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    [LPF] Dwarven Crusade: Khuldun

    "No joke, Ms. Zelena. Very cute new look. Va va va voom..." Syl says with a laugh. Waltor also nods his head with the other fellas in agreement about the look of their friend. "Should we go looking for Aldino? I was still a little loopy from getting bonked in the head, but perhaps Nathan or...
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    [LPF] Dwarven Crusade: Khuldun

    "This delicious looking breakfast is all I need this morning, Dorummn. Thank you for your hospitality. When we get back in town,Waltor and I will definitely make it a point to visit again." Syl Sylvain Marana (Gerald007) - Living Pathfinder RPG Wiki Human Witch 5 Initiative: +6 Perception...
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    [Arcane Row - Venza]The Mystic Pearl

    Sylvain ducks into the store for one more visit. "Well, I've been thinking more about some protective magics. I'm getting tired of constantly being knocked about the head and shoulders," he explains to the shopkeeper. "Oh, and it appears you have everything I am looking for...thanks!"...
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    [LPF] Dwarven Crusade: Khuldun

    I am fine with loaning Borric the 2150. I went ahead and marked the money off my sheet. Syl also took another trip to the Pearl and bought some defensive items, including a Cloak of Resistance, Bracers of Armor, and and Amulet of Natural Armor. Syl Sylvain Marana (Gerald007) - Living...
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    [LPF] Dwarven Crusade: Khuldun

    "I am Sylvain and this is Waltor. Sorry about that..he gets a little possessive over his crickets. No offense meant, of course. I would love a room for the night...preferably in a quiet spot. I think its going to be a late night for Waltor and I, and some quiet would definitely help." Syl...
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    [LPF] Dwarven Crusade: Khuldun

    For a change, Syl follows the others out of the bar, not staying out too late. "Have fun, Boric. Waltor and I have to study tonight. That's why I bought all these crickets. They help give him incentive to learn new spells. I think we have some good ones. They had quite an interesting selection...
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    [LPF] Dwarven Crusade: Khuldun

    ooc After I get back from NO, I'll make another spoiler tag with all Syl's info in it. In the meantime, I purchased three scrolls, Syl will try to see if Waltor can retain when the team heads off to rest for the evening. I'll put the Spellcraft checks in this post. By my calculations, Syl...
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    [Arcane Row - Venza]The Mystic Pearl

    Sylvain and his trusty scorpion head into the store, and immediately walk back to the scrolls. "See anythign that tickles your fancy, Waltor? There are four in particular I have been thinking about. Let';s see if we can find them. You'll have a fun time learning these, my friend!" Purchased...
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    [LPF] Dwarven Crusade: Khuldun

    OOCDo you need some more cash, PM? I don't plan on having Syl go shopping for anything except a few third level scrolls right now.
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    [LPF] Dwarven Crusade: Khuldun

    Syl had been quite, even ignoring the bar maid. "Aha, this is quite a find. I think Nathan or I could use this wand to make any of us invisible. Oh how I've wanted to make you vanish before, Borric! No, seriously, there isn't much of the magic left, but it would be possible to use it a few more...
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    [LPF] Dwarven Crusade: Khuldun

    "Very interesting, Borric. Yes, let's get that ale, and I can look at this further." Distracted by the magical item, Syl falls in line with the group, absentmindedly following them into the tavern. After being seated, Stl focuses his full attention on the wand.
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    [LPF] Dwarven Crusade: Khuldun

    Following Zelena's leaad, Syl picks up a fresh bowl of crickets to feed Waltor, still feeling a little bit of regret after their afrument after the run in with Tamm and Baggett.
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    Dockside Diversion/Still Waters

    Syl stands, still extremely groggy. "Yes, Waltor, I'm sort of okay. It wouldn't have hurt my feelings if you'd have tried to take a nip at that bastard that was caving my skull in, you know. From the clicking and chittering sounds being made by the scorpion, it was clear that the witch and...
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    Dockside Diversion/Still Waters

    "So, is it alrightif I get up, scaleys? Look, no weapons in my hand," the witch demonstrates, as only his scorpion was close at hand. If given permission, he will stagger to his feet, still loopy from the sap blows. Syl statblock: Syl Human Witch 5 Initiative: +6 Perception: +2 Conditions...
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    Dockside Diversion/Still Waters

    "Guards? What? Oy, maybe they can stop this bugger from bashing my head in," the witch moans as he continues to lie motionless on the ground, not daring to risk rising. He waits, probe, to see what happens with the guards. Syl statblock: Syl Human Witch 5 Initiative: +6 Perception: +2...
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    Dockside Diversion/Still Waters

    Sylvain returns to consciousness, with a ripping headache. He holds his ground with the large fellow practically on top of him, waiting for an opportunity to rise to his feet. He attempted to remain still and not give away the fact that he was aware again. Actions: Delay action until after...
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    Dockside Diversion/Still Waters

    Not pleased with his current circumstances, Syl attempts to cast one of his favorite spells, while keeping Tamm from clocking him one. Still shaken up from the sap attack, the spell fizzles with no effect. Actions: Standard-attempt to defensively cast Vomit Swarm toward the half Orc...
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    Dockside Diversion/Still Waters

    Syl moves out from between the two thugs, and pulls out his dagger, preparing for violence. Actions: Standard action-draw dagger.Move actiion- Move to J10. Free action-None. Syl statblock: Syl Human Witch 5 Initiative: +6 Perception: +2 Conditions: AC: 13 (13 touch; 11 flat-footed) HP: 42...
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    Dockside Diversion/Still Waters

    "Just stay down if you know what's good for you," Syl warns the thug. "Or being blinded and tripped onto your butt will be the least of your worries." Actions: Standard action-none. Move action-none. Free action-Talk. Syl statblock: Syl Human Witch 5 Initiative: +6 Perception: +2...
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    Dockside Diversion/Still Waters

    "Damn. I hate when they get away. Borric, go ahead and knock that little fella out," Syl watches, along with Nathan as the big guy attempts to send the small thug into la la land. Thinking, Syl turns and makes sure the old man is still within visual distance from the group. "You okay, Gramps...
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