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  1. Z

    Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)

    I've had my Tortilla chip taco, and it was good... I'll see about having a post up, I might go to bed first though:p
  2. Z

    Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)

    It's fine, no harm was done, and this kind of knowledge comes with experience B-) HOWEVER!!! Jemal, you've exceeded your self imposed time limit This displeases me! Report to Alaska! we shall have hot coco and club baby seals until I am amused enough to forget! :lol: Also, we will then have...
  3. Z

    Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)

    Yes, however, it was your initiative to assume minutes had passed, after they broke away from the group it's assumed they would do their own thing for as long as it took the others to meet back up with them at the meeting place: unless Felix had motive to just sprint the undefined distance (he...
  4. Z

    Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)

    This pleases me, Proceed. Also, now that I think it's too late for BBs to reyple before you update, I'm going to point out that BBS could have replied at any time after my post to make chit-chat/character-development. Felix and Laura prity much excused themselves from the action zone and as...
  5. Z

    Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)

    you have 22 hours and 34 minuts left on your self imposed 1 week deadline! Mwah haha ha! :devil:
  6. Z

    The Romance of the River Kingdoms

    I think we could shave off the roll changing and spells from the feats, make the smite rise the DC of spells suffered by the smited from the smiter by ¼ character level(rounded towards 1) and then give them these options that add their respective cypher: Chaotic: reroll one d20 1/d Concordante...
  7. Z

    The Romance of the River Kingdoms

    Honestly, their really good feats even without the dice re-rolling and spells, They all give A smite that is comparable to a paladins, it's weaker then a PF one but we're talking about just one part of a feat next to a core class feature. DR 2 vs the feat's counter part type: not going to use...
  8. Z

    The Romance of the River Kingdoms

    well, I'm not planing on taking one of those feats too soon, I want to pick up spring attack. and that's two feats away ^_^; but yeah, heavenly and netherworld do suffer from being excessively powerful at low levels while decaying as a character picks up more levels. (two casts of a 3th level...
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    Valley of the Dead: Chapter 2 "Home of the sleepless"

    When it became clear the dwarfs were no threat Zinerath stowed the shiny weapon in his pack and continued towards the dead, or perhaps better said re-dead, thing while the others talked, assuming the Dwarves stopped pulling it while they had yet more ale with Ferviel, he would take the...
  10. Z

    The Romance of the River Kingdoms

    hmmm, could do what was done with the spirit type from spirit bloodline: when gaining the feat, give an option to take the added type(and everything that gos with it) along with a bonus. the spirit type gives a single +2 to a stat, I'm kinda ify at the idea of making these feats each give a +2...
  11. Z

    Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)

    yesh, so it will start again within 8 weaks of stopping XD and yeah, still interested
  12. Z

    The Romance of the River Kingdoms

    excellent :3 Also, I'm planing on taking up the Heavenly and Chaotic bloodline feats as the RP gos on (likely at level 9th and 11th level, I plan on picking up spring attack at level 7 :3)/ Will these feats give my character the Heavenly and Chaotic type listings? [Humanoid, Animal, Spirit...
  13. Z

    The Romance of the River Kingdoms

    Hands as Weapons [Ceremonial] Hm, there could be a conflict here, claws of the Nai-hempashu from my master shifter class grants an enchantment bonus to natural attacks, deciding on price could be problematic. also, my character is likely going to end up with about 6 natural attacks.. so yeah...
  14. Z

    DnD 3.5 - Valley of the Dead

    So... M&L, looks like we're letting you RP with yourself XD ... We're so lazy ^_^;
  15. Z

    The Romance of the River Kingdoms

    hokay, gona roll the hp here, and I take it this means the Nai-Hempashu do not normally grow things like horns and wings when their respective animal dos not have them, good to know for character concept :D Addon: was thinking of having a Pseudodragon to use as a 'front man' of sorts, and...
  16. Z

    Valley of the Dead: Chapter 2 "Home of the sleepless"

    Zinerath whistled with a broad grin and sarcastically playful innocence after taking the weapon gleefully when told not to break it; he, yet again, opted not to take a mount and simply hustled behind them… while feeling the burn. He was feeling tired, more tired than he thought he was and he was...
  17. Z

    DnD 3.5 - Valley of the Dead

    Ok, I've made enough of an ass out of myself for now. Anyways, should I assume Zinerath has gotten a new weapon yet? Or should I assume that the new shinnies are on hold until after the rear guard is checked up on :3
  18. Z

    DnD 3.5 - Valley of the Dead

    ... Right. ^_^; I'll just try and fined the thread now ^_^;;;
  19. Z

    DnD 3.5 - Valley of the Dead

    hmm, full buy in, dragon, lich, barb(path of destruction), elemental(acid or fire) What do you think of my character idea? :D
  20. Z

    DnD 3.5 - Valley of the Dead

    looked through legend and I'd play it, but it needs something worked out... Tiny and large. I could get that tiny and large simply were not used, I could under stand it, but they are and ignored in stupid manner :/ Tiny (or small) is a feat requirement and you can summon a mote that is also tiny...
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