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    Converting monsters from First Edition modules

    should we make any changes to this? Stun Dart (Ex): When one of these hollow darts hits a target, it releases a small puff of poison gas. The victim must succeed on a DC 12 Fortitude save or be stunned for one round. After one round, the target must succeed on a DC 12 Fortitude save or be...
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    D&D 3.x Creature Catalog 3.5 Overhaul Project

    i would argue that the crush attack takes time and the right situation to set up (i.e., solid stone ceiling above), and is likely to be used only once per combat because of it. :)
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    Converting monsters from First Edition modules

    or plop it directly in the middle for 13? :) a Dex loss for the Large one is fine, since the Str goes up notably.
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    D&D 3.x Creature Catalog 3.5 Overhaul Project

    17 each in Str and Con would work for me. so, the big issue... what should the CR be at now? :) i'm going to say 3. it's tough, but it's not very combat-worthy unless it gets lucky.
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    Converting monsters from First Edition modules

    i'll see if i can post them today. :) there's not a lot to look at yet, but that might be a perfect reason why to post them. ;)
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    D&D 3.x Creature Catalog 3.5 Overhaul Project

    i had posted in homebrews last night. have a look and see if any problems jump out at you. how do the ability scores look? is this fine as a creature with the Earth subtype? (probably; i think it was either the Inner Planes book or PSMC3 that said denzelians are often found on the Plane of...
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    D&D 3.x Creature Catalog 3.5 Overhaul Project

    it needs 2 more feats. Great Fortitude is a good choice, and fits them well, so we'll keep that. as for the other two, probably not anything combat-related, unless you're talking defensive or something that would allow it to get away quicker. :) heh, searching the web, it looks like Erica...
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    Converting monsters from First Edition modules

    yep. we need to modify crush for a slightly slow-moving creature that can only use it on prone or helpless opponents. the damage will be small as well.
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    Converting monsters from First Edition modules

    indeed! also, i decided to go 4-HD, 8-HD, and 12-HD. i wish i could make a table out of that... the sizes of the cones should probably be smaller than that. don't think the save should be Str-based. we also need to find a way to state that one cone comes out at one direction, and the...
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    Converting monsters from First Edition modules

    That's probably the best way to go. I like Mortis' idea of giving the same HD as size. I could also see them with having three separate stat blocks; once for each size. As for giving it a trample attack, I don't see that. I mean, these guys in my mind move around kind of like Daleks or...
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    D&D 3.x Creature Catalog 3.5 Overhaul Project

    Here is what I think we should do with Mr. Washington. Since its body is covered with acid, I say give it a weak acid touch attack, such as 1d4 (or less). rush is a possibility I had not thought of, but not sure if that's where I would go. Moving at twice normal speed is simply just a charge...
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    D&D 3.x Creature Catalog 3.5 Overhaul Project

    i think the CR was rated so low because the creature was so notoriously inoffensive in 1E. in fact, erica was going to leave them with absolutely no attack form at all until i told her what they did in 2E!
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    Converting monsters from First Edition modules

    i think the question is, do we want to leave them like so, or try to make them more like the originals?
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    D&D 3.x Creature Catalog 3.5 Overhaul Project

    OK, i'll add that in later. thanks! :)
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    woohoo!

    i didn't mean to suggest that - i just mentioned the sources we used to determine relative power level. now, as to whether or not there will ever be a good archomentals article... well, we'll see won't we? :) i really can't say, because i honestly don't know.
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    Giant by Poll: Post-crash Poll #16: Name Finalization

    probably my fault, really, for chosing all three. ;) i knew i should have withheld my vote as a tie-breaker...
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    D&D 3.x Creature Catalog 3.5 Overhaul Project

    this needs to be solidified a little more: Skills: (38 ranks) Climb +39, Jump +33 Feats: (should be 12 total) Improved Bull Rush, Improved Critical (slam), Improved Unarmed Strike, Power Attack, Weapon Focus (slam) Suggested Feats: Awesome Blow, Cleave, Devastating Critical (slam), Epic...
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    D&D 3.x Creature Catalog 3.5 Overhaul Project

    i don't know if we really need it - these guys are alternatingly so phenomenally bad or good at something, that a little extra bonus from other combatants being knocked prone won't make much of a difference. ;)
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