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  1. Zaruthustran

    Dragonborn, Wintertouched & Lasting Frost

    Yeah, the more I think about it, the more I like this feat pairing. It's essentially +2 attack +5 damage after you nail a target with that opening cold attack, so it gets really good when you add more attacks/targets; rogue isn't really the best choice. What you want is dragonborn ranger with...
  2. Zaruthustran

    Dragonborn, Wintertouched & Lasting Frost

    Wow. Just wow. This makes Irongorn , the ranger/pit fighter, even more crazy when he does his deadly payback + armor splinter + blade cascade thing. I flavored that build for defense, but it's simple to optimize it for offense by swapping con with dex, and ditching the axe and armor feats for...
  3. Zaruthustran

    Irongorn, the Heavy Ranger (ranger/pit fighter)

    Now with 50 more damage! (assuming 10 attacks hit) Just saw a rule in this thread that sets Irongorn on the road towards Brokenland: p226, PHB: "When you use a magic item as part of a racial power or a class power, the keywords of the item’s power and the other power all apply." As that...
  4. Zaruthustran

    Polearm Gamble - Rules Clarification

    There's a thread about this here, including a fighter/warpriest build and a brief discussion on the "timing" of the OA. In a nutshell: a fighter with a reach weapon and Polearm Gamble can fend off enemies, preventing them from moving adjacent. The way you phrase this question makes it...
  5. Zaruthustran

    Irongorn, the Heavy Ranger (ranger/pit fighter)

    No, what I'm saying is that I went and edited the original post to make it rules-legal. Just check the first post in this thread. Here's a direct link: http://www.enworld.org/showpost.php?p=4251945&postcount=1 Human Ranger Pit Fighter is great, any way you slice it. I flavored Irongorn with...
  6. Zaruthustran

    Ray of Frost and Cloud of Daggers; Red Headed Stepchildren of Wizard At-Wills?

    Thanks--I see them now. Burning Blizzard, Dark Fury, and Expanded Spellbook.
  7. Zaruthustran

    Ray of Frost and Cloud of Daggers; Red Headed Stepchildren of Wizard At-Wills?

    Why is sacking Wis a dreadful choice for Wizard? By my count, only three powers depend on it: the 1st level at-wills Cloud of Daggers and Thunderwave, and the 27th level Encounter spell Confusion. You can play a perfectly effective wizard with an 8 Wis, if you pick MM and Scorching Burst as...
  8. Zaruthustran

    In game explanations of out of game mechanics

    Well, the reasons are the same: "because limits on the protagonist's best ability makes for better entertainment." When we play, there's a social contract that we're not just executing orders in a strict mechanical machine. We're acting out heroics that are within the boundaries of the...
  9. Zaruthustran

    In game explanations of out of game mechanics

    I don't try to explain game mechanics. For my friends and I, a 1:1 relationship between out-of-game mechanics and in-game effects just isn't required. For us, it's simply okay that D&D is a game. We're there to hang out with friends and roleplay, and the framework of that fellowship--the...
  10. Zaruthustran

    Irongorn, the Heavy Ranger (ranger/pit fighter)

    The edited build (post 1 of this thread) is rules-legal. You don't need those feats to use two weapons. Anyone can use a one-handed weapon and an off-hand weapon in combat (attacking with one, or the other). The Ranger class allows you to fight with two one-handed weapons. This build is a...
  11. Zaruthustran

    Stay back! The joy of OAs.

    I see what you're saying, and agree that it is a bit confusing. But if you grant that the OA interrupts the triggering action, then you also grant that the interrupt takes place before the triggering action completes. That's what interrupt means. I think all we can do is reference the other...
  12. Zaruthustran

    Armor Proficiency prereqs?

    Well, the new FAQ answers the question: http://wizards.custhelp.com/cgi-bin/wizards.cfg/php/enduser/std_adp.php?p_faqid=1396
  13. Zaruthustran

    Warpriest Info

    For an example of that exact build, check this out: http://www.enworld.org/showthread.php?t=229207 Fighter, multiclassed into cleric for the Warpriest paragon path. Nifft mentioned that Warpriests can mark, and that's true, but the Warpriest's mark differs in two ways (as explained in that...
  14. Zaruthustran

    D&D 4E Kill Mongo! 4E min/max design challenge.

    Oh, I see. The first block is for the straight shot, the second block is for when Mongo moves forward. Sorry! I thought the first block was an opening salvo, and the second was a followup attack. Good job! Death to mongo.
  15. Zaruthustran

    Stay back! The joy of OAs.

    Yeah MeMeMeMe, it's a bit tricky. I actually find this edition a bit easier to parse than the previous edition. The combat section of the rules are just laid out so nice and easy. For example, page 290, which describes Opportunity Attack specifically. There's a nice bullet-pointed list that...
  16. Zaruthustran

    D&D 4E Kill Mongo! 4E min/max design challenge.

    The extra damage from Warlock's Curse is applied once per round, so you get it either on your turn (when you hit him with Radiance) or on Mongo's turn (when he approaches). Not both.
  17. Zaruthustran

    Stay back! The joy of OAs.

    Hmm, I'm away from my books, but I recall that Opportunity Actions are immediate actions. I'll look that page up when I get home. In any case, though, if that OA hits then the target can't keep moving. He has to stop. That's just a class feature of the fighter. Plane Sailing, I'll have to take...
  18. Zaruthustran

    Armor Proficiency prereqs?

    Haha, yes, I think that armor pre-reqs are going to be in the first batch of FAQ. Your interpretation does jeopardize my build for Saul the Diplomat, the 8 Str, high Cha paladin. :(
  19. Zaruthustran

    Armor Proficiency prereqs?

    The class rules say, under Armor and Weapon Proficiencies, "An armor or weapon proficiency you gain from a class counts as the appropriate Armor Proficiency or Weapon Proficiency feat." The rule for pre-reqs says "If you ever lose a prerequisite for a feat (for example, if you use the...
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