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  1. Slife

    Humans as a generic race

    It isn't that humans are more skilled, it's they can learn more kinds of things in the same timeframe.
  2. Slife

    What happens when you cast a spell?

    Except spellbooks are non-magical...
  3. Slife

    How to stop a druid from wildshaping?

    I was thinking more like that restraining thing they put the Juggernaut in in X-men 3.
  4. Slife

    Crystal Caste - Free Dice! [Not!]

    Glad I didn't give them any CC info.
  5. Slife

    A question for super science geeks!

    Hmm... everyone who has in the past predicted the future successfully are now saying that squid-headed beings from the future are going to try to destroy humanity... well, they're all 100% unreliable, and everybody disbelieves them. They're less credible than those guys talking about Roswell...
  6. Slife

    Surviving Apocalypse!

    Your Score: Bunker Survivor You scored 75% Survivor, 47% Team Ability, and 65% Pack Rat! You are an unbelievable survivor. You know exactly what you need and take nothing more. You are heavily armed and a excellent marksman. You prefer to help people as long as it doesn't get you into too much...
  7. Slife

    Calling Monster Aficionados!!!

    How 'bout an aerial servant? http://www.enworld.org/showthread.php?t=125191 You could look through there for other useful beasties
  8. Slife

    curing the sadistic game master?

    OK, I'm bringing in my new character. He's a kobold wizard 12. My starting equipment? A candle of invocation.
  9. Slife

    Running games with unintended systems. . .

    From here : http://www.enworld.org/showthread.php?t=184352&page=2&pp=30
  10. Slife

    My, how the adventures have changed...

    In that case, 1e and 2e had almost no save-or die poisons. Virtually none whatsoever. Slife, arguing about personal experiences gets us nowhere since we all have different ones.
  11. Slife

    "No Core" game

    Sounds like quite an interesting game. I'm still a little unsure about how you're handling stuff that's reprinted, though. How is the Magic Item Compendium handled? Obligatory plug for the Blue Mage class here. Because of how spells work, you don't need to do any conversion (since the spell...
  12. Slife

    My, how the adventures have changed...

    This is why my parties always have multiple races. It isn't cannibalism if it's a different species.
  13. Slife

    Crystal Caste - Free Dice! [Not!]

    Oops, I just ordered 11 sets. Stupid keyboard.
  14. Slife

    Crystal Caste - Free Dice! [Not!]

    Maybe they need to clear them out of the warehouse?
  15. Slife

    E6: The Game Inside D&D

    Psionic characters might edge out others due to how that psionic feat that increases PP stacks (semi-exponentially).
  16. Slife

    Strongholds - Base or Campaign Focus?

    The only time I had a stronghold was in a ridiculous one-shot. It could fly and burrow, and was covered in spell turrets. Like a magic tank. Much fun.
  17. Slife

    13 Hours of Sleep!

    So that's where all my rest has gone. CURSE YOU, FRUKATHKA!
  18. Slife

    OotS 512

    Not at all.
  19. Slife

    Incompetent DM seeks help with powerful PC

    If you want to sneakily balance the levels, use a Deck of Many things and fudge the results. Suddenly Mr. McFiend is three levels lower and everyone else has gained a couple of levels. Of course, that might not be the best idea in terms of the social contract of the table...
  20. Slife

    OotS 512

    Chaotic means never having to say you're sorry.
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