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    D&D 5E (2014) "Why don't you just shoot it?"

    I think we need a thrown weapon with a decent short range, and the ability to draw as many as you can throw on your turn. Atlatl with the ammo property? Or just let any weapon be drawn as part of the attack that uses it, so a full complement of attacks can be made with thrown weapons. Also...
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    D&D 5E (2014) Failing saves is...ok?

    How do you deal with the monster side of it? Do you redo their saves from scratch, or do you have a simple method you can use on the fly?
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    D&D 5E (2014) [Poll] How Satisfied Are You With the Fighter Class?

    I wavered between mostly satisfied and dissatisfied, and chose dissatisfied. I think the Fighter class as is is okay if the athletic ability is improved. Remarkable Athlete should have been a feature of the core fighter, in my opinion, or maybe Athletic expertise. But the class could be more...
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    D&D 5E (2014) Do you miss attribute minimums/maximums?

    They were very annoying in practice. Fingers on blackboard annoying. Or did you mean it just didn't come up very often? Did your group never use Strength as a buff? It was very common where I played. So, both annoying and commonly coming up. Not sure what your point is? A woman who wants to...
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    D&D 5E (2014) Building a better Fighter

    I like this one, too. Though just to make it perfectly clear that this does not use the Reaction, I would removed the word "Reaction" from the name, and move the part where it's "free" upfront. I suggest: Reactive Warrior. Starting at 2nd level, once per round for free, either on your turn or...
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    D&D 5E (2014) Building a better Fighter

    I think my major concern was that Fighters get very little by way of class for the social and exploration pillars. I think Know Your Enemy is supposed to be the Battle Masters equivalent to Remarkable Athlete. Remarkable Athlete can be good in combat, but also out of it; it can help a Fighter...
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    D&D 5E (2014) Building a better Fighter

    I like this. It is similar to Cunning Action, and would allow the Fighter to feel fightery every fight, all day. I would give up Action Surge for this for that reason alone. Yup, I want features instead of ASI's. I like this one, too. It is good for the front line people who are likely to...
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    D&D 5E (2014) Ceremony Spell + Find Familiar = Familiars for everyone!

    Now I sooo want top put this in my campaign; have little temples everywhere, where for a reasonable donation you too can have your very own a familiar. The rich, the powerful, the fashionable, will all have their very own spirit animal clinging to their sleeve as they make their way to meetings...
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    D&D 5E (2014) Do you miss attribute minimums/maximums?

    Another female gamer here. No., don't want to see the penalty for playing a female character ever again. Good riddance to it. Sometimes I think that actual sex differences instead of just a penalty might be interesting (edit: in some variant, or not D&D, definitely don't want it in the default...
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    D&D 5E (2014) I played a game of Classic D&D.

    That sounds like it was a lot of fun. And if I try the Tour again, I will do it with a time limit per each edition, or have it change over at some sort of milestone. Well, the point was to play basic, because I had never played it before, and none of us have ever played 4e. At least now I have...
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    D&D 5E (2014) I played a game of Classic D&D.

    Last year I planned a Tour de D&D. The idea was to play 1st level as Basic, 2nd level as 2e (minus our groups myriad house rules), 3rd level as 3e, 4th as 4e, and finally 5th as 5e, and just convert the characters as best we can. Actually we didn't make it past basic, because I was waiting for...
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    D&D 5E (2014) Do you miss attribute minimums/maximums?

    I don't miss the gender maximums, since they were designed to penalize female characters only. "It's a game where females are allowed almost as much fun as males!" made it hard to recruit other women to play, it was fingernails on blackboard annoying, and I finally quit 1e over it. 2e brought me...
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    D&D 5E (2014) What do you want in a published adventure? / Adventure design best practices?

    Printer friendly maps are very important to me, especially with pdfs. Caves on a solid dark background do look cool, but I'm not printing them out! I need practical maps, Black lines on white background is fine.
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    D&D 5E (2014) Survivor Core Classes- Fighter Wins!

    That was indeed a very entertaining read. Thanks!
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    D&D 5E (2014) the dex warrior - why make a strength based one?

    I agree with you there. Just wanted to emphasize that getting an extra attack in can be significant especially in short battles. Dex characters can do this in general, without having to have a specific build that took a specific feat, because of their better initiative. The top of the order will...
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    D&D 5E (2014) the dex warrior - why make a strength based one?

    In AD&D we did for a while, then just counted special arrows (magic and silvered) once everyone had enough money that copper piece inching wasn't an issue and everyone could stock up on normal arrows. When the characters are broke and just starting out it can be fun tracking the dwindling...
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    D&D 5E (2014) the dex warrior - why make a strength based one?

    I would think that would be a lot if combats only last a few rounds. Still, I have been playing without feats (though I plan on allowing them in the newest campaign). I hate balance gated behind feats, and I hate the use of specific "builds" to achieve balance. Feats and feat builds don't...
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    D&D 5E (2014) the dex warrior - why make a strength based one?

    In play, the biggest advantage I've seen for ranged is the ability to be able to target anyone within range and line of sight, so they can use their attack in the most effective way possible in any given situation. They have been able to take out foes with only a few hit points remaining and...
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    D&D 5E (2014) Survivor Core Classes- Fighter Wins!

    I think it depends on how one defines "problems" as far as this thread goes. The OP stated that we could vote for whatever reason, however capricious. As far as Fighters go, the warrior stepping into the unknown, weapon clenched in hand, is a very strong archetype that I think is powerful enough...
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    D&D 5E (2014) Survivor Core Classes- Fighter Wins!

    Hey it's Sunday. I actually do get another vote, much to my surprise. Fighter 5 Paladin 5 Rogue 4 Wizard 2
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