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  1. J

    D&D 5E (2014) DMG - breaking bounded accuracy already?

    I think that all these situations are missing the real benefit of bounded accuracy. Suppose a seventh level party going against a dragon. Now that dragon will have minions working for it. Kobolds would seem appropriate. With bounded accuracy a dozen kobolds will entirely change a dragon fight...
  2. J

    D&D 5E (2014) Reach weapons: what's the drawback?

    The guards would get roasted alive and the party's wizard would go up a level. Static melee formations are easily eliminated by ranged attacks and magic, especially when they bunch up.
  3. J

    D&D 5E (2014) Magic Items in 5e... Lackluster?

    I tend to use the magic items listed as a foundation to build items from. In my last game the players came across some magical items. When I rolled, I got a +1 weapon. Thinking a bit, I decided that it would be a handaxe that belonged to a dwarven hero. Why did a handaxe become magical instead...
  4. J

    D&D 5E (2014) DMG - breaking bounded accuracy already?

    I think it's worth considering just how rare (according to the random tables) a set of +3 plate is if we are going to worry about players getting an absurdly high AC. I will focus on +3 Plate, though similar excercises could be used to see how long it will take to get any 'problem' magical item...
  5. J

    D&D 5E (2014) DMs option: Intelligence for Initiative

    Off on a tanget, I am thinking about allowing a DC 20 Int Saving throw to prevent being taken by surprise. To prevent the party wizard from preemptively destroying the ambushers, anyone succeeding on their save would act last during the surprise round. Creatures that are unconscious or otherwise...
  6. J

    D&D 5E (2014) A Lich with a Clone?

    The Forbiddance spell prevents entry, but not exit, of an area by magical means. It covers enough area to affect an entire demiplane. Demiplane 1: Store spellbook*, arcane focus, clone. Hire cleric to place permanent Forbiddance over demiplane. Now no one can ever enter, including you. Plane...
  7. J

    D&D 5E (2014) Phantasmal Force's non-saving throw--how would you handle?

    It cannot be cast in higher slots, so neither the damage or number of people affects can increase. Well, I suppose you could use it in a higher slot if you want to, but there's no benefits to doing so. I personally see taking an action to inspect something as entirely different to simply...
  8. J

    D&D 5E (2014) 101 Mercenary missions

    19. A slave ship from a distant land recently arrived in port and is paying handsomely for us to fill it up. Slavery, however, is outlawed in our fine city. Naturally, we want the cash, so collect some merchandise from the nearby farms without leaving a trail for the authorities to follow.
  9. J

    D&D 5E (2014) About to run Lost Mine of Phandelver & I have some questions. May contain spoilers.

    When they say they want to leave, just ask "So you're going to leave Sildar and Gundran to get eaten by goblins?" Most likely they'll decide not to leave. If they decide to leave anyway, let them and have consequences for it later on. Don't interpret this as punishing them. Just have the logical...
  10. J

    D&D 5E (2014) 4th level spells suck

    Greater Invisibility - Give the rogue a minute of hiding without cover, lots of sneak attack damage Banishment - Take an enemy out of the fight Divination - Ask a for advice on anything within the next seven days, can be cast as a ritual Conjure Minor Elementals/Woodland Beings - Break the...
  11. J

    D&D 5E (2014) About to run Lost Mine of Phandelver & I have some questions. May contain spoilers.

    Run the adventure at the speed that the players clear the content. If they progress slowly then take more than one session per part. If they find a way to get what they need/want from that part in the first five minutes, be ready to let them move on. Ultimately your players will decide on how...
  12. J

    D&D 5E (2014) Phantasmal Force's non-saving throw--how would you handle?

    The effects of the spell only take effect after the target fails an intelligence saving throw (see lines 2-3 of the spell description). Other than that it is entirely a save or suck spell. I think that the ability to examine the illusion is more for phantasmal objects, such as the bridge used as...
  13. J

    D&D 5E (2014) Evaluating the warlord-y Fighter

    I'm wondering what tweaks would be necessary to turn the current fighter into a proper warlord class. The first thing I would do is replace Second Wind and Action Surge with Bardic Inspiration (Commander's Guidance) and Song of Rest (Rejuvinating Warchant). Without Font of Inspiration (Bard 5)...
  14. J

    Guelph, ON - LF 5e Group or Players

    Thanks for the offer, but I attend D&D Encounters at The Dragon here in Guelph on a Wednesday night.
  15. J

    D&D 5E (2014) How do you kill a 10th level character?

    I'd like you to stop, please. You're giving the wrong impression of what is a wrong impression for new players*, and you'll ruin the game for some if you don't stop it. *I'm one of the new players you seem to think you are protecting, and I utterly disagree with every single one of your...
  16. J

    D&D 5E (2014) My cleric can use a wand of lightning bolts?

    Note that using a specific spell list is only taken into consideration for items that require a specific class for attunement. It makes sense that only creatures using the wizard spell list would qualify for magic items that can only be attuned to by wizards. For items that require...
  17. J

    D&D 5E (2014) what would you play?

    I've been thinking about a mounted ranger build recently that I'd like to try. You start with a gnome or halfling (or any other small race that your DM might allow). Put five levels in beastmaster ranger. A wolf works well for your chosen animal, though anything that is medium would work. Then...
  18. J

    D&D 5E (2014) Magic Initiate feat spell + Warlock spell slot?

    In my games I treat the new spell as a once per day ability, without consuming spell slots. I also do not allow the spell to be cast additional times using the character's other spell slots. If the feat required some level of spell casting before taking it then I would be more likely to require...
  19. J

    D&D 5E (2014) Those poor farmers!

    In the six months since I started playing D&D, this has been exactly my experience. If I don't know something or have a concern then I look for a solution in the books or online, and then come up with my own decision based on what I find. I've made a LOT of mistakes, but I've learned enough from...
  20. J

    D&D 5E (2014) CR and Encounter Difficulty: Is It Consistently Wrong?

    I think the primary reason that Mistwell is unwilling to accept using CR for encounter building is because the encounter building rules are entirely incompatible with CR. There is no way that I can see to modify the XP budgets to accomodate using CR. Yes, XP values are based on the CR of the...
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