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  1. B

    The Adventurer's Guild

    As you are gathering up the bulging waterskins and making your preparations to leave, Kroon steps into the doorway. He stands there for a moment, surveying the broken statue, the puddle of goo, and the puddles of water around the well (from emptying your other waterskins), and shakes his head...
  2. B

    The Adventurer's Guild

    The water appears to be perfectly pure, and safe to drink. With your arcana skills, you can tell that this water would supply the primary ingredient in healing potions, and when mixed with the right ingredients could probably cure specific ailments.
  3. B

    The Adventurer's Guild

    There aren't any flasks or other vessels in the cave, but you can use your own water skins if you wish. If you are done in the cave, we can move on...
  4. B

    The Adventurer's Guild

    Brocc studies the pages for a few moments, and realizes they are out of order. He places them on the floor tiles until he gets them in the right order, then picks them back up and starts reading through them. Brocc thinks this is a ritual for understanding languages. "Comprehend Language" -...
  5. B

    The Adventurer's Guild

    Chris - You can roll for Arcana if you wish. Nicodemus is close the the well studying it, but sees only a basin with crystal blue water within. There are no instructions to be found.
  6. B

    The Adventurer's Guild

    OK...so...does anybody want to do anything else?
  7. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi quickly steps between to two Hobgoblins, and with a great yell, he removes the big one's head from his shoulders. Move: Shift to N15 Standard: Howling Strike vs. Hobgoblin B (1d20+9+2+1=26, 1d12+1d6+6=21) Hit for 21 damage Free: Rageblood Vigor gets me 3 temp hp for dropping an enemyZardi...
  8. B

    The Adventurer's Guild

    Nicodemus struggles, pushes, pulls, twists...and doesn't do much but break a sweat. He then looks down at the base of the statue, and can clearly see that the statue and the base are all one solid chunk of stone. It doesn't appear that there is anything hidden here.
  9. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Seizing the opportunity, Zardi takes a big swing at the prone hobgoblin at his feet and cuts him deeply. Standard: Howling Strike vs. Hobgoblin B: (1d20+9+2=30, 1d12+1d6+6=19) Hit for 19 damageZardi - Goliath Barbarian 2 Initiative: +1, Passive Perception: 11, Passive Insight: 11, Senses...
  10. B

    The Adventurer's Guild

    psst...Brocc is a ritual caster.
  11. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    I'm confused...I thought our "wait here until something comes up" plan wasn't working, so we were going down the ladder? Did I miss something?
  12. B

    The Adventurer's Guild

    The papers are written in common. You can read the words, but unless you are trained in the art of rituals, it wouldn't make much sense to you.
  13. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi gives the others a quick nod, readies his axe, and goes down the ladder to try and rush the first Hobgoblin he sees.Move: Go down stairs Standard: Charge closest Hobgoblin (I'm assuming that would be Hobgoblin #1 if they haven't moved around too much) Free: If the first Hobgoblin I see is...
  14. B

    The Adventurer's Guild

    As Sledge and Mallick deftly maneuver the statue towards the edge of its base, Nicodemus, not realizing his own strength, pushes it a bit too hard, and it tumbles to the ground, bursting into shards of stone. I'm assuming Mallick and Sledge roll their eyes while Nicodemus shrugs his shoulders...
  15. B

    The Adventurer's Guild

    OK, you three each roll a D20 and add your Dexterity modifier. (Use the Mod + half level number.)
  16. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi gives Tyris a thumbs-up in return, pulls a sunrod from his pack and tosses it into the doorway as a distraction. He then climbs as quickly (and quietly) as he can to the roof to join the others. Minor: Pull out a sunrod Free: Toss sunrod into the doorway (I know dropping it is a free...
  17. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    What is the DC to simply climb up onto the roof? I just re-read your map details, and I realized I was using the DC 20 earlier to reduce the roof's difficult terrain to normal terrain instead of just climbing up first.
  18. B

    The Adventurer's Guild

    OK, so you've dispatched the gelatinous cube. You've got a half-cocked (and quite heavy) statue on the right, and a well at the far end of the room. What do you do now?
  19. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi looks up at Goldenhorn and Spider, confused about their strategies and wondering what he should do next. He raises an eyebrow to Goldenhorn as if to say "what now?".
  20. B

    The Adventurer's Guild

    And it's down...nothing but a very large puddle of iridescent blue goo on the floor. Nice job. Take a 5 minute rest and I'll be back in here in a bit to keep the story going. (Sorry, it's Day One for our big systems switch-over, so I'm swamped at the moment.)
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