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  1. J

    D&D 5E (2014) Expanding Wave Echo Cave to bring PCs to 6th level

    Ever since seeing that map I've wanted to add a dwarven tomb to it somewhere. It'd be largely full of skeletons and zombies. Three separate crypts would be at the end, each containing a mummy (former king), a few supporting undead, and a chunk of treasure. Each of the three mummies would have...
  2. J

    D&D 5E (2014) Extra Attack Questions

    The attack action and the casting a spell aciton are separate under the rules of combat. No spells for extra attacks. The warcaster feat allows the use of a spell in place of a weapon attack for an opportunity attack, but that is the only time I can think of where a spell replaces a weapon attack.
  3. J

    D&D 5E (2014) Potions of spells which require concentration

    The LMoP booklet makes no mention of requiring concentration for either potion of invisibility or potion of flying. Both say that they affect the user for one hour, and until you attack or cast a spell in the case of the invisibility potion. No other conditions for ending the effect are mentioned.
  4. J

    D&D 5E (2014) What benefit to Delayed Blast Fireball?

    It's worth comparing this spell with Otiluke's Freezing Sphere (PHB 263). Delayed Blast FireballOtiluke's Freezing SphereSpell Level7 evocation6 evocationCast Time1 action1 actionRange150 feet300 feetComponentsV,S,MV,S,MConcentrationYes, 1 minNo*Blast Radius20 feet60 feetSaving ThrowDex, 1/2...
  5. J

    D&D 5E (2014) Using a shield as an 'improvised weapon' while retaining the AC bonus

    I've always wondered this myself. For my games I would allow a shield to be used as a melee weapon for an attack action. I would still allow it to grant AC. If I were to add it to the weapon chart I would place it under Martial Melee weapons: Shield, 10gp, 1d4 bludgeoning, 6 lb., Heavy...
  6. J

    D&D 5E (2014) Getting the AD&D feel in 5th edition

    I have been considering using exhaustion in a similar way that you use hit dice. For instance, when reduced to 0 HP, make a DC 20 Con save or gain one level of exhaustion. There is a chance to avoid it if the player gets lucky, though it is not too likely unless they are proficient in Con saves...
  7. J

    D&D 5E (2014) Paladin and Lay on hands question

    If you think that level x 5 is overpowered then you could give him charisma modifier x level instead. He could boost it to 5 x level if he really wanted, but it would take a few ability score increases that would otherwise have gone to str, con, or feats. As an alternative, give him level x 5...
  8. J

    D&D 5E (2014) [UPDATED] DMG - Villainous Classes Preview

    I'd add 3) necromancers trying to create undead to further their own powers generally tend not to have any moral objections to creating the necessary corpses. I could definitely see situations where a necromancer could be considered good, but not if they are raising the dead for their own greed...
  9. J

    D&D 5E (2014) Dragonborn reproduction - eggs or live young?

    From page 33 of the PHB it says that they "have personal names given at birth." In my mind birth would mean live young. Had it said hatching then I would think of eggs. In the next sentence it says that "a childhood name* ... is often used among clutchmates." I have only ever heard clutch used...
  10. J

    D&D 5E (2014) HotDQ - Dragon Hatchery during Episode II

    This will work perfectly for this. I'll probably have the PCs get captured by the troglodytes and taken to their leader, who will spin them a sob story. "They drove us from our cave! Those who were too slow were taken and used for perverse rituals. Help us clear out these invaders and we'll show...
  11. J

    D&D 5E (2014) HotDQ - Dragon Hatchery during Episode II

    As a DM I done goofed during my last session of HotDQ. My players arrived at the camp in disguise, were promptly discovered, and got escorted up to the command tent for punishment. When they entered the tent Cyanwrath instantly recognized one of the players. The druid dropped a Fog Cloud...
  12. J

    D&D 5E (2014) Let's break the Ring of Spell Storing

    This ring could go a long way with a bard charging it up for the party. A level 10 bard could use magical secrets to gain paladin and ranger 5th level spells. At level 10 a fighter gets two attacks per turn. Assuming a ranged Fighter, Swift Quiver could give him four ranged attacks per turn. If...
  13. J

    D&D 5E (2014) Running HotDQ with three players and no healer in the party. Any advice?

    I just finished running the first episode of HotDQ for a party of two. They were a druid and ranger. By the end they were level three. I think that cure wounds was only used once, and that was by the ranger to heal Governor Nighthill. The very first thing I did was give both of them a pair of...
  14. J

    D&D 5E (2014) How good is the default Paladin at mounted combat?

    On page 178 of the PHB it says that animal handling can be used to "keep a mount from getting spooked" and "control your mount when you attempt a risky maneuver." For my own table I would allow players using mounts trained for combat, such as a warhorse, to automatically succeed on checks...
  15. J

    D&D 5E (2014) Spells: the Good, the Bad, and the Downright Orcish Grandmother

    I just reread the first sentence, but found no mention of animals, only 'steed'. Up until now I had assumed a steed was anything living that could be used as a mount, but just in case I was wrong I decided to google it. I found a few definitions, but all of them mentioned specifically that it...
  16. J

    D&D 5E (2014) Spells: the Good, the Bad, and the Downright Orcish Grandmother

    When I first saw the spell I thought it was animals only. It wasn't until I read more closely that it never says it has to be an animal. It only ever refers to it as a steed or form. For comparison, look at the druid's section on Wild Shape. It uses the word 'beasts' in just about every...
  17. J

    D&D 5E (2014) Spells: the Good, the Bad, and the Downright Orcish Grandmother

    Edit: The following is falsely interpreted and should be largely ignored unless you want to laugh at my folly. I'm a big fan of the paladin's Find Steed spell. At first glance it seems extremely weak, but with a bit of work it can be extremely powerful. It's a second level spell, so paladins...
  18. J

    D&D 5E (2014) When Monsters and NPCs take a Short Rest

    I'm not sure if there are any written rules on it, but I would lean towards the second choice. The only exception would be if I had rolled for HP before introducing the monster/NPC. In that case I would allow healing up to that rolled amount, though that would only really happen for important...
  19. J

    D&D 5E (2014) My powergamer players wants to be a bard.

    Because if you can get close enough to snag their material pouch, you can get close enough to cut their hands off? Or put a sword through their chest. That tends to work well too. I hadn't even considered bards as a game breaking class. I'm going to have to keep an eye out if one of my players...
  20. J

    D&D 5E (2014) Mundane Healing

    The group I am about to start with is in a similar situation with very few magical healing options available to us. Our group is a barbarian, a rogue, a ranger, a monk, and myself as a paladin. At first level we have no healing abilities other than my Lay on Hands for level x5 HP. At second...
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