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  1. B

    The Adventurer's Guild

    "Peth was....hmmmm....you would say...idiot. He was young and foolish...much like you. Kroon thinks you will not pass the test in the cave." Kroon closes his eyes again for a moment. Without opening them, he says quietly "A frog in the well knows not the ocean". He then opens his eyes again...
  2. B

    The Adventurer's Guild

    Kroon eyes the ranger contemptuously, points his webbed hand at the entrance to the cave next to him, and says "If one is looking for a fish, one should not climb a tree". After a moment, Kroon turns back to the rest of the party. "You walked onto sacred ground while Peth was praying. He...
  3. B

    The Adventurer's Guild

    The reptilian remains sitting on the log, with his hands open and palms upward. He sees you, but does not seem threatened by you at all. He almost looks as if you have only recently awaken him from a nap. He turns to you and starts speaking. The words are a very rough form of Common, and...
  4. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    It's pretty sad when a Goliath that grew up in the mountains can't climb a 10 ft. wall. Especially when given four tries to do so.
  5. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi is unable to get a good handhold in the side of the wall, so he pauses for a moment as he tries to find a good place to grip. After a moment, he tries again. Move: Spend my Standard action and try to climb again. Free: Look slightly embarrassed
  6. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    ...and I failed at both rolls. Great.
  7. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    OK, I'd like to step to M22 and then try going straight up. Thanks!
  8. B

    The Adventurer's Guild

    The frog manages to hop away, then. As you take a short breather, (let me know how many surges you spend), you glance around and easily see the entrance to the cave up ahead. (North of where you are now.) Just in front of the cave entrance, you see another reptilian creature, much like the...
  9. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Sorry, I'm a little confused. Can I just climb straight up to N21 from where I am? How much movement would that take? I'm just trying to figure how far I can go on a double move action either going straight up, or all the way around to L20 or L21 and going up that way. It seems I have a long...
  10. B

    The Adventurer's Guild

    The frog takes a short hop backwards (shift to F11) and then turns and leaps away from the battle. He's trying to get away with his remaining 5 hp. Do you wish to pursue or just let him go?
  11. B

    The Adventurer's Guild

    The site is running SUPER SLOW tonight, so I'm fed up with trying to post. The frog is down to 5 hp, though.
  12. B

    The Adventurer's Guild

    Chris asked me to post for him tonight... Brocc wades through the brackish water for a few steps and unleashes a mind thrust at the fleeing frog. Move: To J8 Standard: Mind Thrust vs. Frog 3
  13. B

    The Adventurer's Guild

    Just remember, it's a minor action to switch to a different weapon, but you have to drop the weapon you are currently holding (as a free action). So you'll just have to use a minor action to pick it up again next round. (If the frog lives that long - Nicodemus won't let him get away....)
  14. B

    The Adventurer's Guild

    Yep, you are free to move since no stirges are attached. Squares with 50% water are just considered difficult terrain.
  15. B

    The Adventurer's Guild

    Mallick takes 4 damage, but he breaks free from one stirge, and slashes the other into pieces with his twin swords. Sledge takes 2 damage, and is unable to shake the stirge free, but he easily slices it in two with his axe. Nicodemus steps forward and tries to slay the frog with his holy flaming...
  16. B

    The Adventurer's Guild

    Mallick takes 4 damage, then breaks free from one stirge. Nicodemus steps over the flaming remains of the stirges and strikes the Frog. Brocc takes 4 damage from the stirges, but manages to cause them both to explode with a psionic blast, covering himself in blood that was just extracted from...
  17. B

    The Adventurer's Guild

    Oh no! That really sucks. I'll e-mail you a current dnd4e file. If you don't want to put CB on their laptop, go sign in at iplay4e.appspot.com and upload the file there. It's an online character sheet that you can access from anywhere and keep track of all your stuff. At least it will have...
  18. B

    The Adventurer's Guild

    Mallick - you broke free of one Stirge. Which one? Brocc couldn't initially break free from one, but he killed #9 and #10, so he's free now. Remember, you are using MOVE actions to break free, so you can only use one per turn unless you use up a standard action or an action point.
  19. B

    The Adventurer's Guild

    I should have clarified - you need to do one check per stirge attached. And tell me which check goes to which stirge. (Per my previous post, you use a MOVE action to do one check.) Sorry I didnt make that clear - this is my first time using stirges.
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