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    D&D General GM's Closet for the CONAN RPG

    The Spider-God's Bride I've mentioned this a few times. This is a Sword & Sorcery adventure supplement, independently produced, that you can get through THIS WEB SITE. It's not expensive, and it contains TEN adventures, some short, some of medium length, specifically written with the Sword...
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    D&D General GM's Closet for the CONAN RPG

    MORE FROM SONJA Just a couple of notes I picked up from reading Dynamite's excellent Queen Sonja series. Eagles. In the Hyrkanian lands, trained eagles are used like carrier pigeons to fly notes across large distances. One would think that they would be only good for messages from the...
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    D&D General GM's Closet for the CONAN RPG

    THE HOUR OF THE DRAGON The Lion Banner sways and falls in the horror-haunted gloom; A Scarlet Dragon rustles by, borne on Winds of Doom; In heaps the shining horsemen lie, where the thrusting lances break; And deep in the haunted mountains, the lost, black Gods awake. Dead hands grope in...
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    D&D General War paint

    This is what I was going to suggest. In the Conan RPG that I play, there is war paint. Cimmerians use woad. Picts will paint their faces. Sorcerery is scarce in this game world, so combat edges are found in being fearsome. The Demoralize Opponent function of the Intimidate skill can be...
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    D&D General GM's Closet for the CONAN RPG

    SANDBOX STYGIA! If you want to get your hands on Volume 10 & 11 of the Dark Horse published Chronicles of Conan, you will have not only a fantastic read (these are some of the best Conan stories I've read by Marvel from any date, past or present), but you will also have a grand source of...
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    D&D General GM's Closet for the CONAN RPG

    HYRKANIA CITY STATES AND POCKET KINGDOMS The Queen Sonja comic series, by Dynamite, fills in some of the details of the lands east of the Vilayet. We know, from the early Marvel comics (and Red Sonja's introduction in those same comics) that one of the City States that lays on the east bank...
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    D&D General GM's Closet for the CONAN RPG

    SARBOTH NECTAR When prepared, it is a deadly liquid poison. 8-10 ounces, swallowed, will kill a man quickly. Should there be a save? That's up to the GM. The Sarboth plant is only found in Kell, which is a province of the Emorian Empire. That lies east of the Vilayet in what is known in...
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    D&D General GM's Closet for the CONAN RPG

    SHEMMISH ROOT A root and powerful hallucinogen. Half a root will satisfy an entire room of noblemen. In large amounts, the root can have supernatural qualities. When prepared, Shemmish Root is used for sacrificial rites. The source of this is the Dynamite Queen Sonja comic, volume 3...
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    D&D General GM's Closet for the CONAN RPG

    ISSUE #73: WELL OF SKELOS I've made it to this issue in the original Marvel run. Fantastic story. In it, Conan, Belit, and her Black Corsairs find the Well of Skelos, and from its dark depths comes a monstrous thing from hell--a very Lovecraftian (also reminds me of a Moorecockian) demon...
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    Standard and Full Actions, really necessary?

    Well....never mind, then. B-)
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    Standard and Full Actions, really necessary?

    @the OP A 3E Combat round is only 6 seconds long. You've only got time to do so much within that period. The default is attack once and move. That's your Standard Action plus Move Action. Now, there are VARIANTS to the standard combat round. You want to attack more than once? Fine...
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    Modiphius Takes Over Vampire: The Masquerade

    No stinky 2d20? Maybe there is hope for Dune!
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