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    Best Rules for Automatic Weapons

    DC reflex for an attack is some what unfair, as it lends itself to fast type PCs over every other type, just to live. I think that it should be just a normal attack. I have done up a system, which is at d20projects. There needs to be suppresive and an attacking type automatic fire.
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    What would you change for d20 Modern 2.0

    Some of the above things are not "modern" bt UA. So for modern, scrap autofire, system for grenades and timing of explosions, better armour rules, tables for designing stuff and not just making it up with no base lines, dump hardness, better vehicle combat rules, make the feats either 3.0 or...
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    Armor as Defense and DR

    yep I am heading that way too, just a suggestion for others. Look at the Nexus body armour rules, I watched a programm about body armour and it really opened my eyes to what happens.
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    [Nexus] Body armour

    thanks i will have a look. I am going to change the ratio of DR absorbed damage to non-lethal to 2:1 from 3/4. It seems to work fairer.
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    [Nexus] Body armour

    BODY ARMOUR I just watched a program about body armour and found that all pistols, without armour piercing bullets they will not penetrate body armour of today. But they do leave you very bruised. The heavy body armour stops "most" rifle damage but did not stop all, by the programs...
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    Armor as Defense and DR

    I saw the def bonus as becoming too high in d20M and thus dumped the idea from my system. I did introduce armour use and weapon use as skills and the characters gain something every 5 ranks they have in that skill. The ranks are assigned to the types of weapons and armour, this seems to add to...
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    Armor as Defense and DR

    This though at first seems a good idea it leads to armour becoming useless, as it offer nil protection once the lowered AC is rolled above the required number. And in scifi the weapons do far more damage than normal D&D3.5 damage does. Since armour is now broken into AC and DR that means the AC...
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    Armor as Defense and DR

    I agree a straight 1 AC for DR swap just does not work. A 5% better chance to be hit for a minimumal 1 DR is too high a price. You have to set the DR by the average damage, though i would consider a dragon not to be normal and be more like a tank, I set the damage for weapons to be more...
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    Armor as Defense and DR

    I forgot, yes ranger Reg and his funny taunts. :confused:
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    Armor as Defense and DR

    Pardon me Ranger Reg for trying to get a system that is based around "real" world affects. ;) I have just about finalised my armour v weapon AC and DR v damage pretty soon. It will be based on average damage not being able to penetrate certain armours. Since my system will have a base for...
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    Armor as Defense and DR

    yes I did, it has AC and DR. As i see armours role is too 1st deflect then 2nd absorb. Like real life. Some armours are better at one than the other, as in real life. I seperated the body into several points, so you can build armour to what you like, such as just a vest or like norman chainmail...
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    D20 Modern - What are your house rules?

    the major flaw with being FF was the rogues ability to do sneak damage, but since that is not used in most modern games (that I know of) then that seems like a good idea. What about pilots and driver though? the two half action measn if you have a spell caster they can cast two spells per...
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    Wealth system - what would be the impact of..

    Dump the wealth system, it has many problems and fails to be good for RP.
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    conversion of wealth dc to credits

    OK so you still need to do the conversion yourself, well I have already done it for you :D I used the table from d20 future and picked a value within the range allowed. Also the d20mecha SRD link is down right now. Opps...I should mention that I have converted the 5' to a 2m square, metric...
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    conversion of wealth dc to credits

    I have my own conversion of Mecha, spacecraft, magic, feats, skills, weapons, armour, psionics, cybernetics, robots. Lots of extras- satillites, more sizes for both planetary and space craft, drugs and chems, recoil rules, better automatic fire rules, space yards, planetary defence bases, and...
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    conversion of wealth dc to credits

    http://www.d20projects.com/forum/viewtopic.php?p=1483#1483 I hate the wealth DC system for the actual role playing, I am keeping it for setting up new items for GM's as it is a good system for that. You need to be a member to see the downloads. :( Enjoy :D
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    Critical hit charts

    I have been working on one as well.
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    [Nexus] Initiative redone

    I agree but the spear has reach and it can strike out to greater than close range. The weapons are mostly grouped and thus not much variance will be in the whole thing any way. Remember this is modern and a pistol is far easier and quicker to bring to bear than a machinegun. V1.01 now there...
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    [Nexus] Initiative redone

    Well it would be about the rules I suppose, why would you reply about the comment asking for replies? These are NOT house rules, my system is completely different from all others. Well I see that the "speed"of the weapon will modify the ability of the combatant to deleiver it. a big slow 2...
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