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  1. J

    Describe your last RPG session in more than 5 words.

    Actually, this was interesting enough that the government's special-operations force brought him in. We asked questions and it rapidly became clear that he was hiding something. When asked to deny specific allegations, he wouldn't, protesting that as an Abbot he was above all this. So the head...
  2. J

    Describe your last rpg session in 5 words

    AD&D1e, Avalon campaign: Paladin's church founded by evil.
  3. J

    Describe your last rpg session in 5 words

    Occult WWII GURPS campaign: Iceland invaded, captured German codebooks.
  4. J

    Describe your last rpg session in 5 words

    GURPS Cold War Pulp, first session: Player characters respect hydrofluoric acid.
  5. J

    How do we reflect on our sessions after playing / running?

    As a player, I review the notes that I took in the session, which frequently generates ideas for things to ask or try in the next session. As a GM, I work on the things I can anticipate happening in the next session.
  6. J

    Technology is not the problem, protecting creators is

    Cryptocurrencies, including NFTs, are a lost cause. There has been so much fraud, and so many Ponzi schemes, that nobody with any sense will have anything to do with them. Their only lasting uses are speculation, based on greater fool theory, and crime. Please quote an example of another...
  7. J

    Describe your last RPG session in more than 5 words.

    Avalon is a setting with a lot of history. Dave Waring has been running it for about 45 years, and keeping his notes up to date. In recent history, a civil war has started between the sub-kingdoms of the country of Greensward. This appears to have been plotted and guided by the Temple of Set...
  8. J

    TSR The Full & Glorious History of NuTSR

    I suppose we should not be surprised by him being proud of a spelling error.
  9. J

    Describe your last rpg session in 5 words

    AD&D 1e, Avalon campaign Sahuagin plot involved Paladin's religion.
  10. J

    TSR The Full & Glorious History of NuTSR

    I'm not sure money was the primary aim. It seems more like the aim was fame and status as the King of D&D, and that money would come from that (hint: Original TSR went broke). The steps seem to be something like: "Real gamers are like me and Ernie: anti-woke conservative fun guys. They're...
  11. J

    What mechanics or subsystems do you use regardless of the game you are running/playing?

    That depends on the game system, a bit. With complex point-buy systems like Hero or GURPS, adding character points in small tranches after each session or each adventure tends to be less efficient than designing an entire character to a fixed budget. So if you're replacing a character or adding...
  12. J

    Describe your last rpg session in 5 words

    Finished fourteen month side quest. Started in campaign's second session.
  13. J

    What mechanics or subsystems do you use regardless of the game you are running/playing?

    The Hero System "luck roll" mechanic gets used in a lot of the GURPS and D&D that I play. Roll 3d6. Sixes indicate good luck, ones bad luck. Other numbers don't mean anything. A mixture of 1s and 6s is mixed luck.
  14. J

    AD&D 1E Edition Experience: Did/Do you Play 1E AD&D? How Was/Is It?

    A friend once claimed he'd figured out how it was meant to work. The system he explained was a bit complicated, but didn't require a lot of twisting of the words in the book. He tried running a game with it, and we took some delight in finding a different way for it to go wrong each round.
  15. J

    Describe your last rpg session in 5 words

    AD&D1e, Avalon Campaign: Following money unmasks Sahuagin plot.
  16. J

    Describe your last rpg session in 5 words

    Privateers of the Caribbean: Mystic funeral for massacred natives.
  17. J

    Describe your last rpg session in 5 words

    GURPS Dungeon Fantasy Pathfinder Kingmaker: Chaos barbarians defeated, campaign hiatus.
  18. J

    TSR The Full & Glorious History of NuTSR

    Maybe his idea of "old school roleplaying" has condemnation from authority figures as a key element? Satanic panic and all that. If that made him feel cool as a teenager, he could be trying to recapture the feelings of those days. It sort of matches up with the rest of his career.
  19. J

    TSR The Full & Glorious History of NuTSR

    Nothing baffling about that. It was finding out things he didn't like, so he did something to stop those being revealed in court. Yes, this is a very short-term plan, based on emotions rather than reasoning. What's surprising about that, in context?
  20. J

    Questions for Actor-type role-players

    Me, for another. I think about the character's background and motives while generating them. I tend to realise more about them in the first few game sessions. The only tool I use for this is a word-processor, for making and organising notes. I think about characters I'm playing a fair bit...
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