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  1. Krensky

    Transhuman fantasy?

    Actually, in that setting it does. The three 'original' races - Humans, Dwares, and Hrandi (think Orc, I suppose) go back into pre-history. Dwarves and Hrandi and their deviation from Humans are matters for archeologists (or were before the Wizard War). Elves were created by a spell to resolve...
  2. Krensky

    Transhuman fantasy?

    I've seen it done twice in literature, in very different ways. John Ringo's Council Wars is sort of fantasy by way of transhuman civil war. David Weber's War God series is somewhat stock fantasy, but the history is that all of the intelligent races are offshoots of humans. Dwarves and Hradani...
  3. Krensky

    Meta-Mechanics Worth Stealing

    Fantasy Craft's cheating death rules. Basically, if a PC (or very, very few NPCs) die, they can try and cheat death by coming up with a plausible, entertaining story about how it happens. The key here is plausible, since the GM has to allow it, and entertaining. An entertaining story is crucial...
  4. Krensky

    Psionics: Yea or Nay?

    Like any other power system (in the original sense, not the 4e sense), whether or not it belongs depends on the setting. Some settings shouldn't have priests working miracles (spells, whatever), some don't have arcane type magic of any sort, some have powers of the mind and inner strength, etc...
  5. Krensky

    Alternate Reality Games (ARGs) and TRPGS

    Honestly, I don't think the concept will work for most games. Most settings are too separated from the 'real' world. It's part of their appeal. Now, a game like Continuum, World of Darkness, Conspiracy X, Call of Cthuhlhu, or Delta Green could do quite well with them. Any game that is largely...
  6. Krensky

    How to Multiple Campaign Settings Distinct from one another

    First, try and hunt down the three Spelljammer supplements for those settings to save yourself on making new systems, plus some of the more interesting places in those spheres are not on the main world. They also give you background on where Spelljammers go and why. If memory serves on Toril...
  7. Krensky

    Why I Dislike the term Railroading

    Obviously I've been running a railroad game for the past several years without realizing it because at the start of each adventure the PCs are given orders by an NPC and if they refuse the campaign will end because they'll be thrown in jail for 20 to life, at the least. Whoa is me, I'm a filthy...
  8. Krensky

    companies staying away from rpg gamers

    Seriously? Facebook has thousands of people of varying degrees of idiocy and irrationality idiots arguing about anything all the time.
  9. Krensky

    What point buy system do you use?

    In Fantasy Craft, I use the default point buy of 36, which works out to a pre-origin (think race) 13 in all scores with an even distribution. In practice I (and a whole lot of SC2/FC players) typically start with three 14s and three 12s. In an upcoming Pathfinder game I'm using a 20 point buy...
  10. Krensky

    Best GAMES AROUND! (NOT D20/4e, White Wolf or Cthulhu)

    Systems that I like that haven't been mentioned: Mekton Z. Probably the best system for mecha heavy anime style games. It also provides rules for stating gear up for Cyberpunk 2020, one of the source books provides a future for Cyberpunk (Starblade Battalion), and it's the basis for building...
  11. Krensky

    [Arts & Crafts] DIY dungeon tiles - printing & mounting advice

    I haven't dabbled with map tiles, but I make tokens semi regularly with mounting adheisve and 25 pt pressboard (the stuff used to make classification folders and file guides). If I'm making a whole sheet of them, I'll often cheat and use full sheet labels.
  12. Krensky

    Help with video conferencing

    I've had good luck with my netbook, a decent webcam (either the built in one or an external) and this.. Loud, clear, noise canceling and mostly omni-directional. Not to mention cheap.
  13. Krensky

    What actor would play your character?

    H He is in everything.
  14. Krensky

    [Dark Sun] [Spoilertastic] Sorcerer Kings

    The history was fine, especially since - at least in what I got from the books - was only superficially a traditional D&D world. Partly because there was no magic, and partly because it was so, so far in advance of the technology curve by the time the wars broke out. It wasn't a stock fantasy...
  15. Krensky

    What actor would play your character?

    The last RPG casting I did was for a friend's long running cyberpunk game. Merc, former USSOCOM. Originally cast a Michael Biehn, circa The Terminator. For the recent restart (aka the Reboot) we recast and he's played by Carl Urban (circa Doom).
  16. Krensky

    Agility System - More Actions!

    SpyCraft's dynamic initiative system is more subtle, I suppose is the word, then what he's describing. Certain actions (aiming, refreshing) raise your initiative, and others (firing heavy weapons, usinng big melee weapons, delaying) reduce it. Taking wound damage or being subject to certain...
  17. Krensky

    Spelljammer Modules

    The original rules in the first box set were, with standard crew, four month fresh, four months fouled. There was an optional rule to re-figure time based on crew changes. The formula you're referencing was in the War Captain box set if I remember right. It might also have been in the Complete...
  18. Krensky

    Spelljammer Modules

    Four months with normal crew, and there were dozens of ways to extend it.
  19. Krensky

    Spelljammer Modules

    Of course, all this just makes me want to run a Spelljamer based Fantasy Craft game. Darn you Robilar.
  20. Krensky

    Spelljammer Modules

    There are four boxed sets. Adventures in Space is the main one. Legend of the Spelljammer details the setting's titular location, but it's somewhat niche due to the closed nature of the setting. The War Captain's Companion provides better ship construction and combat rules. The Astromundi...
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