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  1. Z

    D&D 3.x 3e -> 4e: Have we lost options?

    I'm pretty sure there was/is a Warlock on Complete Arcane, as I'm pretty sure lot's of people are/were familiar and favorable to the Action Points. This discussion is kinda pointless as they are now completely different games and comparing one to another will achieve you nothing.
  2. Z

    Critical Hits for non-damaging effects.

    Hey, I'm not sure if this "issue" has been brought before, if so, I'd be glad with a link to the appropriate thread. Anyway, what happens when you achieve a critical hit with a power that's not meant to deal damage? For example Sleep. When you hit a crit with a damaging effect it get's maximun...
  3. Z

    No lions or tigers... oh my

    I have a feeling that most regular animals will come in the same MM along with the PHB that has the Druid...
  4. Z

    Wizard and spellbooks

    My feelings exactly.
  5. Z

    Arcane Surge - Racial power

    I like it too. I'd only change it to full Int, and make it either standard or move instead of minor (still minor to sustain)
  6. Z

    Wizard Spellbook confusion

    That seems to be the most obvious way to interpret the book. But it just doesn't feel right. If you look at the Expanded Spellbook feat and use it as stated above, you'll notice that in order for the feat to be effective you have to take it at higher levels, the higher the level you take the...
  7. Z

    Collected Core Handbook Errata

    PHB p.45, under "Physical Qualities", last line: "Halflings have life spans comperable to humans."
  8. Z

    Feystep

    Oh, I also have a question about Fey Step even though it's not like the OP. Suppose an Eladrin is riding an Unicorn (MM p.257), what happens when: A) Eladrin uses his Fey Step? Does the Unicorn (or any other mount for that matter) stands where it were, or does it get teleported with the...
  9. Z

    Core Handbook Errors Discussion

    Totally agree with you. I didn't say it is Ok to have it as it is, I just mentioned that it might get useful someday.
  10. Z

    Epic Destinies... Really? That's all of 'em?

    Only four, and unbalanced. I mean, Deadly Trickster! = other ones.
  11. Z

    Core Handbook Errors Discussion

    Ouch. As someone else pointed same thing happens with two fighter powers (Steel Serpent Strike vs. Dance of Steel). Not sure if it counts as well but Terror Weapons have a Fear effect that ends with a save. Anyway, the ability still sucks (Doomsayer's). But it has potential to become...
  12. Z

    Wizard and spellbooks

    Could be a rules "conflict" but if you check the "Character Advancement" table (page 29), it clearly states "replace 1 daily attack power" and not "replace any number of daily attack powers"
  13. Z

    Do Multiclass Wizards have Spellbooks?

    Clerics have Prayers and not Spells so you shouldn't bother about it. Spellbooks are for spells only (and rituals).
  14. Z

    Why don't clerics get Shield proficiency?

    Why does priests Clerics can't use shields? I take it you never played WoW ... Kidding aside, I have no idea an I found it a bit unfair.... Looking at all classes provided in this first PHB, Clerics are the worst when it comes to AC. -They have poor Dex/Int, so light armor is not an option...
  15. Z

    Wizard and spellbooks

    Ok, I fear this post is going to get a bit long, my apologies for that. I've been comparing stuff regarding the spellbook and some things ocurred to me. I'll post what happens. Keep in mind that the following assumes that a higher lvl power is better than a lower level one, and as such, when...
  16. Z

    Double training

    Like for example some Wizard decides to use his retrain and for some weird reason wants to trade in his Arcana for, let's say, Nature.... A few levels later he regrets it and decides to retrain back the way it were.... but wait "Arcana" is not on your list! You can't change it back! I know...
  17. Z

    Two-handed weapons -- nerfed, or am I missing something?

    Just a reminder for some people here talking about Shield Specialization. Shield Specialization as well as Armor Specialization provides a +1 feat bonus to AC, which means, they don't stack. So saying it's a +3 AC difference from Sword+Board to 2-handed is not correct. The difference will...
  18. Z

    Once per encounter powers outside of combat?

    Just remember that every power clearly specifies the "nature" of the target. And in all examples provided the target should be a creature. If you as DM thinks that it's ok to allow those things to happen once in a while I adon't think it's a problem. But if it annoys you for some reason, you...
  19. Z

    Impressions: most awesome class?

    I chose Wizard and I'll try to explain why. Firstly, all classes seems to be balanced for combat and combat only. They all have tons of damage abilities. In this aspect they're all balanced, and to me it's more a difference in flavor. It's all about damage. The only thing that makes you more...
  20. Z

    Magic items could use some attention from WotC

    I guess it's a matter of "first things first". Firstly they give you the essentials, then with upcoming splatbooks they give you the rest (hint: Tome of Treasures)
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