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  1. V

    Do Artifacts have a market cost?

    Exactly what I was thinking.
  2. V

    Looting and the State

    Of course you would give it freely. The king would undoubtedly reward you (unless he likes having stuff not returned to him) for your bravery and service to the royal family...and maybe remember your name for future endeavors.
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    LOTR from a gamer's perspective

    I'll do you one better. http://www.d20srd.org/srd/spells/teleport.htm Yeah, Elrond could get you there in a jiffy if it wasn't a VOLCANO!
  4. V

    Has 3E become too much like 2E yet?

    Where was this? PHBII? Also, crappy, crappy generic NPCs. The DMG and the PHB II ones are just amazingly crap.
  5. V

    Is RAISE DEAD (etc.) too readily available in most D&D campaigns?

    IIRC, very long-term usage of the sarcaphagus caused mental problems over time. There was an episode where a king kept getting resurrected over a long period of time (decades? centuries?) and had degenerated into senility. I think the bottom line was that occasional, accidental deaths could be...
  6. V

    Is RAISE DEAD (etc.) too readily available in most D&D campaigns?

    On the comment about only a person playing a game would want to leave bliss to come back to earth: Coming back from the afterlife to continue fighting evil sounds like a very large personal sacrifice to me. I could easily see a very Good character doing it.
  7. V

    What do you consider yourself best/worst at?

    Good At: Improvisation. I can think on my feet and come up with things and describe them at least well enough that my players hardly ever ask for more detail. They're not flowery descriptions, but they get the job done apparently. Good at: Skipping over boring stuff to get to the good parts...
  8. V

    Is RAISE DEAD (etc.) too readily available in most D&D campaigns?

    Whether it is too readily available all depends on who controls the diamond mines in the campaign world. Which, if you have really evil gods that none of the other gods like (and thus clerics of those gods people feel the same way about), should be the churches of Good deities. All diamonds...
  9. V

    Dwight D. Eisenhower on DM'ing

    I have no idea how my PCs are going to track down the bad guys in my current Call of Cthulhu adventure. I'm sure they will come up with something using their skills, advantages, contacts, police assistance, etc.
  10. V

    Magic Item Compendium: The Diablo II gems have made their way to D&D!

    Since 1e. Oh! And for set items, don't forget the Teeth of Dahlver-Nar.
  11. V

    Magic Item Compendium: The Diablo II gems have made their way to D&D!

    One action to throw (or pass) the gem, one action to catch it, one action to install it...That's a turn gone right there...imagine if you missed catching it...or if you wanted to keep the gem you were replacing? Another move action to stow an item...unless you wanted to drop that pretty little...
  12. V

    Strangest Campaign Setting?

    A)If you start out as heroin addicts, how can you go to harder drugs? :confused: B) This sounds a lot like the Matrix.
  13. V

    Strangest Campaign Setting?

    I think I saw an episode of the X-Men and Captain Planet about this.
  14. V

    Ideas Needed For A Cleric Domain (My Players Out!)

    Wow, that's insane. Properly abused, that would cause massive inflation of gold. Not to mention the counterfeiting possibilities. [Yeah, yeah, you could use magic to make gold already. But that requires high-level magic that not everyone has and high-level spellcasters can steal or earn money...
  15. V

    DnD SWAT Team

    Nah, Rod of Many Wands. Holds 3 wands and uses them at the same time--Ray of Exhaustion, Ray of Enfeeblement and a Ray of Clumsiness.
  16. V

    D&D 3.x Conceptual Problems with 3E/3.5E and Desired Solutions for 4E

    I've always been confused about why spikes channeling blows into your armor is necessarily bad. I mean, that's why you're wearing armor. Either the blow would have hit you anyway or it made a close miss into a glancing blow. Most people wear armor in combat, making this not a fatal problem...
  17. V

    What keeps your party together?

    An almost fanatical devotion to the Pope.
  18. V

    Is fighting evil necessary and/or sufficient for being good.

    If you consider continually risking your life to destroy Evil things that other people aren't as well-equipped to fight instead of retiring to a well-guarded townhouse to live in luxury when you have enough money to do that a personal sacrifice, then you can be Good and fight Evil. But you...
  19. V

    Hireling, henchmen, extras and redshirts.

    I didn't say it was normal, I said it was average for a D&D campaign world. You actually don't need spider climb potions to do what I just said. Spider climb potions just make it much faster to get up the wall. Even with 3 minutes, I think you could get up a DC 20 wall with a climber's kit...
  20. V

    The "orc baby" paladin problem

    Yes, I'm sure the tadpoles were abused and twisted by the scrag clerics to be evil. :lol: IMC I'll come up with a spell that teleports any non-evil person you cast it on back to a paladin re-education camp where they can be raised and reformed to be good productive members of humanoid society...
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