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  1. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    Malehan move forward and through the enemies with such a swiftness that they can't even react. He then surprise the Ring leader and swing his Falchion, wounding and tripping him. Move: From F21 to G21->G22->G23->G24->F25 Standard: Shift to E26->D27->C28->C29 Angelic Alacrity vs AC on Ring...
  2. Velmont

    Even Newer(er) Tavern Thread: The Hanged Man

    Eloan is awaken from his though as Gil try to attract his attention. "A job? Anything as long as I can get out of this city."
  3. Velmont

    [Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)

    Jarel-karn react at the Avatar attack with a wave of thunder that wound her. "Eithal, let me distract her." say Jarel-karn before slashing again at the Avatar, but this time missing her. Immediat Interrupt: Countering Thunderclap vs Fort on Avatar (1d20+13=27, 1d6+14=16) Hit for 16 thunder...
  4. Velmont

    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    If my quick check is right. Before last player's round, none were bloodied. D1 was bloodied by Ghourra, D2 by Bellegon, D3 by Deimos and D1 was "killed" by Deimos, but a power triggered and survive until the end of his next round.
  5. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    I'm fine with combat mechanic. I've updated my movement to state each square I entered.
  6. Velmont

    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    One of the Gnoll (D1) seems to have taken more damage than he could withstand, but he stay on his feet. Zelgar enters the house but with the stinking cloud and the cloud of darkness, he is unable to see anyone and decide to stay on his guard. The dying gnoll move and attack Deimos. Twice he...
  7. Velmont

    [Tavern] Tower's Shard 2011

    River seems to daydream. His nose start again to bleed and it seems to wake him up. He touch his nose... "He is still draining me... it means he is still alive. I thought for a moment I was hearing the gods talking. It must be I am weakening. Varis, if I fall unconscious, wake me up."
  8. Velmont

    The misbegotten waif thread a/k/a The Fray V2

    If Rystil Arden come back too, it will be the apocalypse.
  9. Velmont

    L4W Discussion Thread V

    Ok, I'll send a group of those thugs... in 1 round you said? For people without D&D insider, here a hint: Malgodemon Thug Large elemental humanoid (demon) Level 13 Brute XP 800
  10. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    "I'll take their leader..." and Malehan move forward, stopping a moment behind a stall. Seeing some bystander, he tells them "Go away, this street will not be safe for a moment." Free: Passive Perception is 31 Move: Walk from F10 to F11 -> F12 -> F13 -> F14 -> E15 -> D16 -> D17 Move: Walk to...
  11. Velmont

    [Adventure]: The Missing Professor (DM: H.M.Gimlord, Looking for a Judge)

    Gloom replies to Seraph. "My God? Lauto is not my God, he is just a bastard who laugh at my face and wish me ill." He then look at the blademaster in the door way. "Come one, be a worthy opponent. I'm still trying to find the one who will kill me." He then move toward him and slash at him...
  12. Velmont

    The Upcoming Adventures thread

    Take the picture on Eloan character sheet.
  13. Velmont

    [Adventure]: The Missing Professor (DM: H.M.Gimlord, Looking for a Judge)

    "Seraphine, get out of the way and get rid of that puny assassin. I'll make teh way out." shouts Gloom.
  14. Velmont

    [Adventure] Path of Cold (DM: Velmont, Judge: Ozymandias79)

    Mal Malenkirk: Theme are accepted now. Cap level, there is none, but for group consistency, I would appreciate you raise up to lvl 13 maximum. johnmeier1: It's been a month since his last activity. Seems we have one more missing player, but we found back another one. If he doesn't show up, I...
  15. Velmont

    [Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)

    Jarel-karn surround Beatrice with a powerful shield that deflect all the wave of darkness and she get out untouch by it. Jarel-karn then move into melee and strike at the Avatar. "Good timing drwaf we got a chance to get her down now, but beware, she can mind control..." Immediat Interrupt...
  16. Velmont

    [Tavern] Tower's Shard 2011

    River, Shifter Miracle Worker Cleric lvl 11 ready for action.
  17. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    Malehan, starting to feel exhausted, takes a deep breath as he draw his Falchion. Initiative (1d20+9=13)
  18. Velmont

    [OMENRPG] Struggle for Dominance

    One thing I liked up to now, it is the simplicity of the rolls allowed to easily include rolls within the text and keep it flowing. One thing I wasn't sure yet, it is the 3d6 greatly favored average roll and rarely extreme roll, so when it come to opposed test, a +10 gap is abyssal and luck...
  19. Velmont

    [Adventure] Leader of the Pack ( DM: Velmont, Judge: ??? )

    As Son of Meepo said, D1 was threatening all square if you enter from the door or even the only window (the window didn't allow diagonal)
  20. Velmont

    [Tavern] Tower's Shard 2011

    "Honestly, I think only FourMonos Arawai have the power to save his life at this point. And I have seen too much dying man in my life." replies River to Varis
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