I don't even use words like "fighter" and "cleric" at the table. I'm confident I'll be able to avoid "Yellow Snow Adept" or whatever.
But if I was actually going to incorporate them, I suppose I'd be using them in a sense similar to martial arts schools: You don't have to be a member of the Wu...
How can someone who knows Warhammer think that piercings and punkery are wussy?
I know, I know. 3.x was friggin choking on crap like that, and I kinda rolled my eyes over the dragonborn, too. But I do dig reptilian races, and it'll be nice to have a race in the PHB that's less humanoid than...
Aw, I dig this. It's such a common fiction shtick for the heroes to be struggling to stop someone else from achieving immortality or resurrection. I'd love to turn that on its head. I never liked the whole traditional objection to "playing God" or obtaining "power/knowledge not meant for...
I have missed the hell out of Pandemonium Books ever since moving to Chicago, and I've recently discovered that they've only gotten more awesome in my absence. I'm going to be visiting them every time I happen to be in the old home town.
Personally, I'd rather just ditch the scores completely and just use ability modifiers, the way True20 does. As far as I can tell, the 3-18 range is only being kept around for tradition's sake.
I actually had my first experience with the Keep on the Borderlands last Saturday, when buzz ran his Burning Wheel version of the adventure for Chicago Gameday. We played as leaders of the various Caves of Chaos monster tribes, and we were supposed to try to work together to destroy the Keep...
Oh, yeah. We were definitely slowed down a little bit by some system uncertainty, but on the whole it was a hell of a lot of fun. It's a cool system (if not an extremely intuitive one), the scenario concept was entirely awesome, and all the players really got into the whole thing. I loved our...
You know, the whole "reversed earth" bit aside, that map is just damned beautiful, and is really making me rethink the way I make my own campaign maps.
Damn, now I seriously want to start a new map, even if I don't have a particular use for it.
Over a decade since I've seen a MSH RPG book, and I still think about magic in exactly those terms.
And I'm with Walt C: psionic, arcane, and divine power map pretty well to those classifications. I don't think the mechanical distinctions are really sufficient (when you get down to it, D&D...
I've actually been making multi-tiered AC gauges for my monsters, showing which component of their defenses is responsible for each range of "miss" results. So attack rolls under the base 10 AC + Dex mod + size mod + dodge bonus are described as misses or dodges, failed attacks with slightly...
Unless I'm forgetting something, all of the piles of 4e preview stuff we've read somehow failed to mention orcs at all. That seems kind of striking, seeing as how they've pretty much been the default D&D (or even fantasy in general) antagonist for decades. Their conspicuous absence suggests...
You know, I've actually had thoughts on the same subject. I like the idea of completely replacing d20 action points with Jenga pulls: There's no need to keep track of points when each pull brings you (or another player) closer to a fumble or other consequence. You could also complicate it...
Yeah, I'm gonna say it again: We really don't know enough at this point to make moral judgments about the Warlock class. Personally, though, I doubt there's any more reason to look at infernal Warlocks as exemplifying Warlocks in general than there is to look at Clerics of Nerull as...
I think it's a little early to even bother debating this, really. We've gotta learn a lot more about the mechanics of the class and the nature of Warlock pacts.
I passionately hate emo music and subculture, and even I'm annoyed at the persistent misuse of the term all over the Internet.
Yep. Also, there's a tendency towards over-emphasis of alignment traits, to the point of completely unreasonable character behavior. A codified alignment system seems to suggest to a lot of gamers that their character's chosen alignment should be played to the greatest possible extremes and...