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  1. MonkeezOnFire

    D&D 5E (2014) What makes a "different" setting? What draws you in?

    I think the definition of "different setting" can change vastly from person to person. For some it might just be having a different tone and feel than Forgotten Realms/Tolkien works. For others it might mean that the setting must have elements that require customized game mechanics. Neither is...
  2. MonkeezOnFire

    D&D 5E (2014) Help: Essential Spell List

    Your list is a good start. Some suggestions: -Greater Restoration: a lot of effects in the game specifically call out this spell as one of the few ways to reverse them. Reversing bad stuff is a pretty important thing to have around. You also might want to consider it's little brother Lesser...
  3. MonkeezOnFire

    D&D 5E (2014) Survivor Swords: FLAME TONGUE WINS!

    +1 Basic Sword 22 Cursed 9 Dancing 17 Defender 20 Dragon Slayer 20 Flame Tongue 21 Frost Brand 22 Giant Slayer 14 Holy Avenger 16 Life Stealing 16 Luck Blade 20 Nine Lives Stealer 21 Sharpness 20 Vorpal 23 Wounding 20
  4. MonkeezOnFire

    D&D 5E (2014) Need Help With One-Shot PC

    The party seems a bit light on ranged firepower. The druid and wizard are capable of range, but it's limited and their choice of subclass seem to suggest they want to focus on other things (wild shaping and enchanting). So I'd recommend an archer of some kind. Fighter puts out consistent...
  5. MonkeezOnFire

    D&D 5E (2014) Wish List: Campaign & Source Book for Feywild

    I agree that travelling to other planes of existence shouldn't be a trivial affair and getting back should be a concern of any hostile adventuring locale. I just dislike the aimless nature at the beginning of the escape APs. Once the characters figure out that they are in a strange place, in my...
  6. MonkeezOnFire

    D&D 5E (2014) Wish List: Campaign & Source Book for Feywild

    There are already a couple of APs where the premise is "You are trapped in a strange place, find a way to escape it" with Curse of Strahd and the first half of Out of the Abyss. I do want Feywild and Shadowfell adventures, but with an actual compelling reason for adventurers to go there.
  7. MonkeezOnFire

    D&D 5E (2014) Theurging up some theurgy with a Theurgist...for the theurst time.

    I think wizard with acolyte or hermit background (depending on how your god is typically worshiped in the setting) is all you really need to convey the concept. Divination is a good choice of school as oracles are often associated with divine gift (Apollo comes to mind). You could also ask...
  8. MonkeezOnFire

    D&D 5E (2014) Where does optimizing end and min-maxing begin? And is min-maxing a bad thing?

    I think that 5th edition is a bit more accommodating of groups with mixed expectations and play styles than some of the previous editions. Due to the flatter math and less decision points in character progression, there is a smaller gap between a min/maxed character and character that just takes...
  9. MonkeezOnFire

    D&D 5E (2014) Should Oathbreakers do Necrotic damage rather than Radiant?

    I wouldn't change it. Light does not have to equal good. I find it thematically more interesting that evil paladins can wield divine might just as well as the champion of good. It makes the world feel more gray morally (though I get that some people aren't into that).
  10. MonkeezOnFire

    Tactical Feats

    I think nimble misdirection could use a secondary benefit. To me it's comparable to the shield master feat granting shove as a bonus action and the shield master feat also gives the benefit of downgrading dex save consequences. You could add a +1 dex or another flavourful benefit like advantage...
  11. MonkeezOnFire

    D&D 5E (2014) DM's, what's your experience with suggested Challenge Ratings?

    1) This is mostly true at low levels but once the party gets access to reliable AOE spells then its not. Heck even at level 1, a high roll on sleep can trivialize this type of encounter. In my experience the toughest combats are with enemies roughly equal in number to the party's size where each...
  12. MonkeezOnFire

    Unearthed Arcana Unearthed Arcana Takes On Theurgy & War Magic

    Part of me was hoping that the UA for wizards was just going to consist of new spells instead of subclasses. I'm pretty satisfied with the arcane traditions in core, but new spells are always appreciated. War wizard seems okay. Each of it's powers is good but not great. I find it overall a bit...
  13. MonkeezOnFire

    D&D 5E (2014) Undermountain Concept Art Spotted

    I don't think it's conclusive evidence. There is art of the Xanathar in the DMG so it's very possible that the art here was originally intended to go there and then whoever was in charge didn't like it. It also could have been they were in the initial planning stages for an Undermountain AP and...
  14. MonkeezOnFire

    D&D 5E (2014) Appropriating the Sword Coast

    Are you using the pregens character or having the players create their own characters? Level 5 seems like a good time to start an arc based on one of the PC's backstories. The characters have gotten to know each other but are probably not the best of friends yet. Playing out something that...
  15. MonkeezOnFire

    D&D 5E (2014) Your one hope for D&D?

    A little. There are several different viable builds to choose from but at the end of the day there are only two ways to kill things: attacking with your weapon or casting spells. Different weapons have different move sets that will influence how you use them. For instance using a shield and...
  16. MonkeezOnFire

    D&D 5E (2014) Your one hope for D&D?

    A good D&D action rpg video game. With combat mechanics that play something like Monster Hunter or Dark Souls, with writing and characters on the same level as Fallout New Vegas, and online coop.
  17. MonkeezOnFire

    D&D 5E (2014) I hate rapiers. Do you?

    I'm a little sick of them because they are the only option that fills it's niche. I'd prefer if there were more options like how we have the longsword, battleaxe and warhammer set for strength weapons. I could probably just add in a falchion that does d8 slashing damage with finesse and call it...
  18. MonkeezOnFire

    D&D 5E (2014) Prestige Classes?

    I don't think prestige classes will be good for 5e. The multiclassing rules in 5e are bare bones and often involve power trade offs that players may not be comfortable making for their characters. Instead I'd like to see the templates system from Pathfinder (not sure if D&D 3 or 3.5 had this)...
  19. MonkeezOnFire

    D&D 5E (2014) Help Me Design This Class

    It sounds to me like you want a class where it's magic is not as obvious and short lived as those of the current classes. Currently in the game spells are very flashy and typically have short term effects in order to emphasize their role in combat. Fireball is obviously instantaneous, but things...
  20. MonkeezOnFire

    D&D 5E (2014) Additional character material for the 5e rules expansion book

    Things I'd like to see: -More spells. I've always liked magic in D&D and the options it brings. That said if new spells are added I'd probably restrict them so that characters would have to find them as treasure or learn them from others in order to get them. -Expanded backgrounds. Primeval...
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