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  1. kaomera

    Understanding Attacks of Oppurtunity

    What books do you have available? Opportunity attacks are explained several places - in the player's handbook, in the DM's book (the one in the DM's kit), in both of the "Heroes of..." books, and in the rules compendium. If you have a DDI subscription you can also look them up in the compendium...
  2. kaomera

    Rule of Three finally addresses an important epic tier question!

    Hey! =] All good ideas (ok, Orcus turning Demogorgon's severed head into a demi-lich is straight-up better than good...), but if I'm going to meet the players' expectations (and the expectations that the game has suggested to them, IMO) then it just amounts to "punch Demogorgon in the face...
  3. kaomera

    Class Compendium: The Warlord (Marshal)

    Maybe for some, but I remember the big stumbling block in getting players to give 4e a try was that it seemed overly complex.
  4. kaomera

    March 2011 Errata

    I believe it's just to avoid people getting confused by the fact that there's a target line, and the target isn't "you".
  5. kaomera

    Rule of Three finally addresses an important epic tier question!

    I re-considered my choice of the word "need" a bit before I hit submit on that post; I don't think you need any particular set of stuff, or whatever, either. However, it's what the system is more or less telling the players to do. I think that should tend to be helped along with the new design...
  6. kaomera

    Rule of Three finally addresses an important epic tier question!

    Yeah, seeing that problem was one of the reasons I ended up starting at Paragon. Players often weren't getting to see their "cool stuff" in action because the game wouldn't last long enough to get it fully assembled. It's easy to say that "oh, you can just take immediately-useful stuff and then...
  7. kaomera

    Class Compendium: The Warlord (Marshal)

    A lot of businesses (like, maybe all of them) are experiencing cash-flow issues right now, due to the economy. I think WotC probably had a decent idea of how many books they could sell before Essentials came out, which then proved to be no longer valid given that book-sellers and distributors...
  8. kaomera

    Rule of Three finally addresses an important epic tier question!

    None? I mean there's epic stuff in a lot of novels, but not "epic-tier" or "epic level" for the most part. I'm sure someone else will be able to come up with some examples, but I don't think you need to be epic level to save the universe, mostly you just need to be at the right place at the...
  9. kaomera

    Rule of Three finally addresses an important epic tier question!

    I'm currently running a Dark Sun game, and we started at level 11, in large part because I haven't been able to keep a game together past 5th level previously and I wanted to try out higher-level play. I'm liking that the characters have more options, but I'm also finding things far too fiddly...
  10. kaomera

    Essentials has me hyped about D&D again

    I'd be pretty annoyed if I was starting an essentials-only game and someone showed up wanting to play a Goliath Warden or a Warforged Artificer or a Githzerai Monk. As for why I'd run an essentials-only game, I've had a lot of players point out essentials builds they'd like to try, but no-one...
  11. kaomera

    Are the new Essentials Classes too powerful?

    Part of this seems to me to be that essentials sub-classes require fewer specific feats for support. Not only do they have more room for fun / fuff choices (IMO), but they don't have a "lag" while you're assembling the needed feats. Unfortunately I think that this, plus flexible stat bonuses, is...
  12. kaomera

    The Running Fight

    That's one way to handle it. I've been thinking of running it as a fight "off the grid", myself, and I think the two have the same big issue for me: Players pick their powers (or feats, etc.) because they want their characters to be able to do the cool stuff that power represents. Powers are...
  13. kaomera

    The Running Fight

    There is, but I'm hoping to find something other than just a skill challenge. I've played through a few chases this way and found them pretty underwhelming. Mind you - the people I've played 4e with have generally been of the mind to completely hide the mechanics of skill challenges. The big...
  14. kaomera

    The Running Fight

    So, 4e has a lot of stuff to make movement and movement-related effects interesting. But I'm starting to think that, in some ways, it's actually counterproductive to producing the kinds of movement that I'd like to see in a game. I think of the fiction of a D&D game as being similar to an action...
  15. kaomera

    Adjusting Encounters for 3 PCs

    I definitely agree that this is part of the issue. That's one reason why I'm willing to chalk part of the time I've been spending on stuff recently up to a learning experience. Printing multiple monsters on a sheet has been a problem, as they may then end up small enough that I have a hard time...
  16. kaomera

    D&D 4E How did 4e take simulation away from D&D?

    Well, the "system" behind skill challenges is what has been presented. It's nice that they've tried to update that system, and provide advice on how to run them, but to me that advice seems to tend to boil down to "ignore the system we presented, it's actually kind of poop". The skill...
  17. kaomera

    I swing my sword

    I've got the feeling we may have done things a bit differently than most groups back when I was playing AD&D, but I would expect damage to be the only effect of hitting someone with a table (and it would be "normal damage", ie the same as if you had swung your sword). Knocking someone over is...
  18. kaomera

    Adjusting Encounters for 3 PCs

    I'll try. I had intended to write up a nice recap, but my note-taking didn't work out so well - I can't remember what some of the abbreviations are supposed to mean and I kind of fell off even doing it about halfway through the first fight... lol... In the first fight I had the big solo, some...
  19. kaomera

    HOS Paragon Paths up

    I disagree. In fact I think simply treating every restriction, requirement, or drawback as a "bad design decision", or as absolutely killing a choice is a bad decision. I do like that in 4e such limitations and their impact are minimized, but I think there's definitely room for them in the...
  20. kaomera

    Inherent bonuses and non-weapon attacks

    I don't think WotC is assuming groups have access to even the "Updates". The books are written and published without the deliberate intention that errata will be required. Unfortunately mistakes happen, all possibilities are not considered, etc. Even the errata isn't, and really can't be...
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