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  1. Zaruthustran

    Stay back! The joy of OAs.

    That's a reasonable conclusion, but it's incorrect. Opportunity Attacks are immediate actions. There are two types of immediate actions: interrupt, and reaction. What you describe above is a reaction. Reactions take place after the triggering action is completed. Opportunity Attacks are...
  2. Zaruthustran

    Stay back! The joy of OAs.

    True, true. He could move adjacent, get hit and stopped by the OA, then spend his standard action to shift adjacent. But assuming the original OA hit, that shift would trigger a second OA thanks to Warpriest's Challenge. :) If that OA hit, the movement would again be stopped. Now the monster...
  3. Zaruthustran

    D&D 4E Kill Mongo! 4E min/max design challenge.

    Hm. How about a Sir Firebelly, Dragonborn paladin, with 20 str, 12 con, 16 wis? He could wield a longsword two-handed, and take Weapon Focus: heavy blade. Each Holy Strike would be at +8, for 1d8 + 10 damage. Encounter power is Radiant Smite at +8, 2d8 + 10 damage. Oh, and he could breath...
  4. Zaruthustran

    Ranger vs. Ranger

    Yep right here: http://www.enworld.org/showthread.php?t=227936 I edited the first post after my embarrassing errors were pointed out. :)
  5. Zaruthustran

    Irongorn, the Heavy Ranger (ranger/pit fighter)

    Draxle's base stats aren't legal (he's at 23 point buy instead of 22) and he starts out with a lower Str--and won't ever catch up. So he'll always be -1 attack compared to Irongorn. The bonus to Wis means that after 16th level he'll be doing the same damage (trading +1 Str bonus for +1 Wis...
  6. Zaruthustran

    Stay back! The joy of OAs.

    One of the improvements in 4E was an overhaul of Reach. Reach now simply allows you to attack nonadjacent enemies. It doesn’t automatically give you an AOO (or OA) on incoming medium-size creatures. That is, unless you take the paragon feat Polearm Gamble. :) This gives an opportunity attack...
  7. Zaruthustran

    Ranger vs. Ranger

    Hi Daddystabz, that build went through a few revisions. :) I edited the original post here: http://www.enworld.org/showthread.php?t=227936 Also, that build was primarily an exercise in seeing if a ranger could have Dex as a dump stat. You could instead choose to dump con for dex if you wanted...
  8. Zaruthustran

    Irongorn, the Heavy Ranger (ranger/pit fighter)

    Well, his basic melee attack is +16. With Deadly Payback and Action Surge, he adds +5 to all those attacks. I didn't include magic weapons, but if you assume a level-appropriate +4 weapon that's another +4 to the attack roll. With Armor Splinter he subtracts at least 4, and possibly 6, from...
  9. Zaruthustran

    Ironeyes the Bloodlock, or, Dwarf warlock/wizard is scary

    Really? That'd be a good quote to have. The power text says "until the end of your next turn the target takes 1d6 damage for every square it leaves." That just begs for someone to drop a mass Push or Slide effect on those poor fools, or at least Tide of Iron. :) Thunderlance is a good...
  10. Zaruthustran

    druid someone?

    Take any class and add the Nature skill. There's a druid, in terms of capability in the (mundane) wild and beliefs/RP. If you want more of a "traditional" druid, mechanically, I'd recommend taking Wizard and adding Nature (it's a class skill for Wizard). With the right rituals (animal...
  11. Zaruthustran

    D&D 4E 4e Ranger: New God of Damage? Armor Splinter + Blade Cascade + High Wisdom Ranger

    That combo was posted last week: www.enworld.org/showthread.php?t=227936 The real meat comes when you multi into Fighter, and take the Pit Fighter paragon path. That gives you + Wis to all your damage rolls, and another +2 to your attacks (from Deadly Payback, assuming the target damaged you...
  12. Zaruthustran

    Ironeyes the Bloodlock, or, Dwarf warlock/wizard is scary

    I’ve just begun to explore the Warlock class in depth, and came across a combo that leverages the dwarven racial ability, the rule that you make a single damage roll for Area of Effect damage, and the rules for stacking ongoing damage (like effects don't stack, differing effects do). Start...
  13. Zaruthustran

    Rogues and Two Weapon Fighting

    Anyone can fight with two weapons as a style choice, which is a huge improvement over 3rd edition. The feats TWF and TWD give a mechanical benefit for making that choice. It may not *seem* like much, but those feats can make a big difference to your character. Not just due to the feats' direct...
  14. Zaruthustran

    Impressions: most awesome class?

    I voted Warlock. It's not the most Uber in combat (I think a heavy ranger wins that contest), but Warlocks are just cool. They get fun, useful skills like Arcana, Bluff, Intimidate, Thievery, and Streetwise. They get to zap foes with flavorful powers, for big damage. They can curse enemies...
  15. Zaruthustran

    Sample Character request: Warrior/Mage

    One of the challenges with caster/melee is that melee attacks and caster attacks tend to be powered by different ability scores (Charisma is the exception, as noted below). I'd give Warlock a serious look, since it gives leather armor, basic weapons (including mace and crossbow), and the same HP...
  16. Zaruthustran

    Archery vs. TWF

    I posted it, for my heavy ranger build "Irongorn". http://www.enworld.org/showthread.php?t=227936&page=1&pp=15
  17. Zaruthustran

    Deadly Axe Feat - Is there a point?

    Battleaxes and throwing axes aren't high crit. For Dwarves, TWF rangers, and heavy melee combatants in platemail, it's a good feat. Dwarves have access to Dwarven Weapon Training (+2 dam with axes), so they're likely to use axes. TWF rangers can use two one-handed weapons, and have some...
  18. Zaruthustran

    Build me a katana + trenchcoat guy

    The big advantage of heavy armor isn't net AC, it's that you don't have to invest in Dex. Since 4e assumes point-buy, that's a pretty big advantage. If you're a fighter, you can dump Dex and Int to invest in Str and Con. If you're a cleric or paladin, you can invest in Wis and Cha. If you're a...
  19. Zaruthustran

    What's broken/overpowered? What's weak?

    Well, to be fair, if you're adding sneak attack to the rogue you should add hunter's quarry to the ranger. Especially since hunter's quarry is non-situational damage (it simply works), unlike sneak attack. So 3d6+4 vs. 2d8 + 1d6. Still in favor of the rogue, but only barely. And, again, sneak...
  20. Zaruthustran

    So how would you generate a classical samurai?

    Fighter, all the way. Those guys rule the battlefield, and Marking and the class feature that lets you make a basic attack against an enemy who shifts are a good way to model the Samurai's budo spirit. Action Surge and Human Perseverance are good Heroic-tier feats. Also Weapon Focus, Power...
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