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    Bolstering Wizards

    I think it's hard to translate spells in to attacks, because the effects of one spell may vary a lot depending on the caster's choices. A lot of the concentration spells have the power of removing enemies from the combat, so, having 2 casters with double concentration would make combat trivial...
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    Bolstering Wizards

    well, if everyone has access to it the balance between classes is fine (if the non casters don't get pissed off the casters are getting even more powerfull). The GM ajusts the encounter levels to keep up with the players and the game goes on normally.
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    Bolstering Wizards

    Well, for this to be feaseble you'd have to rework the entire Wizard list to balance the schools not only against each other, but also against the more flexible lists of other classes. The satple feature of the Wizard is their flexibilitty, in limiting to the school only you'd make them a lot...
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    Bolstering Wizards

    This seems waaay to 3.5 to me hahaha.
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    Monk attacks

    Unless an weapon attack says otherwise, it always gets the stat modifier to damage. Currently the only kind of melee weapon attack that does not add the stat modifier is the second attack in when doing two weapon fighting. The monk's ability isn't Two Weapon Fighting, and follow the rules in...
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    Bolstering Wizards

    In creating something that interacts more with the wizard's spells you have to be carefull and avoid stepping in the Sorcerer's toes. Without metamagic and sorcery points the sorcerer is just an wizard with fewer options, so should you give the wizard more interactivity with spells you should be...
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    Bolstering Wizards

    I believe the heavy fluff of the class, and what connects it is focused on the choice of school of magic. There you see a bigger progression in clas abilities. To me in regard to spells the wizard already has the most access to spells (by their spellbook and large ritual spell list) and the...
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    Bolstering Wizards

    In what regard does the Wizard seem lackluster for you? That's not my experience at all, so I'm very curious about your detailed opinion on that. On the topic of you Dual Focus homebrew: The Sorcerer already can concentrate in two different targets, when they use Twinned Spell, but that spends...
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    D&D 5E (2014) Dragon Heist Chapter 3 Fireball

    You may use the investigators that come to Trollskull later to talk to them as witnesses to make the PCs curious. Maybe the gnome had thei adress in his pocket in the time of the attack, that would probably rise their curiosity.
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    Twitchcon Panel Ravnica Panel

    Well, any high level character should have this kind of big impact in the world. But for them to "literally heal thousands and thousands of injured people per day" they would have to spend thousands and thousands ou turns doing so. you would reduce a character that has almost god-like powers to...
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    D&D 5E (2014) 5E's "Missed Opportunities?"

    To me, this flanking and "numbers game" house rules are trying to simulate reality in game. In my experience D&D breaks as a system with to much simulation.
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    Mearls House Rule: Two-Weapon Fighting

    Nothing is too bad that can't be fixed by a magic item I always say. ahahha But interesting build, I'd do the oposite, using a bow for ranged and melee magic, because of the bonus attacks, but hey if it works it works! :)
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    Mearls House Rule: Two-Weapon Fighting

    GFB and Booming blade all day long? Nice. hahahaha
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    Mearls House Rule: Two-Weapon Fighting

    are we in 3.X again???? All this complexity has nothing to do with the design goals he stated last month...
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    D&D 5E (2014) 5E's "Missed Opportunities?"

    I think the inherit beneffit of the numbers game is enough, because, if the enemy is weaker, or less combat oriented than the characters it will be beaten to a pulp. If they are a better fighter than the characters (Higher AC, attack bonus, combat abilitties...) the characters will have a harder...
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    D&D 5E (2014) Dodge and Opportunity Attacks

    To me it comes down to this: Disengage is great when you have a big meat shield to run behind. But if you are the tank of the group its better to use dodge, so you don't bring enemies closer to your squishy friends and try to stay alive while they deal with the NPCs
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    Official 5e Classes?

    How he said
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    WOTC is hiring a new Game Designer for D&D

    Sacrosanct, didn't you know they hired GIRLS to design D&D???? I bet they didn't even ask them how long they play, or what's the backstory of Raistlin... Damn those snowflakes.
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    D&D 5E (2014) Passive Perception better than Active Perception?

    You just have to be clear about what you can perceive naturally and what you have to look for.
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    D&D 5E (2014) Enhancing "Waterdeep: Dragon Heist"

    Ohh... OHHH... just got an idea. The Cassalanters pay for the renovations, but in return, they ask the PCs to serve the drinks and catering in their charity ball (if they are not the villains)... that's a way to include this encounter in the Adventure if you don't set it in the summer. Make one...
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