Search results

  1. O

    Iron Heroes - I have it in my hands!

    Cause I got a shelf load of DnD adventures that I wouldn't mind running with a tweaked out rules system?
  2. O

    What are everyones thoughts on Iron Heroes?

    Mixing Classes My suspicion is that you could probably use SOME of the DnD classes with little difficulty, particularly the magic-using ones, even without their magical equipment. Cleric: probably could be used as is. Their magical ability allows them to hold their own. Plus they'll be able to...
  3. O

    Have you been disillusioned by the Forgotten Realms?

    My FR still uses the Great Wheel! And we call the Plane of Concordant Opposition too! None of this new fangled "Outlands" and "Sigil" nonsense! And we still have Modrons! Personally, I found the cosmology changes baffling. The Great Wheel isn't a Planescape thing - it's a Gygaxian thing, and...
  4. O

    [FR]Player wants to play a Bard/Ninja :), what do you think?

    I just don't see it working too well - half your abilities require stealth, and the other half require noise (unless you allow Perform (Mime)!). Seems underpowered (for a gestalt game), not overpowered.
  5. O

    Looking for advice from parents: Gaming with baby

    Expect a break for the first few months After my son was born, I didn't game at all for the first three months. He was just too difficult and my wife was just too exhausted for me to leave at home (or have company over). Plus, my wife was going a little stir-crazy being home with the baby all...
  6. O

    Interesting Ryan Dancey comment on "lite" RPGs

    To me, it looks like Chris Pramas D20ised WFRP already (though it's obviously not a D20 game). Take a look at the skills/talents divide (aka, skills and feats), movement rules (virtually D20, except for a lack of 5' step), and combat actions (full actions, half actions, basically the same as...
  7. O

    How many 18th level fighters could an 18th level fighter take out

    Power attack makes the difference The 1st edition fighter has an AC of -10. The 3rd edition fighter has an attack bonus of +29. He could power attack for 18 (the max) and still hit on a 2. That's +36 damage/attack. Game over (Oh, you mean we have to translate one system over to the other?_
  8. O

    Is it just me, or is evil winning in the Forgotten Realms?

    Well, I don't see how any of this made the drow stronger. Two major drow strongholds (Maermydia and I forget the other one) were pretty much annhiliated. Menzobezzaran was trashed pretty heavy. Lots of drow killed. Lots of slaves killed/escaped. Stores of magic depleted. Plus a major loss of...
  9. O

    Is advancement in 3.X D&D too SLOW?

    Don't forget character death and ADD players! From my own campaigns (which typically run 50-80 sessions), two things account for high turnover: *character death - even with easy raise dead access, character mortality takes it toll (especially if you play RAW, and allow for intelligent...
  10. O

    Nonlethal damage

    Good ol'stoneskin works everytime...
  11. O

    Do prestige classes curb creativity?

    No longer a fan Here's why. To me, classes are what your character is, while feats and class abilities are what your character can do. Now, not everyone agrees with this, but personally, I like the strong archetypal nature of DnD classes (along with flexible multiclassing rules). Now in my...
  12. O

    Defeat The Vile 5' Step

    Look at Conan Dunno about you, but I like the Conan version of the rules. The 5' step still does not provoke an AOO, but other actions still do normally. So you can't use missle weapons or spells, and step back freely. Works really well, and my players seem to like it.
  13. O

    World's Largest Dungeon...come and go?

    What if the PCs had the ONLY key in existance that could escape the WLD? And what if some big bad wanted to get some henchmen/release his favored minion? And what if the big bad knew that the players had the key? Sounds like a cool campaign to me. You'd have reasons to go into the WLD while...
  14. O

    Pocket Conan RPG

    How fast it plays In our experience, the game played as fast or faster than regular DnD once we got the hang of the rules differences. Parry/dodge is no slower to adjudicate than regular AC. Damage reduction due to armor does add another step, BUT the great reduction in spells/magic...
  15. O

    Buffy d20?

    Player - I want to make a slayer character, that's basically a Buffy clone DM - OK. Player - let's see...max Dex, max STR, max Getting Medieval, attractiveness advantage, the slayer quality of course, lots of ranks in Hard to Kill, fast Reaction Time, and dependent (Dawn). That pretty much...
  16. O

    Help Describe Greyhawk (seriously)

    I might add that in Greyhawk, much of the major events (metaplot, if you will) arises from conflict between nations - Furyondy vs Iuz, Great Kingdom (pre-dissolution) vs its neighbours. It's more political in a medieval (or even contemporary way). Whereas in FR, nations play less of a role than...
  17. O

    Spells of Mass Destruction

    A single fireball is enought to kill you and everyone else who lives in your house. That's plenty destructive. Through enough fireballs and things will start buring on their own, without magic. And even a mid level sorcerer could have 5 or 6 of them. And a wizard with a wand could have 50. But...
  18. O

    How should I allow a deaf PC?

    Well, if he's partially deaf, rather than totally deaf, I'd give him a -4 to Listen checks and a -2 to Init. To balance it out, I'd give him a bonus feat (kinda like the flaws from Unearthed Arcana). If he's totally deaf, then he takes the penalties listed in the rules. I'd give him a bonus...
  19. O

    Can a goblin riding an ogre use Mounted Combat to defend the ogre?

    Just remember, what's good for the goose is good for the gander. Expect so see halfling rogues riding 1/2 orc barbarians in your party...
  20. O

    New Magic System

    Bards can't cast spells of the same level as wizards. Rangers and paladins are restricted to even lower spell levels. The idea of giving them a reduced MAB is that they suceed in roughly the same proportion as other other casters. As for backlash, here's an idea. Make the damage the final spell...
Top