Search results

  1. Kurtomatic

    Redone Black Dragon from GenCon

    Bumping this thread since it appears our new boy has turned up in the Redbox Gameday adventure!
  2. Kurtomatic

    Essentials Game Day recap

    The new young black dragon you faced has been discussed here. You did a good job beating that thing.
  3. Kurtomatic

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    Thanks for the awesome info! :cool: Now I want to know what a ranger(controller) looks like! Urg.
  4. Kurtomatic

    Whoa... New Tripped Out WoTC Home Page...

    Erol Otus is now considered crap? Exsqueezeme?
  5. Kurtomatic

    D&D Encounters Season 3 - Keep on the Borderlands

    Regarding the 20-week season commitments; it appears to be broken down into 4-week chapters, with a new kit for each chapter. Like Festivus said, being the Keep, its likely each chapter is a distinct foray into the Caves. So its really five 4-week commitments, rather than one 20-week commitment...
  6. Kurtomatic

    To Mike Mearls: Melee training and the Battlemind

    Good questions, which go right to the heart of these feats. Melee Training is clearly a shortcut to providing attack stat-shifting to all characters, so you don't have to write a slew of redundant, identical feats. However, as a result, this feat is lousy on flavor and subverts the flavor (and...
  7. Kurtomatic

    To Mike Mearls: Melee training and the Battlemind

    I was also about to mention Intelligent Blademaster. To me, a class-specific feat is a better implementation of the exception-driven design pattern.
  8. Kurtomatic

    A Discussion in Game Design: The 15 minute work day.

    I agree that encouraging hording of AP-like resources is to be avoided. What if you attached other rewards to milestones that accumulate through the 'adventuring day' (which may not actually be a narrative day; YMMV)? In 4E terms, a milestone grants 1 AP and a daily item power. What if we kept...
  9. Kurtomatic

    DMG2 - Replacing magic items with inherent bonuses?

    I can't quote the specifics of the Earthdawn item rules at the moment, but for those not familiar with them, they are similar to 4E artifacts (albiet minor ones) or 3E leveled/legacy items, where the player has to invest some personal resource in order to unlock the item's properties. In...
  10. Kurtomatic

    DMG2 - Replacing magic items with inherent bonuses?

    My question about using inherent bonuses is in regards to the game economy. Do you simply remove the option to buy or sell these magic items? If not, then what is a lightning (or whatever the desired property is) weapon worth? Is there a rational way to scale that with level/wealth that makes...
  11. Kurtomatic

    The Man Comes Around

    heh... :heh:
  12. Kurtomatic

    Anyone else have problems with the DDI tools?

    This is pure speculation on my part, but I think there is a very good chance that some future version of the DDI client applications (CB/AT) will run inside a browser as Silverlight apps. This is a technically viable path for them to migrate cross-platform and get their apps on the Mac without...
  13. Kurtomatic

    D&D 4E Converting Builder (*.dnd4e) files into other formats.

    Hahaha, my Magic 8-Ball sez "Outlook not so good." :p
  14. Kurtomatic

    Tomb of Horrors RPGA DM Reward

    I blame it on the 70s, man! Plus, the vernacular was still gestating at the time. ;) Edit: /ninja'd by fb2k :p
  15. Kurtomatic

    D&D 4E Converting Builder (*.dnd4e) files into other formats.

    Ideally, WotC could provide flexible template formatting in the CB and still protect their content, but they appear to have their development resources working on other priorities. Short of that, OCR is the measure of last resort. Just curious, have any application projects besides Masterplan...
  16. Kurtomatic

    Tomb of Horrors RPGA DM Reward

    No, but he does make you get up in the morning at ten o'clock at night, half an hour before you go to bed, eat a lump of cold poison, work twenty-nine hours a day down at the mill, pay the mill owner for permission to come to work, and when you get back, he kills you, and dances about on your...
  17. Kurtomatic

    Tomb of Horrors RPGA DM Reward

    The intro states that it will advance 9th level characters to 11th level. The idea is that you can use this adventure to cap your heroic tier endeavors and advance to paragon if you successfully beat the tomb. There are two major quest xp dumps in addition to the encounter xp.
  18. Kurtomatic

    Tomb of Horrors RPGA DM Reward

    I can see why they didn't include a 1-inch scale map, since there are few combat encounters. I guess in this case, the 'poster map' really is a poster, hehe. Get your condition markers out and prepare to roll many, many saves... The only trap I've read in detail is the one replacing the sphere...
  19. Kurtomatic

    Tomb of Horrors RPGA DM Reward

    Okay, one conference call from hell later... The module opens with Gary's original introduction ("Somewhere under a lost and lonely hill..."), proceeds to discuss the history of the module, and then talks about placement of the tomb in various editions of the game, closing with:
  20. Kurtomatic

    Tomb of Horrors RPGA DM Reward

    Last year I received Hommlet the same day it was first posted about here on ENW. I seem to be in the very first distro batch. I haven't heard anything about this, and was quite surprised to see the nature of this module when I pulled it from the envelope. How or if this ties into the new...
Top