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  1. Elephant

    Star Wars: We Joined the Rebellion for This?!

    Karr murmers, "Two AT-STs and about dozen stormtroopers. We'll have to step softly, here. After listening to Varren and Cyd's remarks, Karr points out "We can't just sit tight here - if a patrol is dispatched to our dropoff point, they'll easily follow our tracks here. We need to keep moving...
  2. Elephant

    Star Wars: We Joined the Rebellion for This?!

    "Don't worry, Issachar. We'll have a chance to cool off once we get into Bestine." ... As he walks, Major Karr watches the surroundings carefully for any signs of hostile activity. As the city comes into view, he holds up a hand, calling a halt. Signalling everyone to crouch down, he...
  3. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    Sorry for the silence, guys. I was (foolishly) relying on email notifications to alert me when the main thread was posted. Also, are there any conventions I should keep in mind as I post? When I have a GM question (like in my first post to the IC thread), should I spoilerize it or otherwise...
  4. Elephant

    June - What are you reading?

    Perdido Street Station. I picked it up after reading about it in Dragon several months back.
  5. Elephant

    Sleep Deprivation

    Fatigue and Exhaustion.
  6. Elephant

    The Explicatae Incompositae - Being A Bestairy of the Sometime Lords of Chaos

    Have you moved on to other projects, or are Slaad lords still percolating in the background?
  7. Elephant

    Star Wars: We Joined the Rebellion for This?!

    Major Edmund Karr Human male, Noble 4/Soldier 2 Str 10 +0 Dex 15 +2 (+ 1 level increase) Con 14 +2 Int 14 +2 Wis 14 +2 Cha 14 +2 Vitality: 4d6+2d10+12 Wounds: 14 Defense: 18 (10 base + 4 class + 2 dex +2 Def. Martial Arts) DR (Armor): 2 Reputation: +3 Initiative: +2 BAB: +5 Attacks: +7 (3d8...
  8. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    Ankh: Please note that I statted Edmund up with the assumption that his first level was in Soldier, so he has all the Soldier starting feats and fewer skill points than he would have had if he'd started as Noble. I didn't even realize that you can only choose one feat from the "starting...
  9. Elephant

    Warning Points?

    Good, considering even regular user accounts can edit their own warning points.
  10. Elephant

    Looking for a random wilderness hex map generator

    GRID on this page may help you: http://www.role-play.net/tomeskeeper/tkmisc.htm http://autorealm.sourceforge.net/features.php may also be useful.
  11. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    I've updated my stats post with a blaster carbine.
  12. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    That would work swimmingly against lasers. Blasters aren't quite *lasers* though, are they?
  13. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    Major Edmund Karr Human male, Noble 4/Soldier 2 Str 10 +0 Dex 15 +2 (+ 1 level increase) Con 14 +2 Int 14 +2 Wis 14 +2 Cha 14 +2 Vitality: 4d6+2d10+12 Wounds: 14 Defense: 18 (10 base + 4 class + 2 dex +2 Def. Martial Arts) DR (Armor): 2 Reputation: +3 Initiative: +2 BAB: +5 Attacks: +7 (3d8...
  14. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    Aww, man, it's the "I'm not officially banning it, but you still can't have it" speech :( What about a light repeater? Is there a way that would be viable (maybe some sort of permit), or would carrying it off the space transport still be holding a giant "STORMTROOPERS SHOOT ME!" sign...
  15. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    Ankh-Morpork: Is a blaster cannon OK as equipment? Also, would you allow a bipod attachment for a heavy repeating blaster that reduces the penalties for using it while prone? (normally, using a heavy repeating blaster without a tripod or other mount puts an extra -2 penalty on attack rolls)
  16. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    True. Having looked over the armor section again, I see that there are some circumstances where armor might be helpful. For most characters, a combat jumpsuit's only downside is the armor check penalty. My rule of thumb is that armor isn't worth it if it slows you down or reduces your Defense.
  17. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    Fenris, since armor only applies to wound damage, I generally think it's not worth the trouble (especially with your high DEX)
  18. Elephant

    Increase DC for Casting defensively

    How about going DC 10 + spell level + BAB of whatever is threatening you? If that's still too easy, up the base DC to 15.
  19. Elephant

    Settle a magic item disagreement...

    For magic weapons or armor, you pay the cost of a masterwork version of the item, plus the cost of the magical enhancement. If your friend is referring to the table at the top left of http://www.d20srd.org/srd/magicItems/magicWeapons.htm (or the corresponding one in the DMG), have him scroll...
  20. Elephant

    Star Wars: We Joined the Rebellion for This?! OOC

    My character concept: Major Edmund Karr of the Alliance military. Special ops training. Descended from Old Money on Arkania, he joined the Rebellion as a matter of principle - the Empire's governance is not something any honorable man can condone. I'll stat him up as Noble/Soldier sent on...
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