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  1. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi finishes wiping the blood from his axe, hefts it over his shoulder, and makes preparations to leave. He pulls a handful of bees from his pouch and hands them to Graval. "These are the last ones. They may help with your headache." Spider is hurt worse than Zardi, and I have one more...
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    The Adventurer's Guild

    The drake leaps towards Sledge to take the proffered meat, almost knocking Brocc over. He gulps it down in one swift bite, licks Sledge in the face, and swishes his tail back and forth enthusiastically.
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    The Adventurer's Guild

    The drake responds favorably to the sounds, and comes a bit closer to Brocc. He still doesn't let him touch the saddlebags, but he does briefly nuzzle his hand. You should roll a nature check with that. I should have mentioned this before, so we'll let it slide this time, but I'd prefer you...
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    The Adventurer's Guild

    Your goal is up to you. I think I know some of what you may try to do, but if not, we'll just roll with it. You don't really have time to use a ritual - those generally take 10 mins or more to cast. Unless you have a scroll or something. Think of each "turn" here very much like combat turns...
  5. B

    The Adventurer's Guild

    I had intended for the boy to remain at the village hall with Mavros, but I see that my text was a little confusing. I like what you did there, so I'm going to retcon it to say that Mavros and the boy did also follow you to the scene. The boy has stopped crying, and is obviously thankful that...
  6. B

    The Adventurer's Guild

    As you just start your motion to jump onto the drake's saddle, it spins around with its face towards you and jumps up playfully, knocking you back with its forelegs, but causing no damage. It swishes its tail excitedly at you.
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    The Adventurer's Guild

    The man lying on the ground is still breathing - it appears he is not dead, but unconscious. The man is also rather stout for a human. Before you can attack, the drake becomes distracted by a passing butterfly and flits along in its wake, leaving the injured farmer alone and apparently...
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    The Adventurer's Guild

    Chris, you did a similar History check earlier: Brocc remembers his history well. The village of Elkridge, home to only the most essential professions, was once protected by a caretaking warlord in search of peace and quiet. Since he died, the village has been well maintained but is now...
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    The Adventurer's Guild

    "No, they just appeared one day, and have been attacking things at random. They attack farm animals more than anything, but it seems like they just try and eat anything smaller than them. Yesterday, they killed a young man who tried to defend his sheep! If only you were here then, you could...
  10. B

    The Adventurer's Guild

    By the way, Jonathan...that's hilarious!
  11. B

    The Adventurer's Guild

    Landis' wife hands Mallick a stiff drink. Mavros leads your group to the center of town, and into a small community building. "The drakes you dispatched today were only the latest attacks in what has become a plague. Nobody knows why they arrived or from where they originate, but no pattern...
  12. B

    The Adventurer's Guild

    You only have to actually spend one, since the healer basically granted you two for free.
  13. B

    The Adventurer's Guild

    The drake lets out a wailing screech before collapsing dead on top of Brocc. The gnome manages to wiggle free of the lifeless body and starts wiping the blood off his clothes. Nicodemus finally hears a voice from within the cottage "Are they all gone?". When finally assured that all the...
  14. B

    The Adventurer's Guild

    Don't forget to roll a 1d10 for falling damage!
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    The Adventurer's Guild

    The drake shakes his head a bit, but is unaffected by Brocc's attempt to distract him from the ranger. He darts forward and bites Mallick viciously, his teeth tearing through Mallick's hide armor. The force of the blow knocks Mallick back, and he has to scramble just to stay on the roof. The...
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    The Adventurer's Guild

    Crap - I wrote a complete post (map and everything) earlier today and apparently it didn't go through. Brocc's attack missed the drake, the drake bit at Mallick, then tried to fly away. Mark, roll an opportunity attack against the drake and I'll re-do the whole post again tomorrow.
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    The Adventurer's Guild

    Mallick's attack seriously wounds the drake on top of the barn, almost knocking it off to the ground. It staggers back, teeters on the edge of the roof shrieking wildly, but finally manages to right itself by flapping its wings and steadying itself. It starts to advance towards Mallick with...
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    The Adventurer's Guild

    The drakes flyby attack states that it doesnt cause OA's from its targets.
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    The Adventurer's Guild

    I was a bit confused by this, so I looked up the math and consulted some rulebooks (and some clarifications on Wizard's site). Here's how the damage should break down: You rolled a crit with your Lifedrinker Scimitar. Max damage for that weapon and that power is 30. (2d8+6 maxed out plus...
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    The Adventurer's Guild

    As Drake #1 was flying away from attacking Nicodemus earlier, his amulet flashed and caused the drake a bit more damage. (I forgot this earlier.) Extra damage from Nic's amulet (1d6=4) Nicodemus puts his shoulder into the door as hard as he can, but it does not budge.
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