Search results

  1. M

    D&D 5E (2014) D&D article on Polygon re: direction of the brand

    It should be noted that the D&D games at GenCon have ALWAYS been run by a third party. Dave Christ has been the person in charge every year since I started going and for years before that. He isn't a WOTC employee but he is a WOTC contractor from time to time(I think. I've heard rumors about...
  2. M

    D&D 5E (2014) Assassinate

    Technically correct. Being invisible just lets you make stealth checks even when someone is looking directly at you. This is because "Stealth" is a combination of trying to move quietly and trying not to be seen. By a completely by the book reading of the rules, if you walk into a room filled...
  3. M

    D&D 5E (2014) Assassinate

    I don't think it's a mistake. Saying that surprise ends when someone takes their turn on the first round adds a lot of complication to the game without really adding any benefit. Contrast: DM: "You are surprised by some enemies, they all managed to beat your Passive Perceptions with their...
  4. M

    D&D 5E (2014) When to Roll Initiative

    Wait...what's a surprise roll? I don't think there is anything like that in 5e D&D.
  5. M

    D&D 5E (2014) When to Roll Initiative

    Honestly, the simplest fix is the one I suggested in the other thread. Have surprise last until the end of the first round of combat. Nothing in the book says it ends when you take a turn. It just says that you can take reactions after your turn during the first round when you are surprised...
  6. M

    D&D 5E (2014) Assassinate

    Yeah, I stated that it's implied, for sure. But then again, I really don't like the idea that a Rogue can get the drop on you, you didn't see them coming and yet by the time the Rogue actually fires at you, you aren't surprised anymore. The roleplaying and logical implications of that don't...
  7. M

    D&D 5E (2014) Spellprepared/known for multiclassed spellcaster

    He hates when I refer to "common sense". He is convinced no such thing exists. Each time I'm convinced something is common sense, he or one of my other players makes the claim that they never would have read it that way had I not pointed it out to them. He said that having access to 9th level...
  8. M

    D&D 5E (2014) Assassinate

    Nothing says that, however. It says that creatures who are surprised cannot move or act in the first round of combat and cannot take reactions until after their first turn. It never actually says when the "surprised" status ends. There's certainly an implication that surprise goes away at the...
  9. M

    D&D 5E (2014) Elemental Evil companion spells underwhelming?

    The problem is that you've managed to find the couple other spells with known balance issues and compared it to them. Polymorph is already reported to the dev team as the most broken spell in the game and they've said they were "considering solutions" to it. Conjure Animals is broken when used...
  10. M

    D&D 5E (2014) Spellprepared/known for multiclassed spellcaster

    Because there are people like my roommate who are very literal minded. Our conversation consisted of: "They have an example for how many spells you know. But they are talking about rangers who only know a certain number of spells per level. That makes sense to me. But you use spell slots to...
  11. M

    D&D 5E (2014) Spellprepared/known for multiclassed spellcaster

    I agree that it could have been written more clearly. They give an example of what do you for spells known but not an example on how to calculate prepared spells. I had to have this argument with my roommate who insisted he should be able to prepare 9th level spells in the case of 1 cleric/19...
  12. M

    D&D 5E (2014) Elemental Evil companion spells underwhelming?

    Yeah, that was a mistype. 8d6. I know what you mean. It's a pet peeve of mine that fireball gets to be more powerful than every other spell in the game.
  13. M

    D&D 5E (2014) When to Roll Initiative

    I'm not a fan of declaring actions at the beginning of the round(though, that's how 2e worked and we ran it that was during that edition) because I like the dynamic feeling created when each person is able to adapt and react to the things around them. Often in our 2e games where we forced...
  14. M

    D&D 5E (2014) When to Roll Initiative

    Yeah, this is why in situations like this, I'll make it clear that there IS a fight if my intention is to have the "ugly dudes" attack. If they come around the corner and no one takes any violent actions, I'll just describe it as "You see a group of ugly looking guys. They have weapons in...
  15. M

    D&D 5E (2014) Elemental Evil companion spells underwhelming?

    I'm a little late to the party, but unfortunately the real problem with comparing the power level of spells is that fireball gets in the way. Compare almost any 2 spells WITHOUT using fireball as a comparison point and they are all fairly balanced. Fireball is horribly overpowered. It was...
  16. M

    Baldman Games & WotC On All Access Issues At Gen Con

    Technically the "lower price ticket" was 4 lower price tickets as you'd have to buy each event separately. Each of them just had the description of the adventure that you were signing up for.
  17. M

    D&D 5E (2014) Assassinate

    I'm fairly certain that surprise was supposed to last until the end of the surprise round. It's just that reactions can be taken after your turn in the surprise round.
  18. M

    D&D 5E (2014) When to Roll Initiative

    Stealth is supposed to be useful. As long as combat hasn't started, according to the rules, initiative hasn't been rolled. The surprise round is the first round that someone makes an attack in. If they orcs still don't know the PCs are there, then they are still surprised when an attack is...
  19. M

    D&D 5E (2014) When to Roll Initiative

    This is because initiative isn't rolled until someone declares a hostile action. You aren't rolling for initiative until there IS a combat because one side or the other IS attacking. Technically, if you open a door, "surprise" the creatures behind it and they are also surprised because they...
  20. M

    Baldman Games & WotC On All Access Issues At Gen Con

    The key here is that the only thing promised was the same DM for all 4 of the adventures, a group of tables dedicated to All-Access Pass players and less players at their table. I'd have to double check the writeup for the All-Access Pass but I doubt it even mentioned "surprises" or anything...
Top