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  1. Charles Wright

    Afterword

    I would argue that the opposite of "don't let the rules get in the way of having fun" would be "let the rules get in the way of having fun".
  2. Charles Wright

    Afterword

    Pierce?
  3. Charles Wright

    Afterword

    Out of context it's an appeal to authority, yes, but I was also being snarky because the initial response was snarky. :) My big take away from that quote has always been "don't let the rules get in the way of having fun".
  4. Charles Wright

    D&D 5E (2014) Atheism/Agnosticism in 5e?

    I think that they might change their tune once they reach a god-like status and, perhaps, need worshippers to continue to grow in power. ;)
  5. Charles Wright

    D&D 5E (2014) FGG/Necromancer Games teases 5th Edition Foes

    Quite. No cause to be savage my good man!
  6. Charles Wright

    D&D 5E (2014) Legends & Lore 8/4/14: Here Comes the Player's Handbook

    You start the game 1 day from death. It's like a season of "24".
  7. Charles Wright

    D&D 5E (2014) Legends & Lore 8/4/14: Here Comes the Player's Handbook

    Again, love the attitude of tailoring things to fit your game.
  8. Charles Wright

    D&D 5E (2014) Atheism/Agnosticism in 5e?

    I would say that it's up to the individual GM. I would personally be OK with your explanation for a Warlock character. I would have some problems if it were a divine-based class as I think it might get a little difficult to use your powers if you tell your "god" that you don't believe he truly...
  9. Charles Wright

    Afterword

    Mostly because I think that it's a part of play that has been lost by a lot of people I see posting. When I started playing the idea was to put the game first. What that meant was "putting fun first". Doing so at the expense of the other players (which includes the person running the game)...
  10. Charles Wright

    D&D 5E (2014) FGG/Necromancer Games teases 5th Edition Foes

    Mach - The MM from WotC comes out September 30th. Our estimated release date is November.
  11. Charles Wright

    Afterword

    All I did was post the words of E. Gary Gygax. I'm not imposing anything.
  12. Charles Wright

    Afterword

  13. Afterword.jpg

    Afterword.jpg

  14. Charles Wright

    D&D 5E (2014) FGG/Necromancer Games teases 5th Edition Foes

    http://www.froggodgames.org/blog/about-legal-questions
  15. Charles Wright

    D&D 5E (2014) FGG/Necromancer Games teases 5th Edition Foes

    The MM will be out before our need to go to press.
  16. Charles Wright

    D&D 5E (2014) WHOH - Fighters get 4 attacks. Barb/Paladin gets 2 and all else gets 1???

    Don't forget that feats in this edition are used to emulate the abilities of other classes. I would wait for the player's handbook to come before making assumptions on what you will have to do to make something you want work.
  17. Charles Wright

    D&D 5E (2014) FGG/Necromancer Games teases 5th Edition Foes

    If you look at our pledge levels you will see that there is a new one called "Adventurer Level" that allows you to pledge for just "Quests of Doom" if you wish. I also feel that our lead developer, Steve Winter, has a good grasp of the rules being one of the people who playtested the rules...
  18. Charles Wright

    D&D 5E (2014) FGG/Necromancer Games teases 5th Edition Foes

    Steve Winter is still hammering out some of the details on some monsters, which is why there isn't a CR or xp on this particular creature yet.
  19. Charles Wright

    D&D 5E (2014) Campaign settings in 5e

    I would also like to see setting books that are generic but give you options to use on a theme (much like they did with "Heroes of Horror").
  20. Charles Wright

    D&D 5E (2014) Campaign settings in 5e

    I would go with a race known as "Planetouched" and make all of the others as sub-races.
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