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  1. mkletch

    Created undead and aging effects

    And would an elven lich gain INT/WIS/CHA slower than a human lich? -Fletch!
  2. mkletch

    Haste and Refocus

    Actually, mechanical. Why is it? To screw spellcasters? Or to keep a little of the flavor from previous editions with spells getting interrrupted by attacks, etc.? -Fletch!
  3. mkletch

    Haste and Refocus

    Emphasis mine... -Fletch!
  4. mkletch

    Threatening Unarmed?

    You just cannot make an AoO with the missile weapon. But it does not prevent you from making an AoO, assuming you want to draw AoOs in return, etc. for making an unarmed attack. Why could I stick out my foot and make an AoO trip attack when holding a sword but not when holding a shortbow...
  5. mkletch

    Threatening Unarmed?

    So, no Exotic Weapon Proficiency for arrows. However, drawing an arrow is normally part of the attack. If you had Quickdraw, you could draw an arrow as a free action at the end of your turn and threaten the area around you with it. Hey! a good reason to take Quickdraw! No two handed weapon...
  6. mkletch

    Wounding and DR

    This is not psychoanalysis, and "feel" has nothing to do with it. The rules are there in black and white. From the "feel" point of view, I actually agree with you. But I am, and play with some fairly competent rules lawyers. We don't actually let it get in the way of actual gaming sessions...
  7. mkletch

    Whirlwind Attack Complications

    You don't. Unless you have the epic feat that extends WA to all squares you threaten, you are SOL with a longspear and WA. A kind DM might allow you to use the longspear as a quarterstaff. I probably would, but would rule that you do not have reach until your next turn (for purposes of AoOs...
  8. mkletch

    Wounding and DR

    Says who/where? "...treated as a cure spell for things like this." seem like a pretty weak argument. Force of personality does not change the rules. FH/Regen may seem to act like a cure spell, but the actual terminology in the game rules negates that opinion. Unless there is a specific...
  9. mkletch

    Wounding and DR

    No, wounding specifically mentions: The cure spells are all of the Conjuration (Healing) type, so the mention of cure spells in redundant. It does not say that "automatic healing by an Exceptional ability" will remove the wounding damage. So, Fast Healing and Regeneration do not 'fix'...
  10. mkletch

    Haste and Refocus

    Oh, and why is a full round action handled differently than a full round spell. If you have to wait until the next action with a spell, you should have to wait until the next action with anything else (including refocus), possibly having to make Concentration checks to avoid being interrrupted...
  11. mkletch

    Haste and Refocus

    There seems to be a lot of focus (no pun intended) on taking the Haste action first. It is my understanding (and please ciorrect me if it is otherwise) that if you are hasted and cast a full-round spell with your standard action first, the spell goes off when you start your partial action. You...
  12. mkletch

    Are you a killer DM?

    If characters are more aggressive in my campaigns, they tend to die more often. My next camapign will have no raising mechanism other than True Reincarnation, and we'll have a character tree. As for body count, I had three characters die in the last two sessions, though typically it is one...
  13. mkletch

    Multiple characters per player?

    I particularly despise the practice of tailoring adventures and campaign to the characters, whether number of characters, their levels, their calsses, magic items abilities or whatever. Design an adventure, concentrating on the story, the location (set), the NPCs, etc. Different parties with...
  14. mkletch

    Where to go after Sunless Citadel?

    My wife did the entire adventure path series as a first-time DM, and had no problems typing the modules together for a group of mostly experienced players. The beauty of them is that, if you stick it out, the tie-ins that you notice between the different adventures really come out. My one...
  15. mkletch

    Creature Collection III Open Call

    As a DM, you hardly need the 'blessing' of hardcover to do anything. Not sure if you'd like my gnolls, but I kind-of based their culture off the Aiel from Wheel of Time, except that they favor heavy plate armors, two-handed heavy-damage weapons (or mighty composite longbows) and the fighter...
  16. mkletch

    Creature Collection III Open Call

    Crothian, you get a gold star. -Fletch!
  17. mkletch

    Your thoughts on the power of prestige classes

    And I disagree with that. It is obvious from postings and articles by Monte Cook that the original intent was that PrC = organization. WotC destroyed this all on their own, so there is nobody to 'blame'. What we have (in official books) is a combination of organizations and 'stand-alone'...
  18. mkletch

    Your thoughts on the power of prestige classes

    Well, that about says it all... The only thing I can contribute is that level 1 in a PrC is level 3, or 9 or 15 for the character. So the power of a particular PrC depends on what character level you see a character taking level 1 in your PrC. That being said, few PrCs are equivalent to each...
  19. mkletch

    Manifesto of the powergamer (rant), part I

    Our group has had several discussions about "what exactly is roleplaying", and we've never come up with a solid answer. Some felt that having a background, personality and some quaint, unique sayings were it. Others thought that you must make in-character decisions based on that personality...
  20. mkletch

    Wounding and DR

    Actually, I believe that Fast Healing is typically an Exceptional ability. I don't have the full array of books in front of me, but in the Vampire template it is listed as Fast Healing (Ex). That would indicate that it is non-magical healing. Regeneration for a Troll is also listed as...
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