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  1. J

    Pathfinder Roleplaying Game: Ultimate Combat

    5 out of 5 rating for Pathfinder Roleplaying Game: Ultimate Combat Really solid addition to the PFRPG; must have for non spellcasters.
  2. J

    Skull & Shackles Adventure Path

    5 out of 5 rating for Skull & Shackles Adventure Path A memorable cast of characters and a beginning reminiscent of old module A4 combine to make this a must have.
  3. J

    Star Wars: Age of Rebellion Core Rulebook

    4 out of 5 rating for Star Wars: Age of Rebellion Core Rulebook Same as SWEotE: innovative dice mechanic, top notch production values. Didn't like the higher level of interpretation and lethality (prefer more heroic style than 40K) in combat but YMMV.
  4. J

    Star Wars: Edge of the Empire Core Rulebook

    4 out of 5 rating for Star Wars: Edge of the Empire Core Rulebook Innovative dice mechanic, top notch production values. Didn't like the higher level of interpretation and lethality (prefer more heroic style than 40K) in combat but YMMV.
  5. J

    The Emerald Spire Superdungeon

    4 out of 5 rating for The Emerald Spire Superdungeon Contains interesting background information on the setting. Typically excellent production values but the wide range of styles for the authors might make this better as an anthology than a single campaign.
  6. J

    The One Ring Roleplaying Game

    5 out of 5 rating for The One Ring Roleplaying Game Really nails the atmosphere of Middle Earth. Evocative graphic design.
  7. J

    The Shackled City Adventure Path

    4 out of 5 rating for The Shackled City Adventure Path Love the World of Greyhawk goodness but does feel a bit tacked-on. Not such a fan of the graphic design.
  8. J

    The Strange Corebook

    4 out of 5 rating for The Strange Corebook Nice graphic design and creative concepts. Re-stating the cypher system was a minus for me; would've preferred expanded setting specific material but YMMV.
  9. J

    Traveller Core Rulebook

    4 out of 5 rating for Traveller Core Rulebook No real innovation here but a well-formatted if a bit vanilla core rule book. Better graphics than the source material and good organization boost this from a 3 to a 4.
  10. J

    Warhammer Fantasy Roleplay 3rd Edition Core Set

    3 out of 5 rating for Warhammer Fantasy Roleplay 3rd Edition Core Set Innovative system marred by the high entry price and the need to purchase so many other pricey supplements to get the complete game.
  11. J

    Wrath of the Righteous Adventure Path

    5 out of 5 rating for Wrath of the Righteous Adventure Path Liked the jaunt to the abyss and the political entanglements found therein.
  12. J

    Introductory Roleplaying Products

    nedjer- Ravenloft *is* a bit on the steep side pricewise (though I've bought some of the miniatures for D&D purposes). It does get a reasonable share of love but there appears to be an equal number of detractors pointing to its "grindiness". I thought Betrayal at House on the Hill sounded a...
  13. J

    Introductory Roleplaying Products

    Kitsune9- I vaguely remember Heroquest but have no experience with the game. Both it and the advanced version appear to be out of print and, unfortunately, a bit pricey. Interestingly, the IP appears to be owned by Hasbro (through MB); I wonder if the D&D design team has given it a look...
  14. J

    Introductory Roleplaying Products

    Hi Thecj- Heh, I also tried MnM with a similar outcome. For super heroes, character creation is pretty fun with Icons (Fate based); the kids and I have made a lot of characters but I haven't run anything with it yet. Santa brought is along with WFRP 3e so we'll see. For games with complex...
  15. J

    Introductory Roleplaying Products

    Hi Nedjer- I was not aware of Treasure; just downloaded the files and will have some reading to do. Thanks! I wonder if they will eventually go commercial. -Jim
  16. J

    Introductory Roleplaying Products

    Hi Stormonu, I agree that SW is an excellent "Rules-Lite" system, but I think it is still too abstract and "chunky" for newbies today. The quickstart rules do get the beginner started faster than any other system I've seen, but there is still the need for a Game Master to adjudicate and create...
  17. J

    Introductory Roleplaying Products

    Hi Folks, I've got a couple of young (ages 8 & 12) trainees in my house and have been diligently working to get them into the hobby with decent success so far. We actually started with the Sunless Citadel a couple of years ago but that petered out due to RL getting in the way. When the new Red...
  18. J

    No Character Builder Update

    <Slightly off topic> Brian, I looked up all the websites in your sig and I was *cryin'*, especially the cookbook analogy. <more "on topic"> This thread has gotten a bit long so pardon me if I missed somebody saying the same thing. I typically do the a la carte model, updating the CB ~2-3...
  19. J

    Dungeons & Dragons Fantasy Roleplaying Game: The Essential Dungeons & Dragons Starter

    This is a review of the Dungeons & Dragons Fantasy Roleplaying Game: The Essential Dungeons & Dragons Starter boxed set by Jeremy Crawford, Mike Mearls, Bill Slavicsek, Rodney Thompson and James Wyatt. The blurb on the back cover states that this is an introductory set for character levels 1-2...
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