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    D&D 5E (2014) "Damage on a miss" poll.

    I'm wouldn't doubt it goes back to chainmail either. Like you said, it was probably simulating an AoE. I said in my post what how a fireball simulated an explosion: it stems from the question "How does a guy avoid something that is attacking all the space around him, not him in particular" I...
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    D&D 5E (2014) "Damage on a miss" poll.

    I don't think the fact that mages use magic is a "fiat ability" to everyone in the same manner it is to you. It's not a "my character's will trumps base game reality" type effect at core. I think magic mimics some sort of in-world physics or reality and not this meta, player driven "fiat."...
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    D&D 5E (2014) "Damage on a miss" poll.

    As far as I can tell "Your attacks batter the opponent" is basically the same as "clang off it's protective shell." The only difference is that it's a "hard clang" that still does damage, which was an option that was already there. So I'm not seeing you gaining any new options, but still...
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    D&D 5E (2014) "Damage on a miss" poll.

    So you don't think that this mechanic has any room for improvement? It's perfect as it is, and any changes would diffuse this "relentlessness" that encapsulates your chosen narrative so perfectly? As Mistwell has pointed out, GWF does seem to have some balance issues, in that the other weapon...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    and at last (unscientific) count... 88 people that like it 103 that don't like it and 29 who just don't care much at all. So what was your point? "Upset" can mean a lot of things. Do you count yourself in that number? Because as far as I can tell there are only about 5 of us who care enough...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    I'm not a big fan of Touch AC either, but being able to have a guy dodge out of the way sometimes is a plus for me. You can do that by just having a hit = no damage and narrating the miss however you want, or you could have a near miss, or at the very least a critical fail mechanic, though a...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    And if AC were totally based on armor and not Dex more so for some pcs I'd agree with you. I agree that most of the time *KLUNK* is the sound a miss makes and DEX bonus to AC is mainly the ability to better deflect blows to more solid pieces of armor. What sound does a miss make before armor is...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    Again, I'm not arguing that hit points equal meat. I know they don't. I'm well aware hit points can represent a whole number of different things. A "hit" is a little more concrete of a term I think. I'm coming to see that my biggest problem with "damage on a miss" is that it muddies the...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    I don't believe I stated what my understanding of hit points was. My point was that you're not going to get everyone to agree on what they are. Pages and pages of arguing with no side being convinced by the other has demonstrated that well enough I think.
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    Also, by having only GWF be the one thing that breaks the convention of what a "hit" means you muddy up an already contentious argument about hp. I've played enough 4e that I do like some labels and key words having a strict definition. A "hit" equaling rolling damage dice is a pretty easy...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    It's not the fiction I have a problem with. It's the mechanical element. I think it needs to be fixed to better match the fiction. It's not that hard to do and I don't think it really breaks or damages the fiction or genre conceit or screws up class conventions or what have you. ...In my...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    I know it's a bit of hyperbole on your part, but you just detailed what part of my problem is. Is it an auto-hit mechanic or damage on a miss? Let's clear up our terms. Damage-on-a-miss just makes it more confusing and upsets people who have different ideas of what hp means. And pages of...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    Then why can't a guy with a rapier do the same thing? If the fallback is that you tire a guy out by all the crazy swinging, then fine, but what is it about Great Weapon Fighting that makes it more suitable for that than anything else? If we're going to pick a special ability for Great Weapon...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    I don't really want to wade into the 4e rules debate, I'm more concerned about 5e, but Here's my attempt to create clear, concise terms (a la 4e) that let you narrate any way you want within a purely "gamist" construct: Hit (on an attack roll): Anything that causes hp damage. Miss: doesn't...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    Exactly. Part of what I don't like about the whole GWF debate is that partly demands that we agree what hit points mean. If we leave damage on a miss out we don't have to say a great weapon always breaks through to do some strength damage by hitting every time. As far as I can tell, if we...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    I agree for the most part with what KM said above, except I'm still not convinced Great Weapon Fighting as described is able to accurately tell the story of what's happening in the world. Or it does most of the time, but it breaks down in some situations. One problem I haven't seen addressed...
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    D&D 5E (2014) "Damage on a miss" poll.

    No need to cast aspersions, man. All I was doing was saying that there were some issues in his post I agree with. I wasn't agreeing or disagreeing that he's being a jerk or anything. The fact that he's "done with 5e" doesn't mean I can't agree with issues he's raised. I've raised some of the...
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    D&D 5E (2014) I just don't buy the reasoning behind "damage on a miss".

    Is there a reason you can't take people at their word? If I "say" something and you say I "seem" to mean something other than what I say and really it's more about fairness than believability for me- this doesn't prove anything other than we have subjective opinions and don't trust each other...
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    D&D 5E (2014) "Damage on a miss" poll.

    Your saying that it is similar repeatedly does not convince me that it isn't dis-similar. I don't find a sword swing and splash damage or an explosion similar enough for that to be a convincing analogy for why GWF makes sense.
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    D&D 5E (2014) "Damage on a miss" poll.

    I'd rather see a focus on fixing the GWF ability as it's currently written, instead of seeing it argued for staying the way it is. At the very least that gives me a way to houserule it differently should it make it into the core rules
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