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    What is Brutal worth?

    You may want to consider the effects beyond brutal. Feats, powers, and enchantments all interact with weapon types differently. One of those weapons is a Heavy Blade, the other is an Axe. Fighter powers and general feats for these weapons key off of different stats (usually Con for Axes and...
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    Ranged bow build help

    Having an 8 Str can hurt if you are ever called on to do Athletics checks. More likely, an 8 Int would be best. Nobody looks to the Ranger for ideas. Just stabbing and hitting. The metagamey minmaxer in me cringes at your choice of the Archer class ability, it is the weakest one by far. If...
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    Running Away

    . . .and again last night, we *should* have run, but we kept thinking the Harpy would stay dead. Silly adventurers! A fight with a harpy and three animated statues seemed straightforward, until the harpy got up again after she died. And the stone minotaur. And the harpy again. And again...
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    Missing Archetype - Martial two-hander wielding striker?

    I was gonna point this out. The Beasmaster Ranger has a selection of powers that work with just one weapon (a lot of the powers are ranged or require two weapons) so you could get away with it *now*, but you would be kinda gimped as far as class features and power selection goes, since I doubt...
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    D&D 4E 4e Deck of Many Things

    The Fool has no duration. . . Rather than having things last uniformly, I'd have the bad things last until a Remove Curse ritual was performed, and give it some kind of nasty penalty. That way it is not *permanent*, but is is still risky. That way you can feel free to make the goodies a...
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    Enlarge Spell: what's a power's damage die?

    I'd interpret it literally. The damage die from the power. Only the die listed in the power description. Other dice, from Paragon Paths, class features, feats, powers, items, Leaders, etc are not from the power, and would not be effected. Opening that floodgate works both ways (as was noted...
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    Solo Adventure Scenario in Dungeon!

    There were a few things I noticed, though I'm no rules lawyer: - Leader characters were to start with one potion - Not sure where the saving throws to save equipment comes from - As you mentioned, the Extended Rest was a house rule - I only played it once, but I thought the power only worked...
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    Siloing: Good or Bad?

    Unfortunately, we can't all play with good roleplayers. Or even people who have a rudimentary grasp of the rules. Siloing protects those of us who care, from those who don't. It would be awesome to play in a game with people who knew what they were doing, and cared, and in that case siloing...
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    Christmas Presents?

    Breaking a four year streak (or is it five?) I got no gaming gifts this year. Well, no D&D gifts, I did get a few xbox games, which is nice. But there was the streak. . . Jay
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    Solo Adventure Scenario in Dungeon!

    I noticed a few rules liberties you took. Perhaps that colored your experience? After actually running this, I'm convinced a Controller or other area-heavy character is going to usually have a better time of it. Invoker would be my best bet, though I can't imagine a sorcerer doing worse...
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    Wizard Build Suggestions (PHB ONLY!)

    This was my worry. Items in the PHB are pretty thin. The AV was one of the first books out, and filled that hole quick. There are loads more good implements in the AV, but if you are just going PHB. . .not really much to write home about. Cloud of Daggers is minion autokill, which is...
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    Wizard Build Suggestions (PHB ONLY!)

    It certainly looks like a control focused wizard could fit in with your party. Has anyone noticed that you have an otherwise all melee party? Play up your Arcane nature. You can be the go-to guy for Arcana, Religion, History, and other checks. Ritual Caster is a boon. Really, you will be...
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    Elemental Power Source

    Exactly. It has to feel *elemental*. Like, right now I feel like I could approximate an elemental stiker with a Genasi Sorcerer. There has to be a mechanic, or. . .something that unifies the classes. They did pretty well with Primal and Divine classes. Martial classes get a pass. Arcane...
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    Revisionist game publishing

    So another productive discussion gets sidelined into an edition warring mess. Do you see the surprised look on my face? I have actually thought about some of the issues brought up here, with the Minotaur, and the Kobold, and the Dark Elf, and have a really good solution for you guys: Don't...
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    Wizard Build Suggestions (PHB ONLY!)

    Ooof, PHB only eh? The only two builds I remember from PHB have been mentioned, the Orbizard (Elf for full lockdown at high level, and the elven accuracy reroll) and Tiefling Fire Wizard to maximize your to-hit with fire spells. I don't think a wizard *needs* a build. Choose an implement, a...
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    What to do with a crappy PP power?

    Yeah, after I posted I read it all again, and realized I had mis-interpreted your post in an interest to respond quickly. I'm sure that never happens on the internet! =\ The core of the idea is the same though. WotC makes a set of Bard powers that are usable with a bow, and some implements...
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    Why was "knock back" never a combat maneuver in the game?

    I don't know if anyone here can tell you why it wasn't originally included. That seems like a question only a 3e designer can answer. My guess is that since a lot of the suggestions here are feats, it was probably deemed to powerful for just anyone to do. Just like shooting two arrows at a...
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    How do you stat the town guard?

    That makes sense if the party is still tooling around in the back of nowhere at Epic, but hopefully they are flying around Sigil and the City of Brass or other huge, *epic* cities at that level. If so, then keeping the challenge at a level appropriate, uh, level. . .seems to fit. This...
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    Battle skill challenge, ideas plz.

    Hmmm.... my DM has run a few skill challenges with secondary goals. He says they are stolen from Pcat's campaign. The idea is, the skill challenge may be to survive for x number of hours by making a number of checks, but the secondary goal is to complete the study of this ritual. So the...
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    Trap only encounter?

    I played in an encounter that was all traps, and it did not feel at all like only one or two people participated. It was a pretty large room, and pressure plates released large sections of the ceiling, crushing you if you were caught. Once the first one fell, poison gas seeped down, expanding...
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