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  1. touc

    D&D 5E (2014) 5E Survivor - Deities (Part 5: Nonhuman Deities) Yondalla Advances!

    Bahamut 16 - 2 = 14 Blibdoolpoolp 21 Corellon Larethian 17 Deep Sashelas 20 Eadro 20 Garl Glittergold 21 Grolantor 20 Gruumsh 18 Hruggek 20 Kurtulmak 18 Laogzed 21 Lolth 21 Maglubiyet 18 Moradin 21 Rillifane Rallathil 20 Sehanine Moonbow 20 Sekolah 20 Semuanya 20 Skerrit 20 Skoraeus Stonebones...
  2. touc

    D&D General Where is this picture of Tharizdun from?

    It's not D&D art. An image search turned it up as a free wallpaper download of a "fire demon," artist unknown. The wiki shaves off the website in the bottom right corner. His avatar is actually more like a sphere of annihilation, and in a 3E mega adventure, one of his servants taking his form...
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  4. touc

    Dragonlance DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!

    Mona (Paizo head publisher) said about Patherfinder's generic setting in a 2018 online interview: "We’ve got lots of different flavors to choose from. It’s a full service campaign setting." While I couldn't locate the original quote about sales, I get the idea and it works (now). Rather than...
  5. touc

    Dragonlance DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!

    It's all relative of course. But, it makes me thing of the 1980's blunder for "New Coke." For those who recall, Coca-Cola decided it'd be a great idea (called an "intelligent risk") to adopt a new formula because of some taste tests. The greatest-of-all-time blunder was that those loyal to the...
  6. touc

    Dragonlance DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!

    After 50+ pages, amazed that the word "kender" can evoke so much passion from a setting that's been out of print for two decades. The UA should have started with something simpler, like Irda.
  7. touc

    D&D General Classic Gold Box D&D CRPGs coming to Steam

    They're true to the AD&D rules with actual turn-based combat on a grid and original magical items/equipment. No "everything moving at once and you can't aim your fireballs." In that sense, it's identical to today's D&D combat. Pool of Radiance was hardcore in that you could take on "hirelings"...
  8. touc

    Dragonlance DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!

    They aren't any more magic than dwarves, who were also created by the Greygem's chaos, which also was responsible for thanoi, kobolds, bugbears, ALL beast-like creatures such as griffons, sea elves, shadow people, sirens, hobgoblins, trolls, and giants. Their origin isn't magic. It was Chaos...
  9. touc

    Dragonlance DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!

    It's briefly explained in the original sourcebooks that after the Cataclysm, the gold-based economy collapsed and the ability to wage war and craft weapons became paramount, so carrying the option to make weapons in your pouch became a preferred option. However, I would assume the coins are cut...
  10. touc

    D&D 5E (2014) The Fate of the Smol

    I think they will do absolutely nothing, no matter how much it might detract from verisimilitude, even if a 20 Strength, 40-pound halfling can dead-lift 300 pounds over his head, comparable to me, if our proportions were extended to my size, doing a dead-lift of 1500 pounds over my head. It's a...
  11. touc

    Dragonlance DRAGONLANCE LIVES! Unearthed Arcana Explores Heroes of Krynn!

    Boo. You can't package nonsense and sell nostalgia under the label Dragonlance, no more than you can call a desert Dark Sun but remove cannibalism, slavery, and psionics. It's something else by then. I'm pretty critical because DL (1) was my starting fantasy book reading, (2) my first major...
  12. touc

    D&D 5E (2014) When you've made the battle too much to handle...

    Epic is always good. That blends with some prior ideas. Makes me thing of Ghostbusters where "crossing the streams" becomes the best option. We're all going to die but we're taking out the ancient god on our way. The backstory also blends into an ultimate BBEG that would lose a huge investment...
  13. touc

    D&D 5E (2014) When you've made the battle too much to handle...

    It's been lethal to-date, so I feel somewhat a little bad that there's only 1 PC that started at the original level 1 (another retired by choice). That PC likes to tell stories about amazing adventures that culminate with "but you weren't there and wouldn't get it."
  14. touc

    D&D 5E (2014) When you've made the battle too much to handle...

    Interesting! I like giving every class a chance to have the spotlight, and the only arcane caster might have figured out how to grab ahold of the tether and reverse it, albeit possibly at the cost of his life. That sounds like how heroic tales are made! He put a lot of spirits in soul jars and...
  15. touc

    D&D 5E (2014) When you've made the battle too much to handle...

    Always good advice. The Boss is having to keep a lot of balls juggling after having just woken up and losing much of his powers. He's (1) got a base in the Plane of Vacuum that needs wards maintained to keep everyone from being instantly annihilated, (2) minions that aren't undead to keep...
  16. touc

    D&D 5E (2014) When you've made the battle too much to handle...

    It was clear they were going against something powerful and undead and wizard-like. They're on a time crunch and have been told that the Boss's base is on the Plane of Vacuum, and if he dies, the protections on the base go away and everything dies. Even so, they are willing to take him on...
  17. touc

    D&D 5E (2014) When you've made the battle too much to handle...

    Oh, my players know I don't. We've had deaths over time. Yeah, I've seen that too. It's an "atrophied" lich, a 3.5/Pathfinder creature. It's basically a lich that hasn't used its magic for a really long time and lost many of its powers. Still formidable. In this story, the lich was trapped in...
  18. touc

    D&D 5E (2014) When you've made the battle too much to handle...

    Initially yes, he wants info on the new world he woke up to after a 10,000 year forced slumber. His race enslaved all other races and now he's curious about a changed world in which his people don't rule, and humans build cities. To him, that's like dogs driving cars. He was gathering info by...
  19. touc

    D&D 5E (2014) When you've made the battle too much to handle...

    The Boss is ravaging their capital town (they run a barony) with a large sphere of annihilation because they started trashing his base, so they don't feel they can flee because he'll just start doing it again. There's a lengthy backstory to all of this, but actions of the PCs convinced the Boss...
  20. touc

    D&D 5E (2014) When you've made the battle too much to handle...

    Been doing this for a long time, but inevitably there will come a time when you'll setup a battle that you thought was appropriate and it's simply too much for the PCs to handle. I'm at that moment, between sessions, looking for advice, with what I thought was a deadly, but manageable, boss...
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