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  1. J

    is Dungeons and Dragons still Lame

    Seriously... being polite doesn't mean embracing behavior one does not want to deal with and had no reason to expect to have to deal with. Show me a room full of friendly, respectful 18-20 year old men and I'll show you a room full of strangers not people that have all known each other for five...
  2. J

    Your preference for how "fragile" 1st-level character should be

    There is the rub...D&D PCs aren't supposed to be self capable they are supposed to be part of a party.
  3. J

    d6: pips or numbers?

    I like pips on my D6. One reason is becasue my d3s are six siders with the numbers 1 to 3 written on them twice.
  4. J

    is Dungeons and Dragons still Lame

    My parents living room just wans't the place to turn up in wearing a cloak and carrying a staff when no one was expecting it and we'd all be playing D&D for 8+ years at that point. You have the right to free speech and so do those who had to listen to you.
  5. J

    Your preference for how "fragile" 1st-level character should be

    Most real life adventurers have cohorts, hirelings and followers: No one gets to the south pole or to the top of Mt Everest by themself. "The 300" had about a thousanad extra guys with them (even if the movie and popular accounts seem to miss this point now and again). Cortez and his...
  6. J

    is Dungeons and Dragons still Lame

    foam weapons are hell of a lot more fun: less broken toes, fingers, rib,arms and jaws.
  7. J

    is Dungeons and Dragons still Lame

    I certainly point and laugh whenever I pass such a group. Been to two Star Trek opening nights myself and for some strange reason I was able to get despite my wearing of normal street clothes. The whole costuming portion of nerd culture baffles me whenever it isn't actually a costume event...
  8. J

    Of gishes and arcane defencers and whatnot: Is 4th ed. language for everyone?

    ooops....i had kneejerk rant for the use of "gish" read the other post sin thread, still hate gish in any generic use but edited post.
  9. J

    3.X Zombies: How Can They Be More Of a Threat?

    Scatter in a few Ghouls, Ghasts and Wights now and again. Zombie mobs get a heck of a lot more respect from playes if you do that now and again.
  10. J

    Songs that could be about RPGs, but aren't

    "Road to Nowhere" , the Talking Heads.
  11. J

    Your preference for how "fragile" 1st-level character should be

    Without much luck I suppose the one or two guys who would have run away at the end would meet some new brave souls at the local tavern and talk them into joining them on their heroic adventures. There is a point where beefing up "strater characters" too much makes them no longer feel like...
  12. J

    Surviving Apocalypse!

    The wife took the test and half way through, after completing a few of the questions, she turned to me and said "I know How I'd survive the Apocalypse, by staying the hell away from you." feel the love. ;)
  13. J

    Shepherd, Rancher, Farmer... Orcharder?

    Gee, I'd have just left it at Farmer.
  14. J

    Your preference for how "fragile" 1st-level character should be

    they realyl shouldn't, not all of them at least it cuts down on the fun. sometiems there is no plot other then "Stop Lord Black" or "Free Princess Purelight" or "kick in the door and take stuff" those realyl don't require characters with plot protection. Don't kill them all and the plot is...
  15. J

    Your preference for how "fragile" 1st-level character should be

    Well, don't send them inot baby dungeon rooms. My players 5- with 1st and seconf level characters with 6 hired men-arms took on 60 skeletons. They won, by EL they should have been stomped flat. But they fought semi-wisely and were really lucky so they get to survive the low levels to become...
  16. J

    Your preference for how "fragile" 1st-level character should be

    I like fragile HP it makes players careful and brings in a bit o cautious realism.
  17. J

    Triple HP at 1st level?

    The conformation roll is a good idea it factors in skill along with luck. Runequest crits are based on skill and luck also as they are a fraction of ones total % to attack with a weapon. Critting on every 20 is just luck and far too common if crits allow multipliers to damage as per 3e...
  18. J

    Triple HP at 1st level?

    you think D&D players have it tough? A GURPS noobie with a new 100 pt character is lucky to survive 10 or 12 seconds of combat.
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