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  1. hvg3akaek

    PHB2 general feats review (heroic tier)

    Nope. Dwarven gives you prof with hammers and axes. With AV1, it gives you four new, shiny superior weapon proficiencies. If Goliath gave you superior 2H weapons, it would also give 4.
  2. hvg3akaek

    PHB2 general feats review (heroic tier)

    I am not happy with the Goliath weapons training feat...it seems a very poor choice after the Dwarven and Eladrin ones, which do roughly the same thing, but also grant proficiency with superior weapons. The other one I wasn't very happy with was "Blurring Claws". I was making a Razorclaw...
  3. hvg3akaek

    Which PHB2 classes do you not find interesting

    I voted for the invoker and Avenger, as neither of them catches my eye. Every other class I am eager to play, especailly the warden!
  4. hvg3akaek

    Keep on the Shadowfell - Irontooth

    my party was almost a TPK. There were 6 players, and they had just dismal luck, the figher went most of the encounter without hitting anything, the barbarian only marginally better. in the end, i made the goblin a minion, a cousin of Irontooth's, who was standing in in Irontooth's absense...
  5. hvg3akaek

    Gamescience Dice?

    Our group is waiting eagerly to get some dice. Being in Australia, the postage is a little large, so we are doing a big order, but have to wait for a few of the desired GameScience sets to (hopefully!) get back in stock.
  6. hvg3akaek

    RIP Veteran's Armor (2008-2009)

    I think it is quite relevant ;) There's nothing RAW stopping an epic level character from having a few level one suits, and changing into one of them to regain a daily power. I'm not saying it is a great option, but it works, and it is definitely relevant when a level 2 item is of that much...
  7. hvg3akaek

    RIP Veteran's Armor (2008-2009)

    For those houseruling the power back in, has anyone thought about a clause to keep the renewed power in line with the armour's level? So that the level 2 armour couldn't be used to renew all your high epic-level powers?
  8. hvg3akaek

    Elemental Overuse (forked from:The Sorcerer)

    An idea I just had (and thought was interesting :p ) would be that the elemental source powers have some way of cutting through resistances. So, that fire-only elemental user could gradually get encounters and dailies that dealt fire damage that could pierce through resistances, and possibly...
  9. hvg3akaek

    Are you happy with your current gaming situation?

    We play once a month. Largely due to almost all of us being married, half of us having kids, and only about two of us keen to DM. I am currently DMing, and have ~2 weeks left of "not being a parent". The other DM has one kid already, and a second on the way. Still, I do online gaming (PbP)...
  10. hvg3akaek

    How do you handle a missing player

    I generally have other players run him. The current campaign (still 3.5 e) is a military based one, and as such, each character usually has an underling or two to control too. Last game, two players were out, and as there are only 5 normally, I decided that this would be too many characters...
  11. hvg3akaek

    Designing SKill Challenges

    Can't help but be a little annoyed that this is 'subscription only' info. If it merely added to what was given, fine. but at the moment, it sounds like they are still bandaging up the mess that was the released Skill Challenges. And, take place over days or weeks? Aren't the penalties for...
  12. hvg3akaek

    Barbarian Playtest Experiences

    No, he just only ever seemed to get hit when either: (a) he had a stack of THP (from raging, an encounter power, or the like. Not from actually stacking), or (b) something hit him with al low damage roll. There were times when he was hit for more than the THP he had, which was why I said...
  13. hvg3akaek

    Barbarian Playtest Experiences

    In our game (at level 3-4), the barbarian hardly ever took real damage. The defence difference was not that great, and he kept his Temp HP up so that when attacks did get through, they generally only ate at them. I think there were a few encounters where he took no "real" damage at all!
  14. hvg3akaek

    D&D 3.x Action Points 3.5 vs 4.0

    Yes, but only the APs can be hoarded. The Surges and MIUs can only be recharged - that is normal for the MIU use (clarified by WotC recently). So, the only thing they can hoard is the APs, and they can still only use one per encounter. Keeping them to this allows the final encounter to still...
  15. hvg3akaek

    D&D 3.x Action Points 3.5 vs 4.0

    I have started changing my 3.5E Action points with the 4E rules. AP's in my 3.5 game are still greatly more useful than in 4E, but some things I am wondering about carrying across. In 3.5, I hand out APs per night (as in, game) instead of per level or per (in character) day. This means that...
  16. hvg3akaek

    Are you buying a DDI subscription?

    I'm a no. I have read perhaps one in ten (if that) articles that have come out for Dungeon or Dragon. Used, much less. In fact, the main ones I have been interested in are the playtests of new classes...and I ain't paying to help them playtest something they are going to then sell to me again...
  17. hvg3akaek

    Gelatinous Cube Goodness

    I would suggest that "attacking within itself" would be *how* the Cube digests :) So, no real problem doing such. But the whole cube-thing does make for strange reading. For instance, no suffocation when one is fully engulfed!
  18. hvg3akaek

    [W] - What exactly is in it?

    Wow, definitely a better power than I first thought! :) Thanks again for the help!
  19. hvg3akaek

    [W] - What exactly is in it?

    Thanks for the quick responces! :) So, if I am understanding correctly, for my above example, a normal attack of [W] + Strength would deal: 1d8 (longsword) + 3 (strength modifier) + 1 (TWF) + 1 (weapon focus) + 1 (+1 magical weapon) = 1d8 + 6 damage And when used in the "twin strike"...
  20. hvg3akaek

    [W] - What exactly is in it?

    I cannot find the answer in the PHB, so if anyone can point me to the section I have missed, that would be great! My question relates to the various modifiers that can be added to damage. For instance, the most obvious is ability damage. (eg, Strength modifier). Others include: versatile...
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