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    d20 Mash Up games?

    I did a fair number of d20 stretches & mash-ups. I turned Rifts into Dragon Star and then into Omega World. I ran Omega World with Alternity adventures. I ran Spellslinger using Dungeon Adventures. I ran Judge Dredd. I ran The Shackled City using D&D, Star Wars jedi, Omega World mutants and...
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    "System Orphan" Looking for a Home

    I don't feel like a system orphan, more like a game group orphan. Our group has decreased from 7-8 players at one time about 10 years ago to 3 now. Some moved away, and some just moved on. Even when we had a big group, I felt like an orphan at times because D&D was the lowest common...
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    D&D 5th Edition!!! (WITH POLL!!!)

    "I’d rather improve/simplify (?) the d20/3.5 system and go back to that." This option is what I intend to do with the next D&D games that I run: Sons of Conan and/or Slaine. The players can use all the complexity of the core rules, but magic will be greatly restricted. In Sons of Conan, there...
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    This is a stupid question...

    Now I have to roll, if I can figure out the dice roller...
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    NPCs you'd like to play as PCs.

    Hence, I noted it as my opinion with the introduction, "I believe..." And, I'll note here that it is based on 30+ years of gaming experience. Your experience may be different. Agreed. But, that isn't necessarily a DMPC. And, I've found that the players are perfectly capable of running...
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    NPCs you'd like to play as PCs.

    I did this sort of thing years ago. Unfortunately, it is easy for the DMPC(s) to get out of hand. I believe the DM can't and shouldn't also be a player. There have been some DMPCs in games I've played that I wanted to do in. I don't mind a foe or a contact being well developed and played...
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    Plot transparency

    Warhammer Fantasy Roleplay (WFRP) and 40,000 (40KRP) have these concepts tied to using magic. It's potentially dangerous. The players know it and the characters know it. The meta game mechanic is that the casting player rolls a number of d10s. If a 1 on 1d10 results, or any doubles, triples...
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    More than 4 at the table...

    I would love to have 7-8 players in our group. We had 7 at one point, but I don't think we'll ever see those days again, unfortunately. So, I wouldn't do anything to upset the game. If you have to stay with d20, make changes to make it easier to run so that you can keep the game & group...
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    AP's for Savage Worlds?

    Most of the sourcebooks have a plot point campaign, and there is a ton of fan material out there.
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    Yummy Iron Rations

    Tabasco sauce features rather prominently in our current Realms of Cthulhu game, and it has been very interesting learning about the history of that condiment. One of the early owners was a retired military officer and cultivated its inclusion at mess halls. I think that's how it eventually...
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    CoC: Miniatures vs. No Miniatures

    If you want to include minis, I suggest Realms of Cthulhu. Since it uses Savage Worlds as a base, minis are easily integrated in the game. It is a blast, and using minis does not decrease the fear factor; although it does increase the fun factor--for me. But then, I really didn't like Call of...
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    Gamer Guilt Over Potential Gaming Shift

    If you switch to Savage Worlds, be prepared for your prep time & work to decrease about 90% as compared to d20. That's what happened for me. d20 is great, but SW really is fast, furious & fun. I've done d20 since, but it was a D&D minis skirmish campaign. You might try something like that...
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    4 Hours w/ RSD - Let's Have a Flamewar!

    While I don't agree with all of this, I do agree with some of it. So here are my thoughts. First, the system does have to be limited. I started this with AD&D 2e by eventually limiting my game to just the core rules. It worked so well that I ported that concept over to d20. Of course, the...
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    A Good RPG for Gears of War

    Try Savage Worlds. It can do anything.
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    What is the thing you envy most about a game you don't play

    I liked card-based initiative from Savage Worlds so much that I've used it in a D&D Minis skirmish campaign and in Gamma World. I plan to use it in more games in the future. Bennies are another great device for Savage Worlds heroes. I still love rolling them for bonus xp at the end of the...
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    Adventure Coach PSA

    YouTube - Adventure Coach PSA
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    Aces and Eights FULL PDF finally...

    I like KenzerCo as the publisher of Knights of the Dinner Table. I have every issue. But their games don't grab me. Kingdoms of Kalamar was a cool setting, and I liked the d20 version. Otherwise, their games tend toward complexities and styles that I don't enjoy. The art work for HackMaster...
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    Aces and Eights FULL PDF finally...

    Aces & 8s is a gorgeous book (first printing) with a fantastic setting. The rules didn't captivate me, but the quick-start version looked OK. I dream of running a Western game in the A&8s world with Deadlands Reloaded Savage Worlds rules (minus some of the zany elements) and an old Boot Hill...
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    What´s your favourite system for Mass Combat?

    Yes. In one of our games, the climax involved the heroes in the middle of a fight between an alien queen and a t-rex. So, Savage Worlds can scale up to any size. The only drawback is that Toughness increases with size, so it becomes a game of shooting & shooting until the open-ended die rolls...
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    What´s your favourite system for Mass Combat?

    Savage Worlds has good, simple mass battles rules that integrate seamlessly with the personal scale rules. We've used it to effortlessly pan to the mass battles where all the players were able to contribute and then zoom in on their individual skirmish level with specific foes. The only...
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