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  1. Gardens & Goblins

    Distract drop invisibility?

    If it helps, I can be wrong. I'm really good at it. I've had a lot of practice.
  2. Gardens & Goblins

    Distract drop invisibility?

    Of course, this also applies to the shenanigans of a cater casting the spell Dragon's Breath through their Invisible Familiar. ''YES, OK, I CAST A SPELL - VIA MY FAMILIAR. RANGE OF TOUCH BABY!'' -- ok. ''AND MY FAMILIAR THEN BLASTED THE TARGET WITH THE 15' CONE OF FIRE'' -- ok. ''WHICH...
  3. Gardens & Goblins

    Distract drop invisibility?

    By your reading and understanding, sure. Which is as valid as mine. Bottom line - some folks will be ok with dragons using their breath weapon while under the effect of an Invisibility spell. Some will not. I'd wager that many of those that are not ok with it believe the intent of the spell...
  4. Gardens & Goblins

    Distract drop invisibility?

    Which is RAW. ..and why I listed my thoughts under RAI.
  5. Gardens & Goblins

    Witch Bolt - The Emporer Strikes Back

    Hmm. Briefly thinking about it, mechanically and thematically, perhaps we could drop the damage down to 1D10 and have it increase per round to a maximum of 3D8 (Turn 1 = 1D10, Turn 2 2D10, Turn 3+ = 3D10). So, the first turn it performs less favourably compared to other damage dealing 1st...
  6. Gardens & Goblins

    Distract drop invisibility?

    ..words man. It's all words Sure we could. I get the feeling he'd die a little inside and wonder why folks were so keen to stick to the letter of the rule rather than work with common sense. https://dnd.wizards.com/articles/sage-advice/philosophy-behind-rules-and-rulings Reading his blurb...
  7. Gardens & Goblins

    Distract drop invisibility?

    TIL: If it looks like an attack, sounds like an attack and moves like attack it is not an attack because the text doesn't specifically state it is an attack. BRB - Dragon breath'ing a few more villages. Cease fire? Truce? Ha! It is was it is - and that's not an attack! It's just well calculate...
  8. Gardens & Goblins

    Lycanthropy - Effects on PC's

    Seems like its all there. We could argue that neither gets Multi-attack in humanoid form as both Werebear and Weretiger suggest their multi-attack involves the use of a tool (weapon) - Wereboar, where only one attack can be a tusk (though we could argue the other is an unarmed strike) and the...
  9. Gardens & Goblins

    Distract drop invisibility?

    Got me this here flamethrower. Just gonna fire off a few lengthy bursts over there. And here. Some more there. Not tryin' ta attack you good folks! Just firin' me flamethrower. Still invisible! Yup! Gonna toss me some grenades in a moment as well. All nice and casual like. Lose a limb or...
  10. Gardens & Goblins

    "I'm no good at that" and Inspiration

    We're called Bards, thank you very much! :cool:
  11. Gardens & Goblins

    D&D 5E (2014) Heroes Feast---holy moly this is an uber spell

    Well, yes. DM'd for my brother and his friend years ago. First adventure and they made a cool 'couple hundred of gold'. Naturally they did the smart thing - invested it in sheep and farming equipment. Became shepherds. Practically retired. A few sessions of, 'Sim Shepherd' - complete with wolf...
  12. Gardens & Goblins

    D&D 5E (2014) Help With Disruptive Players(?)

    ..locks door. Stay there young dogling until morning! :D
  13. Gardens & Goblins

    D&D 5E (2014) Disruptive Players Update & Question On Finding Players/Games

    Agreed. Part of being awesome is staying classy. Rise above it - exit, stage left, with style.
  14. Gardens & Goblins

    D&D 5E (2014) Help With Disruptive Players(?)

    The most important, and perhaps the hardest, thing you're gonna need to learn to do is: Being able to say NO. ..and stand by your decision. Without being able to do this they will consistently be able to drag you into a fight. When you can say NO, and stand by it, you can demonstrate there...
  15. Gardens & Goblins

    D&D 5E (2014) Help With Disruptive Players(?)

    The hero we need.... ! :)
  16. Gardens & Goblins

    D&D 5E (2014) What would be a fun 2 pc group?

    The classic combination of the reckless barbarian with the heart of gold and the stern Cleric with a gambling problem.
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