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    D&D 5E (2014) How often should a party be rewarded?

    Somewhere between never and all the time is absolutely fine. Since the items have been moved away from simple combat modifiers to a more diverse range including magical weapons with non-standard benefits (such as a Magical Quarterstaff that provides no inherent combat bonuses but offers the...
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    D&D 5E (2014) 1001 Christmas Trinkets

    22) A set of 8 small statutes, carved from elk horn, in the shape of reindeer (with one of them possessing a small spinel in lieu of a nose) 23) A brown bear, sewn out of old socks, wearing a festive christmas hat.
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    Well, the reason for 4 weapons is, I assume, the highest number in any specific category (such as crossbow, or axes) but tbh arbitrary is required in a game with rules. Otherwise, why not quibble over a Bard getting "any 3 skills" why shouldn't they get all of them? Regarding the GWM if your...
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    I think you're being too harsh on GWM and Sharpshooter, only offering a meagre bonus like that. If you feel the -5 to the roll is too easy to cancel out, consider changing it to say "this attack is made with disadvantage, regardless of other effects." That way they can't flank, or hit a prone...
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    D&D 5E (2014) 5th Edition Intelligence

    I like the suggestion that Intelligence plays a part in Initiative. One consideration would be to change initiative rolls from being 1d20+dex as exact numbers, but rounding them off into brackets of 1-5, 6-10, 11-15 etc. Then use the intelligence modifier to determine the order within the...
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    D&D 5E (2014) Vicious Mockery utility

    My biggest concern is they picked the wrong attribute to scale. Vicious Mockery should've been disadvantage on your next attack roll for each bracket, instead of adding in negligible damage each time. So 5th level, 11th and 17th would've meant the next 2, 3 or 4 attacks the next round. The...
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    D&D 5E (2014) (Updated with links) Need advice with giving unique items to PC's without seeming contrived

    Well, your best bet is to come up with a single hero who could've worn all 3, a champion bodyguard of the wizard who was slain in battle and the wizard never got a chance to replace them, hence a full set of gear is lying around including the magical items, all preserved in a chest. Your best...
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    D&D 5E (2014) Not liking Bounded Accuracy

    I like the concepts behind it, but I feel the number crunchers did a poor job of creating a fairer system. For starters, I feel Expertise is severely unbalanced in numerical terms - why can a Rogue hit such high numbers when they stealth, or any skill they choose, when they could've simply...
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    D&D 5E (2014) Treasure Ammunition Doubt

    I think the problem is the lack of consistency with magical ammunition. For starters, Ammunition is both treated and not treated as a weapon. I mean, a weapon doesn't lose its magical properties simply because it's swung, so why would an Arrow? Why would a Magical Arrow be capable of breaking...
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    D&D 5E (2014) Assassinate

    Well, to start with it's not instead. It specifies "In addition" but that's just splitting hairs. Now, this is a common mistake that people make in 5th edition, in that they insist "rules are rules" and fail to apply common sense. If you ever see a referee in a sporting match you'd realise that...
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    D&D 5E (2014) Assassinate

    Assassinate works if the other person has no had a turn in combat yet. Since the first round of combat is a surprise round, this allows you to Assassinate during the Surprise round, and then if your initiative is higher to assassinate somebody else before they can react. In role-playing terms...
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    D&D 5E (2014) 5th Edition Intelligence

    The biggest issue with Intelligence stems from people's overreliance on Perception to "notice things." If you want Intelligence to matter, the easiest way is to shift focus from noticing, to understanding - it's all well and good if a player notices a pile of broken twigs but feel free to...
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    An alternative to Fixed Racial Ability Scores Modifiers for Non-humans?

    Well you know, the Race is less important with regards to role-playing that most people think. Your best bet, if you want to encourage a more diverse selection because you feel it's important to see Dwarven Rogues in the world, is to give players a choice: Either they choose their class and...
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    D&D 5E (2014) Class for Pacifist

    If you're not looking for Pacifism as in the refusal to fight but really you just "don't want to initiate it" then I think any class, from Fighter to Assassin can handle that. Now, you're probably wonder how a pacifist Assassin works, well that's where it gets creative. To start with, you'd...
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    New Scout class

    It seems as though you're re-designing the Rogue to take advantage of the cherry-picked Ranger abilities you fancy. On top of that you're even giving the Scout more Favoured Terrain than a Ranger, who only receives 3 compared to your 5. I would recommend you think about what it is that you want...
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    Sword Coast Legends Survey; Plus Ranger Feedback Results!

    How about Ranger: Stalker goes along the lines of: Level 3: If you move at least 20' straight towards a foe and succeed with a melee attack, the target must succeed at a Strength Saving Throw (8+prof+dex) or be knocked prone and you can make an additional melee attack against the creature as a...
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    Sword Coast Legends Survey; Plus Ranger Feedback Results!

    It sounds like you're after a Guerrilla fighter, not a scout. Which definitely could be a nice Ranger archetype! Guerrilla Warfare - 3rd level. Your movement speed is increased by 10' while wearing no armour or light armour, and not using a shield. - 3rd level. When you make a (wisdom)...
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    Sword Coast Legends Survey; Plus Ranger Feedback Results!

    What rules would a scout need to justify a class or archetype? What makes it stand out in terms of a DnD adventurer, why would you need to play a scout that a Ranger or Rogue isn't already adept at doing? I mean DnD is a group effort. While it's nice to go off on your own, you're supposed to...
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    Sword Coast Legends Survey; Plus Ranger Feedback Results!

    Of the people looking for a wilderness-style skirmisher without an animal companion, what part of Fighter isn't appealing to cover this? Is it the ability to track while moving quicker? (Something which could easily become a feat) Is it the Favoured Enemy Intelligence and Wisdom bonuses? Is it...
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    Trying to Lessen the Level of Magic in 5e

    Too many variants like this are designed to screw with the casters, but what about those who hit things with a sword? I propose if you're going with Gritty Realism and limiting healing magic, you also insist on applying disadvantage on all attacks when a character is under 50% hit points, to...
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