Search results

  1. WarlockLord

    [e20 PF] And with strange aeons...

    Malacarus examines the creature's corpse. "After you salvage the metal, or if you cannot remove it, I will put this creature to an ...alternate use.". He grins wickedly, reaching into his spell component pouch for a large, night-black stone. No ranks in dungeoneering. Malacarus is using his...
  2. WarlockLord

    [e20 PF] And with strange aeons...

    Malacarus hits the thing with a massive wave of necrotic energy, weakening it severely. 0-mage hand, prestidigitation, ghost sound, detect magic, disrupt undead 1-ray of enfeeblement(2), mage armor*, charm person, silent image, unseen servant, shield(2), 2-blindness/deafness, mirror image(2)...
  3. WarlockLord

    [e20 PF] And with strange aeons...

    "That may be prudent," replies the drow, not taking his eyes off the corpse.
  4. WarlockLord

    [e20 PF] And with strange aeons...

    Malacarus will simply run till he's ~120 feet away, then turn around and wait. He will also cast his overland flight spell on himself.
  5. WarlockLord

    Pathfinder level 20

    So then how does this work with create greater undead? If I understand correctly, incoporeal undead are basically souls twisted into undead weapons. So could we raise a polymorphed corpse's soul then? Only test I can think of that would work, other than maybe trying a soul bind and noting the...
  6. WarlockLord

    [e20 PF] And with strange aeons...

    Malacarus suddenly has an idea of what sort of spell would be on such a creature. He immediately turns around and begins running.
  7. WarlockLord

    Pathfinder level 20

    I mean if you find an already dead guy and transmute dead body => living human. I think the PF rules state he'd get mental scores of 5 (corpses don't have int scores, etc) but I think that'd be pretty weird.
  8. WarlockLord

    Pathfinder level 20

    This does raise the weird question of philosophically, what happens when you transmute a guy back to life. Yes, he could be killed with a break enchantment, but would it be the same person? Plot hooks for my real-life game. If (all of) my players actually wanted plot...
  9. WarlockLord

    [e20 PF] And with strange aeons...

    Would a polymorph any object on the dust get the corpse back? Then I can animate it. Gotta use that spell for something cool.
  10. WarlockLord

    [e20 PF] And with strange aeons...

    "They will live. Do any of your primitive moral codes object to animating this creature?" asks the drow, mindful of the bizarre beliefs of others. What is simply a collection of materials to construct an automaton to him is apparently something sacred to others. 0-mage hand...
  11. WarlockLord

    Pathfinder level 20

    Depends on the semantics. Spell is so loosely worded I could transmute you to "dead guy" or we could make an argument about using it to resurrect people (dead guy=>living guy). It's an interesting debate IMO.
  12. WarlockLord

    Pathfinder level 20

    Polymorph any object, though - there's a challenge. :) I use them mainly for flavor. Killing things with nightmares is cool.
  13. WarlockLord

    [e20 PF] And with strange aeons...

    Malacarus, uncertain of the effect his horrid wilting had on the creature, advances on its corpse cautiously, ready to jump backwards and loose a polymorph any object spell if it twitches. Naturally, he's searching for loot.
  14. WarlockLord

    Pathfinder level 20

    True. I'd forgotten the NPC wealth by level guidelines & elite array knocked out my hypothetical "start with 18 (racial boost to 20), +5 tome of leadership, +6 cha item" DCs which is what I had in mind for the uber-gnome of death. I doubt the PCs could resist that casting weird, but thats such...
  15. WarlockLord

    [e20 PF] And with strange aeons...

    Not saying 3.5 had it right, just saying you had a semi-decent option to not die. It wasn't good design by any stretch of the imagination (yes, let's encourage players even more to find all the free stuff we built into the system, while punishing casual gamers!) But my point here is that there...
  16. WarlockLord

    [e20 PF] And with strange aeons...

    I keep finding annoying little things all throughout the PF rules that seem to have been changed solely for the sake of making changes, like the save bonuses, negative levels no longer erasing spells, the extremely selective spell nerfs, (finger of death is wrong...but flesh to stone is A-OK!)...
  17. WarlockLord

    [e20 PF] And with strange aeons...

    I find it's easiest to whip out the high saves by copius multiclassing through classes that give "+1 level of existing spellcasting," such as Wizard 5/Mindbender 1/Incantatrix 10/Archmage 4 or somesuch for 3.5, or Wizard 7/Loremaster 10/Archmage 3 for PF. Haven't done that here because none of...
  18. WarlockLord

    [e20 PF] And with strange aeons...

    OOC: 34, actually. 10+13+9+2.
  19. WarlockLord

    [e20 PF] And with strange aeons...

    ooc: looks like all malacarus' stuff except his scarab, staff, spoon, is down. So his action is reduced to the horrid wilting which has a DC of 28 now and is down to CL 20. And don't worry about the saves, I blame the die roller.
  20. WarlockLord

    [e20 PF] And with strange aeons...

    The post of a million Will Saves Another wonderful, wonderful experience with this ******* spell! thought the necromancer as he remembered all the times Thadeius had opened battle with this. After the disjunction resolves, the necromancer grins and casts a spell of desiccation upon the hideous...
Top