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  1. M

    Ring of Commanding...?

    Besides the obvious combat uses, there are huge possibilities for such an item in non-combat encounters (like in town for example), especially if the owner is creative. I'd have to say that I'd price this about the same as a ring of invisibility, or maybe a little less (but not much less). It...
  2. M

    Necromancy questions

    You might want to look again at the True Necromancer prestige class. One important thing to remember that a lot of people forget is that animate dead's control limitations is based on caster level, not character level, so you effectively have 2 pools of HD control (one for arcane, plus one for...
  3. M

    Help build an Axe Thrower.

    One thing I'll add to this regards the ranger - if you're going for the lots of attacks route (two-weapon fighting combined with rapid shot), you might want to consider a level or so of ranger for the favored enemy ability, particularly if you can get human as a favored enemy. remember that the...
  4. M

    Mystical Thurge

    As has been pointed out, the fact that you're 3 levels below normal in your spellcasting hurts. The trick is to make sure that your style of play doesn't rely on having the most powerful spells available. This tends to favor the casters who don't rely on big flashy spells. One way to do this is...
  5. M

    Archer Ranger vs 2-Weapon Ranger

    Touching on the original question, I think part of the disadvantage a TWF has over an archer is that they usually need to put more feats/money in to get the same effect of an archer's multiple attacks. Typically, including in your case, a TWF uses multiple different weapons due to the...
  6. M

    Optimized mage combos

    One place to start is to examine the list of spells you have available. Try to decide whether each spell is something you'd always want to prepare, or if it is something you'd only occasionally want. You should create scrolls for any spell which you wouldn't regularly prepare, but when you need...
  7. M

    Pc's carrying Pc's

    As a suggestion, you might treat it kind of like an intelligent mount. The mount rules somewhat cover these kind of situations (with one creature carrying another), and definitely better than the straight encumbrance rules do.
  8. M

    Sword & Shield Fighter build

    One of the biggest advantages you gain over a two-weapon fighter is the added AC gained by the shield. Build that edge up into a massive advantage by concentrating on upping your AC. There's a curve that you want to stay ahead of - ideally, your opponent should always need a 20 to hit you. If...
  9. M

    Where are the templates?

    I think that one problem you're going to run into quickly is that a template which is considerably disproportionate to the CR of the original creature is that the CR doesn't scale right. For example, a feral half-dragon half-fiendish goblin weighs in around CR 5 or so. I'm not sure its really...
  10. M

    Best 1st level combat spell for 1st level caster?

    I'm a bit of a fan of Ray of Enfeeblement myself. Dropping the STR of a single big bad enemy is often more effective at dealing with a single big, bad enemy than direct damage - particulalry if he suddenly can't carry the weight of the armor he's wearing. :cool: I'm also a big fan of enlarge...
  11. M

    Need feat help building a minotaur foe

    I'd concur with the Power attack assessment. I'd add Large and In Charge (from the Draconomicon these days I think). You also might consider tossing a character level and give the minotaur the feral template (from Savage Species) as well.
  12. M

    Why aren't potions labeled?

    While I don't typically label potions in my campaign, I do give each potion type a distinctive color and taste/odor (for example, a cure light wounds potion is pink and smells like roses). This has allowed the players to identify common potions they find while still providing some mystery to the...
  13. M

    Ways to make daggers good?

    I'd have to concur that the more effective builds using daggers that I've seen rely on numbers of attacks coupled with abilities that grant extra damage to the weapons. Get two-weapon fighting and rapid shot for a couple of your feats. Quick Draw is also important as well. You might also...
  14. M

    Feats for a Wizard

    I'll second Thanee's recommendation of Collegiate Wizard - the increase in spells you get at each level without having to spend money and time is really worth it. It provides you with a lot more diversity, which is critical being the only arcane caster. Your free scribe scroll feat is going to...
  15. M

    Help me decide: Half-ogre werebear or human werebear barbarian?

    Big comment: go with a natural lycanthrope rather than the afflicted. One spell can ruin your day otherwise (how do you feel about someone curing your affliction?). The benefit of the improved control over the shape and the increased DR are also worth it. You don't want to go through much of the...
  16. M

    Help my "cousin" Bob fit in?

    If you are interested in having a skeletal follower, you might look at the variant for necromancers in Unearthed Arcana. It lets you swap out your familiar for a skeletal follower that improves as you advance in level. This almost sounds exactly like what you are looking for. If you still wanted...
  17. M

    Help making my players sweat? (My players, don't look!)

    That's quite a tangle of stuff. Let's see... The gold dragon is pretty close to the party, so between the gold dragon and party a EL 16 is probably an "average" fight for those characters. I'd probably base the big bad guys off that number. The lower powered helpers (the coautl, cleric, and...
  18. M

    Druid spell list with summaries?

    I highly recommend SpellGen myself. Fairly simple to use and you can customize the lists quickly to match the books you use and have access to. SpellGen
  19. M

    Wizard/Cleric of Wee Jas: An Open Invitation for Advice and Criticism

    I, not long ago played a LN cleric/wizard of Wee Jas, but I was slanted more towards the dark side of things (channeling negative energy). I played him very similar to yours, save that he had a personal code he adhered to rather than a desire to help others. First suggestion: get a Heward's...
  20. M

    D&D 3.x Good Melee Builds For Low-Wealth 3.5 Campaigns?

    One feat you might consider looking very hard at is the ancestral weapon feat from BoED. It allows you to sacrifice gold/treasure to enhance your ancestral weapon. This will probably help considerably given the lack of magic items and wealth in the campaign - you can get full gpv for items you...
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