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  1. B

    The Adventurer's Guild

    Alain hands Harkness his map of the Vale, and he scratches a small red X on it, to indicate the location of Elkridge. "There are two ways to get there, you can either take the longer and safer Trade Road to the north, or the shorter King's Road to the south. Been a bit of bandit activity on...
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    The Adventurer's Guild

    Yep, go ahead and roll a Nature check.
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    The Adventurer's Guild

    "Nah, my men can handle the local stuff no problem. We just can't spread ourselves too thin. Elkridge is too far away for us to send troops from Fallcrest - that's why I came to you." Elkridge is a small farming village on the edge of the Dawnforge Mountains, due south of Hammerfast. I'll...
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    The Adventurer's Guild

    "Ah, these are not dragons, but drakes. If Elkridge had a problem with DRAGONS, we would have to send our entire army!" He chuckles a bit to himself..."no, these drakes are more like wee cousins of dragons, and this is a breed that were once raised for warfare, in the empires of the North...
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    The Adventurer's Guild

    Don't read this unless you roll a 16 or higher, please. We'll use the honor system. Alain can share the info with you later if he likes.Captain Harkness seems tired, and a bit bothered to be asking someone else to take care of this situation. He would prefer to be on the front lines doing the...
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    The Adventurer's Guild

    ...testing my mapping stuff... Don't forget - everyone go ahead and test out the dice roller with a check of your choice (insight, history, etc.) I'm not moving forward until we are all ready...
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    The Adventurer's Guild

    "150gp per person for a few day's work...that's well more than we can usually pay, but this situation requires a little travel. The town of Elkridge is being overrun by a species of drake we thought was extinct long ago. They are a small farming village, and not well defended. You'll need to...
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    The Adventurer's Guild

    The Players: Nicodemus, Human Paladin of Bahamut (Played by Jonathan, username:Nicodemus) Alain, Human Cleric/Druid of Erathis (Played by Rob, username:EisenbergEffect) Mallick, Human ranger (Played by Mark, username:Harumph) Brocc, Gnome Psion (Played by Christopher, username: Bennage)...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    "I think he said he was at a party, got drunk and fell asleep over there." Zardi points in the same direction Tyris just pointed. He looks back at the mysterious man and says "You probably shouldn't drink so much".
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi, not having much to say so far, walks forward to stand next to Carlotta. He reaches into his pouch, pulls out a handful of bees, and offers them to her as a gesture of good will. "Try them...they are very chewy." For Goliaths, (especially barbarians like Zardi), food is rather important...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi looks at each new person in turn, squinting his eyes and trying to size them up. If Mallaby does not win this lady over, he must be ready to fight. He says nothing yet, but continues chewing on the bees. When Eraden disappears, he is startled, and looks around at his companions to see...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi bends down to examine some of the dead bees, curious as to how they kept avoiding his attacks. He picks one up, pulls out it's stinger and poison sac, and pops it in his mouth. He munches on it for a moment with a quizzical look on his face and says "hmmm...chewy". He scoops up a...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Crap. I just realized I messed up when putting the numbers in the die roller. For some reason, my attack roll says 1d20+10, when it should be 1d20+7. With the corrected numbers, the roll would have only been a 15, which means I actually missed the bees. Does someone else want to take a...
  14. B

    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi moves one step closer to the bees and screams "Away!" as his axe swings through the swarm. There are only a handful of bees left, but they don't seem to dissipate as he had hoped. Move: to E5 Standard: Howling Strike: Howling Strike vs. bees (1d20+10=18, 1d12+1d6+5+3=13) <---Math is...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi sweeps his axe in an arc around him, catching both bee swarms. His giant axe cuts through the first swarm, destroying it completely. As the first swarm dissipates, he yells "Fear not Graval, I will assist you!" and runs to attack the frog. Standard: Great Cleave vs. both bee swarms...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi leaps over the body of the bear and moves forward to stand next to Tyris. "Stay here, newcomer." He eyes him warily, but can see that he is badly injured, so he tries to use his axe to sweep the bees away. The bees are not damaged by Zardi wildly swinging his axe around, nor do they...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    Zardi lets out a deep roar, lifts his axe, and brings it down with all his might - attempting to slay the beast with one blow. His rage prevents him from hitting true, however he does manage to wound the bear. Furious at not delivering a killing blow, Zardi screams again and this time brings...
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    Adventure: Get Me to the Church on Time (DM: BenBrown, Judge: Renau1g)

    As Zardi rushes forward, stepping between his comrades and leaping over the debris, he yells to Mallaby "Get behind cover!". He runs to the nearest point where he can attack the bear and swings his axe. However, as he is trying to avoid hitting Spider and Graval, his swing comes up short and...
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