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    Stun/Paralysis effects

    Jaer - i think alot of people likethem as truly horrific enemies. However, there really isn't an issue here. The changes they have done are so superficial, they can easily be house ruled. Right now at work, coworker and I are discussing mind flayers, and we both agree, some house ruling will...
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    Stun/Paralysis effects

    hmm I think the difference is playstyles..which I should hve mentioned; and the people who don't like some of the changes I assume are more like my players and My dm styles. We treat the game worlds really as a simulation of real life; tons of fine details for that and it takes more time...
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    Stun/Paralysis effects

    i'm still with the other camp... My friends do sit around excited, watching what happens if someone gets paralyzed. To them, it makes sense. Hell, in real life there are creatures that can cause mild types of paralysis. The fact that sstuff like this could get removed from 4E has them...
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    New Mindflayer Info

    i like some of the illithid changes, but I also don't want them as front line combatants. Something with such mental powers wouldn't bother. THey are too smart for that. I will just add back more mind blasts as I see fit; maybe even use the 3.5E version again; yes it's harsher, but my friends...
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    D&D 4E The Blood War in 4E?

    the best way to think of the blood war, or the angels vs angels that they also have in planescape is what happens in the real world now... Moderator Edit -No, it isn't but anyways, to get back on track... it's the same with the blood war. It's to give a real life twist....to show that the...
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    D&D 4E The Blood War in 4E?

    Pemerton: Many of my campaigns include planar adventuring, but IF the party is smart, it was very easy, even at fairly lower levels before. My players did research, etc (in game) before adventuring somewhere (there are places in Sigil where you can do this for example). What 4E does, is...
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    Large red dragon mini with only 5 fire resist...

    immunities the good thing on immunities, is that it's the easiest thing to house rule if you want to add it back to a creature or remove any that they may still have in 4e :) I don't buy the whole, to make a pc useful in an encounter. Just like real life, there isn't always a time that...
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    D&D 4E What will you do first with the 4E PHB?

    check classes... I am going to do some major house rulings for all classes, along with some specific stuff for clerics and wizards. I will prob check these classes and their spell lists first...then go back and read the entire book. Sanjay
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    Zee Planes Boss!

    ... what i like of planescape are the different unique planes....pandemonium, mechanus, etc. however, these can be done without any changes really, within 4e. The same way many of us did changes to the cosmology in PS to fit our own styles, the same can be done in 4E. You want an ethereal...
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    Green Dragon

    ok so... my opinion on that dragon... regardless of it's rules, roles, of combat mechanics that wizards chose for it to make it easier to use, from someone who paints, sculpts, and draws....that dragon just looks pathetic.... compared to some of the dragons in the 3.5e monster manual, and my...
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    Another sacred cow. Autohit on 20. Keep or Slay?

    i like it it adds a bit of logic...there is always a chance, no matter how good you are, that you could slip, or get distracted, or do something stupid...and miss as a result; abstractly explained via dice roll of a 1. Similarly, you could always get lucky as a creature is distracted and make...
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    D&D 4E How is the 4e announcement affecting your game groups?

    my group... After the initial announements, and every session (1 or 2x per month - 8 to 14 hours each), we have a quick discussion on rules. Basically, I learned of it first since I check wizards.com and enworld, and since I'm the DM, I brought it up that I am interesting in switching to 4E...
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    Abyss versus Far Realm

    the difference Since I already use the far realm in my cosmology/campaigns, if the 4E version is 'more normal',i'll use the current style one instead.. You asked what is the difference of the Far Realm..i can give some notes based on the 2e/3e version (mainly 3E where they fleshed it out a lot...
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    FR - details on the spellplague

    hmmm I actually don't mind it too much.. only a few time periods, locations, and a couple characters I like a lot...so for those, if they are totally whipped off the planet..hehe, I'll house rule them back into the setting but in the new timeline. Since time travel is a large part of our...
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    Loss of Innate Spellcasting (or 'How Dragons Build Lairs')

    Instead of regular wizard spellcasting I think I will continue my 'unique spell listing' project I started, and now make a list of spells that make sense for dragons. I did this for all Chronomancy spells I could find from all editions and put them into one unified list for our chronomancers...
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    FR - details on the spellplague

    I got this from Grand History of the Realms...I haven't seen it posted here, unless it was within a huge thread that I missed... (paraphrased as to not type word for word what it says) *** Cyruic with aid from Shar, kill Mystra within Dweomerheart, which causes the plane to collapse on itself...
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    Loss of Innate Spellcasting (or 'How Dragons Build Lairs')

    Once again.... Derren has a point. I also think dragons should have spellcasting, but I realize I think I use this a bit differently. First; having dragons living in caves is boring. I liked having some dragons living in clouds, etc (silver dragons). TO do this, they need specific...
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    Can the Fighter be Real and Equal to spellcasters?

    john JohnSNow: The reason it's true is because there is no inherant law of balance. If magic can exist, there is no rule stating it has to be balanced. SOmethings hve inherant balance I am sure, but magic is really defined by the game system, writer, novel, movie, etc. Due to that, it could...
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    Can the Fighter be Real and Equal to spellcasters?

    no in a logical method no. Reason I say logical is in the method and style. ie. magic is defined by, essentially, stuff that allows you to do things that aren't possible. Technology on the otherhand (even sci-fi) is based on the assumption that if it's not doable now, it MAY be in the future...
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    Abyss versus Far Realm

    well In all the stuff from 2e and 3e on the far realm, and the great stuff in i think, dragon magazine... it sounds like the far realm is much worse and the stuff is far more powerful. the describe god likebeings, more powerful than anything, gods included, in the regular universe, just...
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