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    [UPDATED] Here's Mike Mearls' New D&D 5E Initiative System

    Or, maybe it's high level and high DEX. Perhaps it isn't the bow which is making him aim fast, but skill. Like someone might have with a sword, too, if they put time and effort and had a talent for it.
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    [UPDATED] Here's Mike Mearls' New D&D 5E Initiative System

    Mearl's initiative system is kinda cool. Definitely has potential. The one thing I don't like is ranged weapons being so fast. Why would they be? Especially since there are already penalties built in for moving and switching gear. It should be faster to use a weapon in hand to whack the thing...
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    D&D 5E (2014) Are you smarter than an AI? Spell creation thread!

    Impetuous Squirrel Fire Balk Locate Glasses Duck! (reaction to cast, valiantly flies in front of that arrow meant for you)
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    D&D 5E (2014) Range/Move Redux

    I was thinking of doing this, and tying the range that the -2 kicks in to STR, like for every point of STR they have they get 5' range without penalty. At STR 12 that is a respectable 60'. This might end up being a little too fussy, although I would really love to have STR matter with range...
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    D&D 5E (2014) What Rules do you see people mistake or misapply?

    I think this is a flaw of the initiative system, which operates with each creature taking their turn then freezing in place as the next creature takes their turn, but really everyone is running around and doing things at the same time. The gargoyle didn't have time to take the hide action, so...
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    D&D 5E (2014) Crawford on Stealth

    I think part of my problem with Perception is that people seem to notice things more when they fall into some area they are skilled in, so someone skilled in Stealth should know the tricks other sneaks might use and thus should have a better chance to spot them, someone with Arcana would have...
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    D&D 5E (2014) Folding Constitution into Strength

    How about just STR modifier to hp. Just once, not every level. A big brawny guy would be tougher than average, but not ridiculously so.
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    D&D 5E (2014) Buffing the Champion Fighter

    I am thinking of adding swim speed and climb speed somewhere between 10" and 20". It would be useful both for moving around the battlefield and for exploration. I want this. I would even go for a limited number that refresh at the beginning of combat.
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    D&D 5E (2014) How do players know they are in the "wrong" location in a sandbox campaign?

    I suggest having a Run Away! rule in place, and making sure at the start of the campaign that everyone is aware of that option and how it works. I know from past player experience that if running away doesn't look like an option because the game mechanics don't support it, then it is not an...
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    D&D 5E (2014) A Treatise on Hiding

    Out of curiosity, what RPGs do you find have good stealth and hide rules, and why? I mostly have just played D&D for years, so I have no idea.
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    Wereravens. Wereravens Everywhere.

    Crows hate them. The crows are convinced the Wereravens are going to destroy their eggs and eat all the food. They make warning calls, point towards Wereravens with their beaks so everyone in the area knows which direction to look, sneak up behind them and peck them on the back, and recruit all...
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    D&D 5E (2014) Should the game have extensive weapon lists?

    Boo. That's for edition warring. And I otherwise agree with you about spellcaster power creep and the lack of martial love (mostly due to the lack of them creating something that all martials can benefit from having more of, except the optional feats which everyone can get. I really think they...
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    D&D 5E (2014) Why do we need saving throws?

    I agree. I have always seen saving throws as akin to hp, as something that stands between the character and bad effects (for hp it is the status of being dead), which in earlier editions improved as the character leveled much like hp. Because of that, I have a hard time thinking of or using...
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    D&D 5E (2014) 5e Warlord Demand Poll

    I agree that there is too much good stuff at low level, and some of it needs to be moved up higher. Leave heavy armor, though, since it is for STR builds, and STR builds will be the only ones hurt by removing it.
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    D&D 5E (2014) My dwarf fighter is always last into combat?

    I don't get why there are slow PC races. If kobolds and goblins can scurry along at 30', I don't see why halflings and dwarves can't do the same.
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    D&D 5E (2014) 5e Warlord Demand Poll

    Hey, forget warlord, that's a nifty use for the Medicine Skill.
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    D&D 5E (2014) The Warrior

    First off, I approve of giving actual class features instead of bonus ASIs, and I like what I see s far. I was waiting for the melee talents before commenting, because that's what I am interested in most, but there is almost too much information for me to process as is, so I'll give some...
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    D&D 5E (2014) Should the game have extensive weapon lists?

    I would have liked a simple weapon system like Mike Mearl's suggested as the default, but a more complex weappn table included in the Player's Handbook as an option.
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    D&D 5E (2014) Would you rather have a power 1/Short Rest, or 3/Long Rest?

    I voted for 3/long rest. Though I think I like the cost of it taking an action to recharge, usable 2/day, as I think it might pace out the uses better.
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    D&D 5E (2014) 5e Warlord Demand Poll

    Nope. Never played 4e, and Warlord is an awful name for a class. Cool class concept, though, and I love seeing martial options expanded.
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