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  1. CreamCloud0

    I don't get the arguments for bioessentialism

    i dunno, i wouldn't trust squirrels to not be pulling a long con on us.
  2. CreamCloud0

    I don't get the arguments for bioessentialism

    i mean, humans are pretty good tool users with our opposable thumbs and all, our intelligence took us pretty far taking advantage of that trait right? i never said it had to be an exclusive advantage.
  3. CreamCloud0

    D&D General [rant]The conservatism of D&D fans is exhausting.

    oh CR, i see okay, outlier situations like this is exactly why people have pointed out why there ought to be some sort of damage threshold safety net to prevent random cherry tapping from taking them out, the minion ogre's DC is designed to be relative to the PCs, not some stray feline or...
  4. CreamCloud0

    I don't get the arguments for bioessentialism

    as well as taking advantage of your biological strengths, no?
  5. CreamCloud0

    D&D General [rant]The conservatism of D&D fans is exhausting.

    wait why is the minion ogre the 'harder' ogre and the normal one 'easier'? but regardless, you shouldn't ever be putting the cat up against the ogre with the minion template unless it's some sort of divinely empowered super cat or something, because this minion/elite system works off relativity...
  6. CreamCloud0

    I don't get the arguments for bioessentialism

    honestly the idea of your species working as an entire second progression parallel to your class does appeal, like a gestalt build where your second class is actually your species.
  7. CreamCloud0

    D&D General [rant]The conservatism of D&D fans is exhausting.

    i'd assume they mean like that 'Tippyverse' i think it was? thought experiment, the available magic, even just that of low levels, probably should've had some major fundamental impact on how the world developed and functions.
  8. CreamCloud0

    I don't get the arguments for bioessentialism

    i think you're taking the metaphor just a touch too literal, you're not going to be putting a bunny in with a rottweiler, but these are creatures with biologies that work differently from each other and are fundamentally suited and adapted for different things and IMO should be designed as such.
  9. CreamCloud0

    I don't get the arguments for bioessentialism

    i've long pointed out in conversations such like this that people need to stop thinking of the differences between a human, an elf and a dwarf as comparable to the differences between an englishman, frenchman and a spaniard, because fundamentally those are all just different types of human, the...
  10. CreamCloud0

    D&D General [rant]The conservatism of D&D fans is exhausting.

    i was imagining an unarmed fighter (who hadn't specced into that), i don't know if either of those would apply in that situation, but yes while it might be possible to one-shot a goblin but as soon as you start looking at anything else slightly more durable it quickly stops being possible to...
  11. CreamCloud0

    D&D General [rant]The conservatism of D&D fans is exhausting.

    well, no, i don't think they do that better (IMO of course) because i think there would come a point where the party has just become so strong that they should all be able to splatter some goblins instantly with even their weakest attacks but i don't think mechanically the output of characters...
  12. CreamCloud0

    D&D General [rant]The conservatism of D&D fans is exhausting.

    put simply, i would say the elite/minion/ect rules emphasize more the relative strength of enemies that exists to the party across all tiers of play and how at some points that differential of power becomes exponential.
  13. CreamCloud0

    I don't get the arguments for bioessentialism

    what you mean sort of like this?
  14. CreamCloud0

    I don't get the arguments for bioessentialism

    instead of using modifiers species ought to lean more into having a longer list of various more granular traits to portray their strengths and abilities, these traits ought to cover and influence a vast array of gameplay scenarios so that they come up often, only having a few niche situations...
  15. CreamCloud0

    D&D 5E (2024) Subclassing the Warrior Veteran

    for the samurai maybe a longbow? or just forgo a ranged weapon to focus entirely in on melee combat, a refluffed rapier and shortsword combo with the two-weapon fighting style and the defensive duelist feat? and give them the ability to cast compelled duel (or something to a similar effect...
  16. CreamCloud0

    D&D General Dragonborn In Your Game (A Poll)

    given dragonborn in 24' have their daily flight i'd offer the possibility of wings, better that than the energy ones IMO, i'd also give them cosmetic tails as standard.
  17. CreamCloud0

    Worlds of Design: Only Human

    isn't the idea that though the original parents will have died and even if their children are also getting near that point if each of those five children went on to have their own 3-5 kids it's just exponential, a hundred years ago there was only the human couple, now there's 15-25 humans who...
  18. CreamCloud0

    D&D 5E (2024) Subclassing the Warrior Veteran

    for eldritch knight the abilities i'd give them would riff somewhat off war bond, war magic as well as nicking inspiration from the paladin's smite, war bond trait would just be letting them poof-recall their weapon to their hand, let them toss something that's not usually throwable like a big...
  19. CreamCloud0

    D&D 5E (2024) Subclassing the Warrior Veteran

    well i'd say for the colours at least i'd tag BM as silver and EK as violet/purple
  20. CreamCloud0

    D&D 5E (2024) Subclassing the Warrior Veteran

    just to make sure, are you specifically asking about the 24' fighter subclasses or are the 14' ones fair game too?
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