segments Weapon vs. AC Weapon speed factors Helmet or no helmet Number of attacks, and when they come in the round Rate of fire, and when they come in the...
  12. Q

    1st-level characters in the Tomb of Horrors

    Most tales of surviving and completing this adventure revolve around the *Players* being smart, cautious, creative, etc., more so than the characters’ powers/abilities. Most tales have the party avoiding traps by discovering them through inventive means, not by using the detect traps...
  13. Q

    Keep on the Borderlands - your experiences?

    Bump. We've got some more old-timer gamers in the forum lately. Quasqueton
  14. Q

    1st-level characters in the Tomb of Horrors

    Can a party of 1st-level characters make it through the [original] Tomb of Horrors? What about the dungeon requires the abilities of characters of 10th to 14th level? Quasqueton
  15. Q

    Do you prefer D20 or To Hit and Save Tables

    I’d like to point out that all player character sheets for AD&D had space/boxes for writing in your character’s to hit numbers and saving throw numbers. If these numbers were supposed to be hidden/secret from the Players, and known only by the DM, why was this info on character sheets? Why did...
  16. Q

    Long campaigns

    What is the most number of levels a PC in your game ever gained through campaign play? This doesn’t necessarily mean they went from 1st level and up. For instance, 10 could mean “from 1st to 11th level” or “from 3rd to 13th level” or even “from 10th to 20th level”. It also doesn’t mean they...
  17. Q

    Piratecat ruined my D&D game

    Thanks for the response. Quasqueton
  18. Q

    Piratecat ruined my D&D game

    One other question, maybe I should ask of those folks who say "My campaign ran from 1st to 20th level": Did the original *PCs* go from 1st to 20th level, or was it just the campaign -- For instance, Player A's original PC went from 1-3, then died; Player A's PC #2 went from 3-7; Player A's PC #3...
  19. Q

    Piratecat ruined my D&D game

    I’ve now read a good deal of that story hour. Wow, that’s a lot of death. And the party seems to continue mostly out of a mutual metagame acceptance rather than in-game character motivation. Piratecat, much as I appreciate you responding to the thread, and your advice is really good for those...
  20. Q

    Piratecat ruined my D&D game

    I searched but didn’t find the RttToEE story hour. I found 3 other stories, though. Link please? Quasqueton
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