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  1. Teemu

    D&D 4E Are powers samey?

    As I mentioned earlier, you would create a wizard since 4e classes have unique spell/power lists. Your two 1st-level at-will wizard spells would be Howling Wall and Hypnotism, neither which deal damage. You also receive cantrips (wizard-only utilities at level 1), which could be...
  2. Teemu

    D&D 4E Are powers samey?

    All those spells or their equivalents exist in 4e. The exception is that they are wizard-only spells — sorcerers have their own unique spell list. For attack spells, the 4e version can select non-damaging control spells. By the way, 4e has dedicated support for a total pacifist cleric, unlike...
  3. Teemu

    D&D 4E Are powers samey?

    Not true. There are powers that have a longer duration. Goodberry and Cloud Chariot for example.
  4. Teemu

    D&D 4E Are powers samey?

    Fire bolt = 4e fiery blast. Silent image is in 4e. Plane shift (planar travel magic) is in 4e. Bless is in 4e. Goodberry is in 4e. Resurrection is in 4e. Arcane eye exists in various forms in 4e. Clone is not in 4e. Mordenkainen's Mansion is in 4e. Etherealness's function exists in 4e...
  5. Teemu

    D&D 3.x Thoughts on skill checks

    The 4e barbarian does have Charisma or Constitution as secondary after Strength, so WotC recognized the archetype already back in 2009.
  6. Teemu

    D&D 4E Are powers samey?

    Yes, you left them out to frame the classes in favor of the 5e fighter. Still, the 3rd-level 4e fighter does indeed have access to more than 6 options. And I’ve seen them in play too. If we want to talk about what the 4e fighter can pull off, let’s include things like stunning and...
  7. Teemu

    D&D 4E Are powers samey?

    Charge, basic attack, bull rush, grab, distract, first aid, total defense, ready, delay, second wind, magic item powers... Your framing was quite deceptive as you listed all these various things the 5e battlemaster could do, while the 4e fighter supposedly only has 6 powers to choose from. But...
  8. Teemu

    D&D 4E Are powers samey?

    I’ve seen aid attack/defense used, and bull rush, and grab. And I’ve seen their equivalents used in 5e. Still doesn’t change the fact that the 4e fighter isn’t restricted to 2 at-will powers. The framing in your post was pretty questionable.
  9. Teemu

    D&D 4E Are powers samey?

    No, you didn’t, but you did list actions like shove, help, and grapple as the 5e fighter’s options, yet framed it as if the 4e fighter only had 2 at-will options when they also can grab, aid attack/defense, and bull rush (among others).
  10. Teemu

    D&D 4E Are powers samey?

    That's quite the framing. A 4e weaponmaster fighter has 2 class at-will attack powers, plus the fighter feature at-will attack Combat Challenge, which triggers off marked enemies. In addition, they have the following actions: Second Wind (encounter) Action Point (every other encounter) Aid...
  11. Teemu

    D&D 5E (2014) Tactical Combat Module, hasn't it always been there?

    I’ve tried the Marking variant. Awful. Fiddly. Poorly thought out. You thought 4e marking was cumbersome? Let’s add a more complex version to every single combatant.
  12. Teemu

    WotC World Reveal of Baldur's Gate 3

    The githyanki isn't just a companion, she's one of the Origin characters. That means you can play the game as her, with added story tailored to that Origin character, just like in Divinity: Original Sin 2.
  13. Teemu

    WotC World Reveal of Baldur's Gate 3

    You can cast that fireball at the goblins in the Divinity: Original Sin games without having to wait for combat to start. That’s how you can start a fight, by launching an attack on the enemies.
  14. Teemu

    D&D 3.x the 3e skill system

    The 3.X Diplomacy skill allows you to make a check as a full-round action if you take a -10 penalty to the roll. And that -10 penalty is easily overcome by all the various bonuses you can stack. And I think there might’ve been a way to reduce the penalty to -5 with a feat or class feature.
  15. Teemu

    WotC World Reveal of Baldur's Gate 3

    Plenty of successful and well-received video games are turn-based. It's hardly an ancient relic of tabletop gaming. Larian's previous hit was a turn-based RPG. One of the most successful video game RPGs of the past few years, both critically and commercially. Why would they abandon their tried...
  16. Teemu

    D&D 5E (2014) Wall of Force

    Which means that if you can catch all your enemies within a wall of force and also have access to sacred flame, you can spam the cantrip and kill them all safely. What fun.
  17. Teemu

    D&D 5E (2014) Shooting into a melee. Disadvantage or not?

    That rule only applied when the combatants were grappling. If they were just engaged in melee, you took a -4 penalty to the attack roll, removed if you had the Precise Shot feat.
  18. Teemu

    D&D 5E (2014) WotC Delays New D&D Book Announcement

    If—if—the blood hunter gets a release in a WotC book, the whole ”we only do classes if they have a very strong niche” design principle is chucked right out the window.
  19. Teemu

    D&D 5E (2014) Oops, Players Accidentally See Solution to Exploration Challenge

    I have the module on Roll20. The DM can just flip the dotted line horizontally and/or vertically, re-position it to make a new unknown path, and shuffle and re-position the numbers. Done.
  20. Teemu

    D&D 5E (2014) March's D&D Book To Be Announced On January 9th

    At first I was thinking a book like Xanathar’s with the recent batch of subclasses and chapters on exploration (including the planes), but the ”Forgotten Realms” part makes me think it could in fact be a proper FR gazetteer. Could still include the subclasses though. Xanathar’s doesn’t have...
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