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  1. N

    armor spikes

    Oh, I'd give the penalty for the player being a munchkin. Unless he could describe exactly how those armor spikes are parrying attacks without yanking him all over the place.
  2. N

    armor spikes

    I would say mechanically yes - although you would suffer the penalties for two-weapon fighting, since you are actively using the armor spikes, even if you're not attacking with them. If you were holding a +5 longsword and a +3 defending longsword, and only attacking with the +5 while using the...
  3. N

    Cleaver?

    It's a slashing weapon, approximately the size and weight of a handaxe. Use the same stats, I'd say.
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    Hacking the drow

    To properly "hack" drow: Use: 1 greataxe or 1 glaive or 2 battleaxes Perform: Coup de Grace on helpless drow (pref. sleeping, held, or unconscious) Repeat: as necessary, or until it stops being fun. Result: a properly 'hacked' drow.
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    Spellbook piracy: is it theft?

    1) SRD says that it is common for wizards to charge for others to copy spells out of their spellbook, recommended cost is Spell Level x 50gp. If this is common practice, then if one wizard copied a spell from another without providing recompense, he is guilty of benefiting from a service without...
  6. N

    What should Giants really look like?

    Thicker skeleton, much denser than a Medium-size creature. This would likely be true for most creatures of Huge or greater size, except for creatures whose very makeup is magical (Magical Beasts, Dragons, etc). Magic lets you violate things like the square-cube law. Of course, that's assuming...
  7. N

    What element would "radiation" be?

    Count my vote for negative energy. It's an energy form that is harmful to living things and has varied effects. While "uranium" may not exist in a D&D world, there might be a large chunk of matter that fell planetside millennia ago through a rift from the Negative Energy Plane that has slowly...
  8. N

    Linking CHA and Beauty

    Or just do away with the concept of beauty altogether. Assume D&D exists in the world your mom always tried to convince you existed, where "it's what's inside that matters". With a varied selection of sentient races all meeting in a mishmashed culture sharing a common language, physical beauty...
  9. N

    Casting Animate Object on a Dead Warforged

    ... you know, the ECS has rules for Channeling a good outsider, basically bonding with a celestial and sharing abilities. I never actually considered a warforged as a candidate for that, but this has given me all SORTS of ideas.
  10. N

    how much can i blow with 300g of gun powder?

    That depends on where they acquired it. If your campaign uses black powder for things like cannons and whatnot, then you can go the route of what's more dramatically appropriate. If the characters "mixed it themselves", relying on the players' knowledge of real-world chemistry, you're well...
  11. N

    Sage Advice's ruling on staves

    For a reason. The rules-as-written are unclear, because of the vagueness of the word "several" not seeming to fit with simple logic, and making it impossible to accomplish a low-level task while stating the possibility of a more complex task (Staff of Fireball v. Staff of Fireball+Magic...
  12. N

    Attacks of Opportunity and Trip and Fun

    At the point where an AoO would be triggered, for mechanical purposes yes. By the nature of an AoO, your opponent is in a vulnerable state. Standing up from the prone usually has the target with one or both knees tucked under them, arms out, balance constantly shifting as they stand - VERY hard...
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    Sage Advice's ruling on staves

    I think a good conclusion could be drawn from this: - A wand is a spell trigger item that stores one and only one spell of 4th level or lower. No one argues with this very clear interpretation of the rules. Interpretation One: - A staff is a spell trigger item that stores several...
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    Oots 423

    Also, this is assuming that physical laws are identical in a fantasy universe. For example, in some campaigns mixing the specific chemicals for real-world gunpowder simply will have no effect because the laws of chemistry are different - while mixing other items together will create a healing...
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    Sage Advice's ruling on staves

    In that case, there needs to be errata to say "A staff is a long shaft of wood that may store several spells." The reason for this being: Wand of Fireball - possible Staff of Fireball - not possible. Why? Why in the mechanical and logistical sense would it be impossible to create a magical...
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    Why be a Commoner?

    Precisely. IMC, non-player characters either use the existing classes just as guidelines or have ad hoc stats. If none of the PCs have the ability to affect an opponent's stats, there's no reason for me to fully stat out the characteristics of a henchman. If he's a big guy with some experience...
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    Sage Advice's ruling on staves

    I don't see anything in the SRD that says a staff must have multiple spells in it. Effectively a staff is just a wand on steroids: can hold multiple spells, spells of higher level, be used as a weapon on its own, etc.
  18. N

    Oh dear.... not another one/knife-wielding lingerie theft case

    Ah yes, the tragedy of FLARPers...
  19. N

    Thoughts on an alternate Bard class

    Working with one of my players to create an alternate Bard class without the music - basically a flamboyant fast-talker who foregoes a lot of the Bardic abilities for witty banter and panache. So, does this sound balanced? Rapscallion BAB: Moderate Fortitude: Poor Reflex: Good Will: Poor...
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    The Myth of the Necessity of Magic Items

    DPS = an MMORPG term for "damage per second", usually the forte of melee classes. An appropriate tabletop analogue would be "damage per turn". A measure of strict damage output would be Damage Per Turn * Turns of Sustainability. Melee Fighters = medium damage per turn, but high...
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