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    The DM Burnout and How to Get Past That: Advice?

    This approach worked for me. Savage Worlds is such an easy system to run that I spend much, much less time on mechanical preparation. Then, I am really freed to focus on the story development. Conflict (combat) then feels more poignant as a function of the story. Try it free...
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    RPG Podcasts - What do you listen to?

    These: Plus: And: Flagons & Dragons The Game's The Thing
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    Ruleset as Lingua Franca - I wanna sell my 4E collection

    I understand the frustration with the investment. That's why I look at new game books that I buy as entertainment reading first like other fiction or non-fiction. Very little of any of it do I keep to re-read. Also, buying less in the first place means less to store, move or sell later. You...
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    What if Dungeons & Dragons Had Never Become a Commercial Success?

    No, I meant clubs in my home city with a clubhouse like the local bridge club has. I've heard of such in other cities, I've just never found one. There are local groups, but a club is more distinct to me.
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    What if Dungeons & Dragons Had Never Become a Commercial Success?

    Perhaps it would be like chess or bridge. There are clubs for each in my city, which is not large. Ironically, there are no D&D (or even gaming) clubs.
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    Ruleset as Lingua Franca - I wanna sell my 4E collection

    I voted yes, but here's the caveat: keep the core of 4e that appeals to you. I have not purchased anything for 4e other than 2 modules, but I am interested in part of the Essentials. I doubt that I will actually get it, as there are no settings that wow me; but if I had the Essentials I would...
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    All Fours: the Rule of Fours? the Game of Fours?

    I like the core 4 theory, especially the classes & races. It makes even more sense to me if there are 4 abilities with each class primarily using one of the abilities, such as: Body for Fighters, Mind for Magic Users, Agility for Thieves, and Presence for Clerics. Then, each of the 4 core...
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    Mongoose's "State of the Mongoose"

    When 5e arrives, I hope they will take steps to recapture me & other lapsed players. After playing all editions since 1980, I've largely skipped 4e. We played some of the intro module with the pre-gens. I purchased 2 4e modules. And, I bought the core & 2 expansions of Gamma World. That's...
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    Downsizing what I play with

    Yes, I went core in 2e. It was the skills & powers and all the magic spell books that broke my AD&D campaign. I was much happier when I took it the to core: PHB, DMG & MM. My players didn't mind. I took the same lessons forward to 3.0 & 3.5, although I prefer 3.0. I even found it better for...
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    George R.R. Martin talks GURPS

    His love of GURPS being portable to many different genres is one of the things I really liked about d20 and Savage Worlds. But, like the poster above, I found it hard to get my group to really play anything other than D&D. They would try other things, but it was usually short-lived. Now that...
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    Your RPG/Gaming Christmas List

    Here are the 3 things that are on my radar: 1) Sentinels of the Multiverse because it looks like a very cool superhero card game; 2) Gears of War board game because I like the idea of it even though I've never played the electronic game; and 3) Star Trek Expeditions board game because I like...
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    Have I Been Bitten by a Were-Grognard?

    I highly recommend Savage Worlds.
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    Re-Skinning Rules Systems

    One of the best things about d20 to me was the ability to re-skin D&D to other games. I ran d20: Omega World, Judge Dredd, DragonStar, Spellslinger (for which I used several adventures from Dungeon) & Spycraft. There may have been others that I can't remember. I even turned D&D minis into an...
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    Space Opera

    Another nod to Savage Worlds. It is really a fast & flexible game. Slipstream wasn't to my liking, but it is a very pulp setting like Flash Gordon or Buck Rogers. The other games I would recommend are really more post-apocalyptic than space opera, but here they are anyway: Omega World d20...
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    Thanksgaming!

    Sadly, no. We tried to move up our Thursday game to Monday or Tuesday this week, but our host can't do it.
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    The Art of Jeff Dee

    Very cool!
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    How to get players interested again?

    We had similar issues with our group in the past, and I wish we had them again. As it stands, only 3 of us now get together to play weekly, which turns out to be more like every other week or once a month after cancellations. And, we've switched to Savage Worlds, which is great overall. But...
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    Giving players narrative control: good bad or indifferent?

    Bad. I tried to give my players a little narrative control in our current game, and they didn't like it. I think they could go for the chase shortcut if they came up with it, but it would come down to their idea plus a skill roll to resolve it. I find that the players affect the story through...
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    If WotC Released D&D 3.75 Tomorrow....

    I would probably buy more miniatures for 3.x if they were released, but not a "new" d20 edition.
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