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  1. Flipguarder

    So... why exactly can you not take actions after a charge?

    Here's what you do, allow actions after a charge, find out what happens. The bad things that occur (due to timing), are not the reason but the reason behind the reason. Their reasoning was "we want X things to be possible. However actions after a charge make X things brokenly powerful...
  2. Flipguarder

    Swordmage AC bad for a defender?

    when you get down to it, i am really ok with with THAT much specialization on each side leading to a 1-point discrepancy. The swordmage has a choice of several EDs while the plate wearer has one. paragon path is the reverse. Plate wearer has to have a specific armor and the swordmage has to do...
  3. Flipguarder

    Magic Wpn question Staggering Weapon?

    While you are correct that it is a slide and not a push, and I was incorrect that it applies to tide of iron. Nowhere in footwork lure's text does it say you have to put it immediately into the square you just vacated, it just has to end up there. So if you could slide someone into a wall and...
  4. Flipguarder

    Rituals and You

    And player dynamics "should" play a large role in adventure design.
  5. Flipguarder

    Rituals and You

    I did that Rechan, and the end result was my players asking me the same questions over and over again. Not that it was their fault, I got way into making this complicated system, and they just weren't having any of it. But if it works for your campaign then more power to ya.
  6. Flipguarder

    Magic Wpn question Staggering Weapon?

    Weapon keyword is there = /endthread No matter how much sense it makes, this is pretty cut and dry. I for one actually think this makes sense, because of the flavor "After each mighty swing, you bring your shield o bear and use it" You are using both your weapon and your shield.
  7. Flipguarder

    A Concern About Wizard's Race Designs of Late

    I pretty much agree. Warforged make the least amount of sense as a "race" that I am willing to deal with, even that requires special situations going on in the Campaign world. Wilden and Shardminds seem to need actual cosmology lore behind them. Which I'm not particularly cool with, since they...
  8. Flipguarder

    Party AC difference

    Nfft, come on, he never moved the goal post, you moved it then expected him to follow you. He's always been talking about a situation in which there is enough area to get AROUND a fighter, which happens quite frequently. If a DM is utilizing the new diagonal rule effectively, fighters become...
  9. Flipguarder

    Wakeman's Invocation question

    "Whenever" means when X happens you get the option of using an immediate action in this way. Not that whenever in the numerous instances way (which actually is a misconception to begin with)
  10. Flipguarder

    Does the shardmind seem overpowered?

    1st, Cool you know about steven lynch 2nd, its stephen lynch 3rd, what song of his says that. I know of "hermaphrodite" but I dont think it ever says "the best of both worlds" 4th I'm fairly certain stephen lynch didn't originate the concept of a hermaphrodite. 5th IF anything its a miley...
  11. Flipguarder

    Enlarge Spell on a Sorcerer

    Yes it is actually very easy, and exactly what I did. However you missed out on the double bonus points for not guessing that my second implement was a subtle dagger.
  12. Flipguarder

    Class Acts: Fighter focusing on shields!

    I both hate and love this at the same time.
  13. Flipguarder

    Party AC difference

    I don't agree with KD often but the party I DM has a paladin, a swordmage and a fighter. The other 2 guys get hit not as frequently as the paladin and fighter but usually more than the swordmage (cuz the coward always runs away from the enemy he marks, and teleports everywhere, sneaky bastard.)...
  14. Flipguarder

    D&D 4E Healing from Negatives - is it really that good in 4e ?

    And that's all they can ever do in the enconter.
  15. Flipguarder

    Enlarge Spell on a Sorcerer

    My level 15 sorcerer with 29 static damage (+4 if CA) doesn't seem to care.
  16. Flipguarder

    shardminds

    Or perhaps, a living construct?
  17. Flipguarder

    D&D 4E Healing from Negatives - is it really that good in 4e ?

    sure if you don't like that person taking actions. It can be very beneficial at times, but its not that ridiculous. The only alternative (that i can see) is that at some point you can heal someone and they don't stop dying.
  18. Flipguarder

    two damage rolls due to one power

    ah yes but I have a static 29 damage added to all damage rolls at level 16 (4 more with ca, 7 less w/o cha) Few rangers can say that
  19. Flipguarder

    two damage rolls due to one power

    thanks, draco that was my inuition but I wasn't sure if there was an obscure 1 damage roll per power rule.
  20. Flipguarder

    two damage rolls due to one power

    Prime the Fire Sorcerer Attack 9 Attack: Charisma vs. Fortitude Hit: 2d8 + Charisma modifier fire damage. Effect: If the target attacks before the start of your next turn, the target takes 2d8 fire damage. So the first hit effect adds in all my damage bonuses that normall occur with attacks...
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